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AgeCommit message (Expand)Author
2021-12-06Merge pull request #55651 from Calinou/remove-more-debug-printsRémi Verschelde
2021-12-05Remove or make verbose some debugging printsHugo Locurcio
2021-12-05Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDFHugo Locurcio
2021-12-03Disable base type changing when no type is selected in the theme editorMichael Alexsander
2021-12-03Merge pull request #55576 from Chaosus/vs_new_int_opsYuri Roubinsky
2021-12-03Merge pull request #55578 from madmiraal/fix-55561Rémi Verschelde
2021-12-03Add bitwise operators to `VisualShaderNodeIntOp`Yuri Roubinsky
2021-12-03Merge pull request #54687 from KoBeWi/where_mouseRémi Verschelde
2021-12-03Allow any kind of Mesh to be added to an EditorNode3DGizmoMarcel Admiraal
2021-12-02Merge pull request #55522 from Calinou/3d-editor-drag-and-drop-auto-root-nodeRémi Verschelde
2021-12-02Merge pull request #55548 from pycbouh/editor-scroll-dat-previewRémi Verschelde
2021-12-02Allow scrolling theme preview when the control picker is activeYuri Sizov
2021-12-02Merge pull request #55392 from TokageItLab/fix-skeleton-3d-editor-exiting-oddlyRémi Verschelde
2021-12-01Automatically add root node when drag-and-dropping in 3D editorHugo Locurcio
2021-11-30Improve Curve with const and real_tAaron Franke
2021-11-30Mention that Ctrl+Alt with select tool will scalekobewi
2021-11-30Right-clicking with copied tiles cancels itFazil Babu
2021-11-29Merge pull request #55052 from RPicster/master-particles-visibility-rectRémi Verschelde
2021-11-28Visibility rect only shown when a GPUParticle2D is selected to reduce visual ...Raffaele Picca
2021-11-28Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditorWilson E. Alvarez
2021-11-28Fixed odd behavior when Skeleton3DEditor is re-generatedSilc 'Tokage' Renew
2021-11-27Fix offset in Viewport drag movementPablo Dobarro
2021-11-24Show scene when showing built-in script filekobewi
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-23Move container warning to the toasterkobewi
2021-11-23Merge pull request #42447 from aaronfranke/gitignore-createRémi Verschelde
2021-11-22Merge pull request #55151 from Chaosus/control_reset_sizeRémi Verschelde
2021-11-22Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky
2021-11-21Fix Theme Editor crash when clicking the element pickerHaoyu Qiu
2021-11-15Tweak the built-ins color highlighting in the shader editor (take 2)Hugo Locurcio
2021-11-15Allow dehardcoding documentation branch and URL in docs linksRémi Verschelde
2021-11-15Merge pull request #54851 from Calinou/skeleton-2d-editor-swap-rest-pose-actionsRémi Verschelde
2021-11-12Allow creating .gitignore and .gitattributes when creating a new projectAaron Franke
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-12Make OpenSimplex and VisualScript modules not depend on the editorAaron Franke
2021-11-12Implement texture padding in TileSetAtlasSourcesGilles Roudière
2021-11-12Merge pull request #53987 from groud/tile_data_inspector_pluginRémi Verschelde
2021-11-12Fix default_texture_param in shader pipeline to support uniform arraysYuri Roubinsky
2021-11-11String: Remove `erase` method, bindings can't mutate StringRémi Verschelde
2021-11-10Swap rest pose actions in the Skeleton2D editorHugo Locurcio
2021-11-10Merge pull request #54745 from KoBeWi/find_in_scenesRémi Verschelde
2021-11-10Merge pull request #54836 from pycbouh/inspector-plugins-fixes-and-groupsRémi Verschelde
2021-11-10Merge pull request #54660 from Chaosus/vs_particles_mesh_emitterRémi Verschelde
2021-11-10Fix EditorInspectorPlugin virtual bindings and add parse_group callbackYuri Sizov
2021-11-09Merge pull request #54662 from KoBeWi/now_with_reloadingRémi Verschelde
2021-11-09Merge pull request #53819 from TokageItLab/re-implement-ping-pongRémi Verschelde
2021-11-09Properly reload built-in tool scriptskobewi
2021-11-09Merge pull request #54808 from Calinou/editor-frametime-display-more-decimalsRémi Verschelde
2021-11-09Merge pull request #54653 from KoBeWi/built_in_scripts_deserved_thatRémi Verschelde
2021-11-09Display 2 decimals instead of 1 in editor frametime labelsHugo Locurcio