Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-09-23 | Merge pull request #32275 from godotengine/skin_support | Rémi Verschelde | |
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes | |||
2019-09-23 | Merge pull request #32258 from Calinou/improve-debugger-shortcut-ux | Rémi Verschelde | |
Improve the debugger shortcut UX | |||
2019-09-23 | Merge pull request #32055 from qarmin/some_code_fixes | Rémi Verschelde | |
Changed some code found by Clang Tidy and Coverity | |||
2019-09-23 | Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndrop | Rémi Verschelde | |
Add ability to reorder animation frames via drag and drop | |||
2019-09-23 | Merge pull request #32007 from nekomatata/sprite-frames-editor-delete | Rémi Verschelde | |
SpriteFramesEditor improvements around deleting animations | |||
2019-09-22 | Merge pull request #29895 from ptrojahn/menukey | Rémi Verschelde | |
Support menu key in TextEdit and LineEdit controls | |||
2019-09-22 | Improve the debugger shortcut UX | Hugo Locurcio | |
- Display the shortcut in the button tooltips by defining the shortcut on the buttons as well. - Swap "Step Over" and "Step Into" in the Debug menu to match the button order in the Debugger bottom panel. | |||
2019-09-22 | Changed some code found by Clang Tidy and Coverity | qarmin | |
2019-09-22 | Support menu key in TextEdit and LineEdit controls | Paul Trojahn | |
Related to #15542 | |||
2019-09-20 | Merge pull request #32137 from Calinou/vcs-error-if-none-available | Rémi Verschelde | |
Display an error message if no version control systems are available | |||
2019-09-20 | Merge pull request #32134 from IronicallySerious/fix-global-class-list | Rémi Verschelde | |
Add correct class selection in Select VCS menu | |||
2019-09-20 | Merge pull request #32180 from KoBeWi/nein_patsch_rekt | Rémi Verschelde | |
Fix region editor for NinePatchRect | |||
2019-09-20 | Merge pull request #32150 from luzpaz/typos | Rémi Verschelde | |
Fix misc. source comment typos | |||
2019-09-19 | Fix misc. source comment typos | luz.paz | |
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt ` | |||
2019-09-19 | Merge pull request #31964 from nekomatata/fix-animation-player-error | Rémi Verschelde | |
Fixed switching back to AnimationPlayerEditor with empty animation list | |||
2019-09-19 | Merge pull request #32174 from Calinou/2d-editor-display-zoom | Rémi Verschelde | |
Display the current zoom percentage in the 2D editor | |||
2019-09-19 | Merge pull request #31985 from nekomatata/fix-builtin-script-resource | Rémi Verschelde | |
Fixed resource loading when editing built-in script from resource | |||
2019-09-19 | Merge pull request #31961 from YeldhamDev/info_messages | Rémi Verschelde | |
Add informational messages to various editors | |||
2019-09-18 | Added skin support and simplified APIs to override bone position. | Juan Linietsky | |
2019-09-17 | Display the current zoom percentage in the 2D editor | Hugo Locurcio | |
This makes it possible for the user to know precisely the current zoom level. The zoom percentage can be clicked to reset it to 100% (similar to Firefox). | |||
2019-09-17 | Fix region editor for NinePatchRect | Tomasz Chabora | |
2019-09-14 | Display an error message if no version control systems are available | Hugo Locurcio | |
This removes the need for a dedicated placeholder entry. This closes #32135. | |||
2019-09-14 | Add correct class selection in Select VCS menu | Twarit | |
2019-09-07 | Fixed resource loading when editing built-in script from resource | PouleyKetchoupp | |
Fixes #27380 | |||
2019-09-06 | SpriteFramesEditor improvements around deleting animations | PouleyKetchoupp | |
- Reorganized buttons layout to make it clearer between deleting animation & frame - Added a confirmation popup for deleting an animation - Fixed errors on selecting an animation after deleting one | |||
2019-09-05 | Add ability to reorder animation frames via drag and drop | Emmanuel Barroga | |
Allows you to reorder the frames of the animation by dragging the frames around. | |||
2019-09-04 | Merge pull request #31967 from nekomatata/fix-builtin-script-scene | Rémi Verschelde | |
Load scene if needed when editing recent built-in script | |||
2019-09-04 | Load scene if needed when editing recent built-in script | PouleyKetchoupp | |
Fixes #31966 | |||
2019-09-04 | Merge pull request #31926 from Chaosus/vs_switch | Yuri Roubinsky | |
Some improvements for Switch node in visual shaders | |||
2019-09-04 | Fixed switching back to animation player editor with no animation to select | PouleyKetchoupp | |
Fixes #31959 | |||
2019-09-04 | Add informational messages to various editors | Michael Alexsander Silva Dias | |
2019-09-04 | Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders | Chaosus89 | |
2019-09-04 | Merge pull request #31956 from IronicallySerious/add-vcs-copyright | Rémi Verschelde | |
Add copyright headers to VCS integration | |||
2019-09-04 | Add copyright headers to vcs integration | Twarit | |
2019-09-04 | Merge pull request #31619 from Calinou/assetlib-improve-sort-fields | Rémi Verschelde | |
Improve sorting options in the asset library | |||
2019-09-04 | Merge pull request #31461 from IronicallySerious/add-vcs-integration | Rémi Verschelde | |
VCS integration for Godot Editor | |||
2019-09-03 | Add version control editor plugin | Twarit | |
Provides the editor with all the VCS GUI and extracts the data from the upcoming VCS API to cater to the project with VCS interaction. | |||
2019-09-03 | Improve sorting options in the asset library | Hugo Locurcio | |
The reverse sorting options are now integrated in the list of sorting options, making the "Reverse" button unnecessary. This pattern tends to be easier to discover by users. The "Downloads" sorting option was also removed as it's not implemented in the backend. | |||
2019-09-03 | Some improvements for Switch node in visual shaders | Chaosus89 | |
2019-09-03 | Merge pull request #31782 from aole/persist-ColorPicker-color-mode | Rémi Verschelde | |
Persist ColorPicker color mode | |||
2019-09-02 | Merge pull request #31898 from Calinou/animation-editor-add-precise-snapping | Rémi Verschelde | |
Implement precise snapping in the animation editor | |||
2019-09-02 | Merge pull request #31890 from Calinou/curve-editor-add-snapping | Rémi Verschelde | |
Implement snapping in the Curve editor | |||
2019-09-02 | Merge pull request #31906 from Calinou/assetlib-refresh-once | Rémi Verschelde | |
Refresh the asset library only once on startup | |||
2019-09-02 | Refresh the asset library only once on startup | Hugo Locurcio | |
This avoids unnecessary calls to the API when switching between tabs in the editor or project manager. | |||
2019-09-02 | Add icon for the ruler tool | Michael Alexsander Silva Dias | |
2019-09-02 | Implement precise snapping in the animation editor | Hugo Locurcio | |
Holding Shift while snapping is enabled will now make snapping 4 times as precise. | |||
2019-09-02 | Implement snapping in the Curve editor | Hugo Locurcio | |
Holding Ctrl will snap the selected point/tangent by increments of 10% of the curve's width/height. Holding Shift as well will snap by increments of 2.5% instead. | |||
2019-09-02 | Merge pull request #31829 from KoBeWi/one_tool_to_ruler_2d | Rémi Verschelde | |
Add 2D ruler tool | |||
2019-09-01 | Add 2D ruler tool | Tomasz Chabora | |
2019-09-01 | Reorganize & rename text editor settings categories | Cykyrios | |
Add Navigation category for scroll and minimap settings. Rename Line Numbers category to Appearance. Rename Open Scripts category to Script List. Rename "Draw Minimap" setting to "Show Minimap" (this is more consistent with other settings). Reorder settings by category in code_editor.cpp to match settings list |