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AgeCommit message (Expand)Author
2020-10-26Merge pull request #43075 from Xrayez/color-ramp-to-gradientRémi Verschelde
2020-10-26Merge pull request #43050 from Pleto/enhance_tileset_sortingRémi Verschelde
2020-10-26Enhancement for tileset sortingPleto
2020-10-25Gizmo handles transparent againDavid Sichma
2020-10-25Fixup `ColorRamp` to `Gradient` renamesAndrii Doroshenko (Xrayez)
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-24Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvementsRémi Verschelde
2020-10-22fix(editor): Create new icon for TileMap RectangleEric Tuvesson
2020-10-21fix(editor): TileMap floodfill with same tile ID and different variationEric Tuvesson
2020-10-19Merge pull request #42904 from Xrayez/rects-rename-fixupRémi Verschelde
2020-10-19Merge pull request #38097 from Calinou/add-viewport-debandingJuan Linietsky
2020-10-19Improve undo log messages in the 2D editor for additional contextHugo Locurcio
2020-10-19Fixup `ColorRect` and `TextureRect` renamesAndrii Doroshenko (Xrayez)
2020-10-19Merge pull request #42558 from Chaosus/vs_curveRémi Verschelde
2020-10-18Added VisualShaderNodeCurve to easy gather data from a CurveTextureYuri Roubinsky
2020-10-17node_3d_editor_plugin.h: Update header guardYetizone
2020-10-15Changes 'always show grid' hotkey to prevent conflict with 'pan mode'Yuri Roubinsky
2020-10-15Fix visual shader node expression undo/redo for set_size and expressionYuri Roubinsky
2020-10-15Fix copy/paste/duplicate for particle mode in visual shadersYuri Roubinsky
2020-10-15Refactor delete nodes functions in visual shader editorYuri Roubinsky
2020-10-13Merge pull request #42489 from auderer/tilemapeditor-refocusRémi Verschelde
2020-10-10Merge pull request #42692 from Chaosus/vs_add_metallicYuri Roubinsky
2020-10-10Adds Metallic to spatial light input of visual shadersYuri Roubinsky
2020-10-10Merge pull request #42568 from DavidSichma/fix-aabb-updateRémi Verschelde
2020-10-09Implement GPU Particle Collisionsreduz
2020-10-09Adds pan gesture to StateMachine editorHaoyu Qiu
2020-10-05aabb change updates bounding boxDavid Sichma
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-10-02initialize refocus_over_tile to falseMichael Auderer
2020-10-02Merge pull request #42451 from Duroxxigar/rename-toplevelRémi Verschelde
2020-10-02Reset TileMapEditor painting on application refocusMichael Auderer
2020-10-01Merge pull request #42467 from Chaosus/vs_fix_bugYuri Roubinsky
2020-10-01Updates size of float constant in visual shader if empty is selectedYuri Roubinsky
2020-10-01Merge pull request #40473 from rcorre/gizmo-docRémi Verschelde
2020-10-01Merge pull request #42458 from groud/fix_cursor_rotationRémi Verschelde
2020-10-01Fix scale cursor rotation and handle diagonal onesGilles Roudière
2020-10-01Add an option to select a predifined constant in visual shader editor Yuri Roubinsky
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-09-29Make the pressed autokey icon red to emphasize its "recording" statusHugo Locurcio
2020-09-29Merge pull request #42407 from Chaosus/vs_drag_and_dropYuri Roubinsky
2020-09-29Drag & drop 3d/2d array/cubemap texture to visual shaderYuri Roubinsky
2020-09-29Automatically start searching in the asset library when entering textHugo Locurcio
2020-09-29Merge pull request #42078 from Chaosus/vs_rename_typeRémi Verschelde
2020-09-28Merge pull request #42094 from JFonS/rotation_gizmo_improvementsRémi Verschelde
2020-09-27Merge pull request #42373 from groud/draw_selection_lastRémi Verschelde
2020-09-27Draw selected item on top of everything elseGilles Roudière
2020-09-27Fix error when dragging anchors with parent's size == 0Gilles Roudière
2020-09-27Fix undo for moving multiple visual shader nodesYuri Roubinsky
2020-09-23Merge pull request #42150 from DashCell/resize_tile_shape_fixedRémi Verschelde
2020-09-22Fix expressions nodes in visual shadersYuri Roubinsky