Age | Commit message (Expand) | Author |
2020-11-16 | Remove empty lines around braces with the formatting script | Aaron Franke |
2020-11-12 | Merge pull request #43408 from rcorre/path-gizmos-4.0 | Rémi Verschelde |
2020-11-12 | Proposal 1246: Make Path3D handles more visible. | Ryan Roden-Corrent |
2020-11-09 | Improve the 3D editor selection box appearance | Hugo Locurcio |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-11-06 | Refactored Variant Operators. | reduz |
2020-11-04 | Move call to update the 3D grid into check for updating the view | Aaron Franke |
2020-11-02 | Merge pull request #42979 from Mallos/fix/tilemap-floodfill | Rémi Verschelde |
2020-10-29 | Merge pull request #43192 from YeldhamDev/poly2deditor_buttons_flat | Rémi Verschelde |
2020-10-29 | Set previous tool buttons in the Polygon2D editor to be flat again | Michael Alexsander |
2020-10-29 | Fix "Move Points" button sometimes not showing up on UV mode in the Polygon2D... | Michael Alexsander |
2020-10-26 | Merge pull request #42995 from Ev1lbl0w/bugfix-zoom-visibility | Rémi Verschelde |
2020-10-26 | Fix visibility issue with zoom label | Ev1lbl0w |
2020-10-26 | Merge pull request #42229 from Calinou/2d-editor-improve-undo-log-messages | Rémi Verschelde |
2020-10-26 | Merge pull request #43075 from Xrayez/color-ramp-to-gradient | Rémi Verschelde |
2020-10-26 | Merge pull request #43050 from Pleto/enhance_tileset_sorting | Rémi Verschelde |
2020-10-26 | Enhancement for tileset sorting | Pleto |
2020-10-25 | Gizmo handles transparent again | David Sichma |
2020-10-25 | Fixup `ColorRamp` to `Gradient` renames | Andrii Doroshenko (Xrayez) |
2020-10-24 | Refactored 2D shader and lighting system | reduz |
2020-10-24 | Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvements | Rémi Verschelde |
2020-10-22 | fix(editor): Create new icon for TileMap Rectangle | Eric Tuvesson |
2020-10-21 | fix(editor): TileMap floodfill with same tile ID and different variation | Eric Tuvesson |
2020-10-19 | Merge pull request #42904 from Xrayez/rects-rename-fixup | Rémi Verschelde |
2020-10-19 | Merge pull request #38097 from Calinou/add-viewport-debanding | Juan Linietsky |
2020-10-19 | Improve undo log messages in the 2D editor for additional context | Hugo Locurcio |
2020-10-19 | Fixup `ColorRect` and `TextureRect` renames | Andrii Doroshenko (Xrayez) |
2020-10-19 | Merge pull request #42558 from Chaosus/vs_curve | Rémi Verschelde |
2020-10-18 | Added VisualShaderNodeCurve to easy gather data from a CurveTexture | Yuri Roubinsky |
2020-10-17 | node_3d_editor_plugin.h: Update header guard | Yetizone |
2020-10-15 | Fix visual shader node expression undo/redo for set_size and expression | Yuri Roubinsky |
2020-10-15 | Fix copy/paste/duplicate for particle mode in visual shaders | Yuri Roubinsky |
2020-10-15 | Refactor delete nodes functions in visual shader editor | Yuri Roubinsky |
2020-10-13 | Merge pull request #42489 from auderer/tilemapeditor-refocus | Rémi Verschelde |
2020-10-10 | Merge pull request #42692 from Chaosus/vs_add_metallic | Yuri Roubinsky |
2020-10-10 | Adds Metallic to spatial light input of visual shaders | Yuri Roubinsky |
2020-10-10 | Merge pull request #42568 from DavidSichma/fix-aabb-update | Rémi Verschelde |
2020-10-09 | Implement GPU Particle Collisions | reduz |
2020-10-09 | Adds pan gesture to StateMachine editor | Haoyu Qiu |
2020-10-05 | aabb change updates bounding box | David Sichma |
2020-10-02 | Updated getters and setters names for toplevel | Duroxxigar |
2020-10-02 | initialize refocus_over_tile to false | Michael Auderer |
2020-10-02 | Merge pull request #42451 from Duroxxigar/rename-toplevel | Rémi Verschelde |
2020-10-02 | Reset TileMapEditor painting on application refocus | Michael Auderer |
2020-10-01 | Merge pull request #42467 from Chaosus/vs_fix_bug | Yuri Roubinsky |
2020-10-01 | Updates size of float constant in visual shader if empty is selected | Yuri Roubinsky |
2020-10-01 | Merge pull request #40473 from rcorre/gizmo-doc | Rémi Verschelde |
2020-10-01 | Merge pull request #42458 from groud/fix_cursor_rotation | Rémi Verschelde |
2020-10-01 | Fix scale cursor rotation and handle diagonal ones | Gilles Roudière |
2020-10-01 | Add an option to select a predifined constant in visual shader editor | Yuri Roubinsky |