Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-05 | Merge pull request #21707 from JFonS/fix_instanced_selection | Rémi Verschelde | |
Fix selection of instanced scenes in 3D | |||
2018-09-04 | Move ParticlesMaterial code to its own resource file | Rémi Verschelde | |
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense to have as a common resource. It also allowed to disable compilation of Particles (3D) when using 'disable_3d'. Also cleaned up includes in SpatialEditorGizmos and some other places, as well as dropped dead code in material_editor_plugin.cpp. | |||
2018-09-02 | Fix selection of instanced scenes in 3D | JFonS | |
2018-09-01 | Fix some editor shortcuts' default values not being set properly | Hugo Locurcio | |
This also changes the uppercase/lowercase/capitalize shortcuts to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts with the new Find Next shortcut. This closes #21612. | |||
2018-08-30 | Fix regression #21262 in Path Gizmo | JFonS | |
closes #21262 | |||
2018-08-29 | Add missing copyright headers | Rémi Verschelde | |
2018-08-29 | Unexpose TileMap set_celld | Marcelo Fernandez | |
2018-08-29 | Merge pull request #21539 from yurchor/master | Rémi Verschelde | |
Fix minor typos and word puzzles | |||
2018-08-29 | Fix vformat(), minor typos and word puzzles | Yuri Chornoivan | |
2018-08-29 | Merge pull request #21485 from JFonS/fix_selection | Rémi Verschelde | |
Saner selection code for instanced scenes in 3D, should close #21447 | |||
2018-08-29 | Fix z-fighting on origin grid lines in spatial editor | Rémi Verschelde | |
Fixes #21264. | |||
2018-08-28 | Scale the Item List Editor window size with the editor scale | Tommi Komulainen | |
Makes the dialog bigger and more usable on HiDPI screens. Fixes #21520 | |||
2018-08-28 | Merge pull request #21496 from tko/macos-complete | Rémi Verschelde | |
[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight | |||
2018-08-27 | [macOS] change "Complete Symbol" shortcut to not conflict with Spotlight | Tommi Komulainen | |
The default shortcut for Spotlight search is Command+Space so try not to use it. Instead use Ctrl+Space similar to Xcode. | |||
2018-08-27 | [macOS] fix conflicting keybindings for (Find and) Replace... | Tommi Komulainen | |
``` Play Scene Command+R (no change) Replace... Command+R => Option+Command+F Find Function... Option+Command+F => Ctrl+Command+J ``` On macOS Option+Command+F is commonly used for Find and Replace so use it instead to avoid conflicting with "Play Scene" And as Option+Command+F is currently used by "Find Function..." rebind the latter to Control+Command+J which is the Xcode shortcut for "Jump to Definition" Fixes #19817 | |||
2018-08-27 | Merge pull request #21456 from MarianoGnu/tileset_editor | Rémi Verschelde | |
TileSet editor Fixes | |||
2018-08-27 | Typo in text string | Omicron | |
reported by Yuri Chornoivan on weblate | |||
2018-08-27 | Saner selection code for instanced scenes in 3D, should close #21447 | JFonS | |
Selecting instanced scenes still doesn't work properly because gizmos are not being added to instanced nodes. I will probably work on fixing all the shenanigans around selection, but that will take some time. This part of the code should work better for the moment. | |||
2018-08-27 | Merge pull request #21381 from YeldhamDev/members_help_overview_fix | Rémi Verschelde | |
Fix Members/Help Overview getting their items deselected when a tooltip appears | |||
2018-08-27 | Merge pull request #21432 from JFonS/fix_material_convert | Rémi Verschelde | |
Fix "Convert To ShaderMaterial" option not working, closes #20891 | |||
2018-08-26 | Fix Members/Help Overview getting their items deselected when a tooltip appears | Michael Alexsander Silva Dias | |
2018-08-26 | TileSet editor Fixes | Mariano Javier Suligoy | |
Properly draw navigation and oclusion polygons for SINGLE type tiles. Fixes #21398 Add some checks for TileID validation before accessing to it's properties. Fixes #21397 Fix 'Keep inside region' snap option for tiles with SINGLE_TILE mode. Fixes #21402 Restore hability to asign/unasign an script to a tileset. Fixes #20886 | |||
2018-08-26 | Fix "Convert To ShaderMaterial" option not working, closes #20891 | JFonS | |
2018-08-25 | Texture Region: Cache auto-slice information into the texture. Fixes #11503 | Mariano Suligoy | |
2018-08-24 | Style: Fix previous commits from @reduz | Rémi Verschelde | |
2018-08-24 | Merge pull request #21110 from natrim/particles2d_editor | Rémi Verschelde | |
Particles2D: fix editing Visibility Rect from new inspector | |||
2018-08-24 | Merge pull request #21272 from paulloz/tilemap-tools-enhancements | Rémi Verschelde | |
tilemap_editor: change move and duplicate tools | |||
2018-08-24 | Merge pull request #21356 from akien-mga/drop-shadergraph | Rémi Verschelde | |
Drop old ShaderGraph code, obsoleted by VisualShader | |||
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde | |
2018-08-24 | some checks for node removed, may fix #20863 | Juan Linietsky | |
2018-08-24 | tilemap_editor: change move and duplicate tools | Paul Joannon | |
* Move now behaves like a Cut * Duplicate now behaves like a Copy * You can continue Pasting after Cut or Copy | |||
2018-08-24 | Drop old ShaderGraph code, obsoleted by VisualShader | Rémi Verschelde | |
2018-08-23 | -Fix blend tree rename, closes #20210 | Juan Linietsky | |
-Fixed activity lines in blend tree | |||
2018-08-23 | Remove material errors after opening new project, fixes #21073 | JFonS | |
2018-08-22 | Add option to move Tile/GridMap editors to another side | Michael Alexsander Silva Dias | |
2018-08-22 | Rename instances of the word "theme" to "mesh_library" in GridMap and ↵ | Michael Alexsander Silva Dias | |
MeshLibrary editors | |||
2018-08-22 | Display tile ID along with name | Mariano Javier Suligoy | |
Fixes #20895. | |||
2018-08-22 | Merge pull request #21274 from YeldhamDev/meshlib_editor_fixes | Rémi Verschelde | |
Fix MeshLibrary editor | |||
2018-08-22 | Add modulation of tiles from tileset in palette and editor draw | Laurent Van Acker | |
2018-08-21 | Fix MeshLibrary editor | Michael Alexsander Silva Dias | |
2018-08-21 | Style: Fix issues that went past CI | Rémi Verschelde | |
2018-08-20 | Fix occasional crash when downloading assets from the Asset Library | Hugo Locurcio | |
This is caused by GitHub not publishing a Content-Length header in all cases (it only does so if the file was requested recently), which in turn made `String.humanize_size()` try to humanize a size of -1 byte (as returned by HTTPRequest when no Content-Length is contained in the response). This crashed the editor due to a division by zero. This closes #21200. | |||
2018-08-20 | Merge pull request #18822 from QbieShay/master | Juan Linietsky | |
Added spring arm node | |||
2018-08-20 | Massive rewrite to AnimationTree. Many APIs changed in order to: | Juan Linietsky | |
-Reuse resources -Expose properties in AnimationTree | |||
2018-08-19 | Merge pull request #21154 from Chaosus/grid_2d_color | Rémi Verschelde | |
Added setting to change color of 2d editor grid | |||
2018-08-19 | Added possibility to change color of 2d editor grid | Chaosus | |
2018-08-18 | added spring arm node. | QbieShay | |
2018-08-17 | Fix the 3D grid flickering when the origin is enabled | Hugo Locurcio | |
2018-08-17 | Particles2D: fix editing Visibility Rect from inspector | Natrim | |
+ renamed generate_aabb to generate_visibility_rect to prevent future confusions | |||
2018-08-17 | Fix bucket fill behaviour when selecting multiple tiles | Markar | |