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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-18
Merge pull request #61148 from Jummit/drop-unique-nodes
Rémi Verschelde
2022-05-18
Merge pull request #60774 from TokageItLab/root-seek-mode
Rémi Verschelde
2022-05-18
Use % when dropping unique scene nodes into script
Jummit
2022-05-17
Merge pull request #61115 from KoBeWi/don't_quote_me_on_that
Rémi Verschelde
2022-05-17
Include quotes conditionally for dropped paths
kobewi
2022-05-17
Merge pull request #55134 from KoBeWi/script_pillow_or_something
Rémi Verschelde
2022-05-17
Merge pull request #60708 from timothyqiu/drop-onready
Rémi Verschelde
2022-05-17
Add node list param to `GraphEdit::delete_nodes_request` signal
Yuri Rubinsky
2022-05-17
Merge pull request #59242 from Sauermann/fix-editor-select-toplevel
Rémi Verschelde
2022-05-17
Create onready variables when dropping nodes and holding Ctrl
Haoyu Qiu
2022-05-17
Fix that Top Level CanvasItems are unselectable in editor
Markus Sauermann
2022-05-16
Merge pull request #60507 from bruvzg/textmesh
Rémi Verschelde
2022-05-16
Merge pull request #60463 from Geometror/improve-vs-1
Rémi Verschelde
2022-05-16
Merge pull request #61068 from Calinou/editor-gpuparticles3d-tweak-attractor-...
Rémi Verschelde
2022-05-16
Merge pull request #61071 from timothyqiu/leading-stylebox
Rémi Verschelde
2022-05-16
Fix crash when editing pinned StyleBox
Haoyu Qiu
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-16
Use a different color for GPUParticlesAttractor3D editor gizmos
Hugo Locurcio
2022-05-13
Merge pull request #60978 from fire-forge/shader-caps
Yuri Rubinsky
2022-05-13
Capitalize output port names in visual shader
FireForge
2022-05-13
Implement TextMesh resource.
bruvzg
2022-05-12
Merge pull request #60954 from V-Sekai/fix_ownership_of_created_nodes
Rémi Verschelde
2022-05-12
Fix signal completion in GDScript editor
Yuri Rubinsky
2022-05-12
Add a new HashMap implementation
reduz
2022-05-11
Fix ownership of nodes created by the MeshInstance3DEditorPlugin
SaracenOne
2022-05-09
Merge pull request #60873 from KoBeWi/ded
Rémi Verschelde
2022-05-09
Merge pull request #60845 from Chaosus/vs_color_func
Yuri Rubinsky
2022-05-09
Fixed delta & Implement selection of whether or not to seek root
Silc Renew
2022-05-08
Remove unused code
kobewi
2022-05-07
Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders
Yuri Roubinsky
2022-05-07
Change output port of `VisualShaderNodeColorUniform` to vec4
Yuri Roubinsky
2022-05-06
Changed signals of ItemList
Vitika9
2022-05-06
Cleanup metadata usage
kobewi
2022-05-05
Merge pull request #58024 from geowarin/master
Rémi Verschelde
2022-05-05
Fix global AnimationLibrary name validation
Haoyu Qiu
2022-05-04
Merge pull request #54606 from Calinou/mesh-editor-plugin-tweak-msaa
Hugo Locurcio
2022-05-04
Handle AssetLib repository config error
Haoyu Qiu
2022-05-03
Merge pull request #60727 from aaronfranke/basis-axis-column
Rémi Verschelde
2022-05-03
Fix state machine box selection
Guilherme Felipe de C. G. da Silva
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Improvements of state machine
Guilherme Felipe
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-01
Change Place Random Tiles to an icon
kobewi
2022-04-30
Improve the VisualShader/VisualScript editor UI
Hendrik Brucker
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
Merge pull request #60521 from IgorKordiukiewicz/warning-ignore-annotations
Rémi Verschelde
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