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2017-09-30Merge pull request #11720 from ↵Poommetee Ketson
ISylvox/EnhanceExperience-onUsing-DragNDropAssetTo2DViewport Rename Patch9Rect into NinePatchRect on "Drag & Drop Asset to 2D Viewport" Feature
2017-09-30Fixes node2D not lockable/groupableGilles Roudiere
2017-09-30Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into ↵Indah Sylvia
NinePatchRect on "drag & drop asset to 2D viewport" feature.
2017-09-28fix not beeing able to open empty scriptsScayze
2017-09-26Merge pull request #11597 from djrm/pr_interface_colorsRémi Verschelde
Removed most of the custom colors from the interface.
2017-09-25Removed transparency from spatial editor grid.Daniel J. Ramirez
2017-09-25Removed most of the custom colors from the interface.Daniel J. Ramirez
2017-09-26Merge pull request #11424 from groud/control_node_presetsRémi Verschelde
Implements set_margins_preset(...)
2017-09-25Merge pull request #11542 from marcelofg55/bucket_limitRémi Verschelde
Bucket fill will now incrementally process the queue on preview mode
2017-09-252DEditor: fix duplicated 'id_pressed' connectionPoommetee Ketson
2017-09-24Bucket fill will now incrementally process the queue on preview modeMarcelo Fernandez
2017-09-23Fix possible infinite loop with bucket fill toolMarcelo Fernandez
2017-09-23-Fixed redraw always on 3D viewprot bugJuan Linietsky
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-22Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky
2017-09-22Remove set_area_as_parent_rect and replace it by ↵Gilles Roudiere
set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22Merge pull request #11477 from djrm/pr_visualsRémi Verschelde
Improved a lot of icons, and some style fixes
2017-09-22Fixes the rulers text drawn outside the viewport_baseGilles Roudiere
2017-09-21Improved a lot of icons, and some style fixesDaniel J. Ramirez
2017-09-21Fix godot spraying errors about a null checkGilles Roudiere
2017-09-21Merge pull request #11453 from djrm/pr_visualsRémi Verschelde
Visual tweaks.
2017-09-21Merge pull request #11222 from toger5/spatial_scrollingRémi Verschelde
Spatial scrolling update + better default inertia values
2017-09-21Merge pull request #11187 from SaracenOne/subscene_box_selectionRémi Verschelde
Box selection for MeshInstances and subscene nodes.
2017-09-20Visual tweaks.Daniel J. Ramirez
Updated icons Updated some color
2017-09-20Add missing NULL checks on CanvasItemEditorMarcelo Fernandez
2017-09-20Box selection for MeshInstances and subscene nodes.SaracenOne
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-19Merge pull request #11327 from SaracenOne/drag_meshesRémi Verschelde
Drag and drop for meshes directly.
2017-09-19Merge pull request #11396 from djrm/pr_fix_metricsRémi Verschelde
Fixed a lot of HiDPI metrics.
2017-09-19settings 'editors/3d' organized, sorted, new_defaultstoger5
2017-09-19update inertia/freelook settings values + renamed free_orbit... totoger5
oribit...
2017-09-19added precision scrolling to spatial editor zoomtoger5
2017-09-19zoom inertia uses its own setting (not the same then translation)toger5
2017-09-18Drag and drop for meshes directly and fix drop restriction for non-Texture ↵SaracenOne
objects in canvas editor.
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced ↵Gilles Roudiere
snapping.
2017-09-18Fixed a lot of HiDPI metrics.Daniel J. Ramirez
2017-09-17Implement smart snapping. Fixes a bug with anchors single-axis move (when ↵Gilles Roudiere
they were rotated).
2017-09-17Avoid grid step to go below zeroGilles Roudiere
2017-09-17Use shift to move anchors on a single axisGilles Roudiere
2017-09-17Implement shortcuts to multiply/divide the grid stepGilles Roudiere
2017-09-17Fusion the lock/unlock and the group/ungroup buttonsGilles Roudiere
2017-09-17Adds keyboards shortcutsGilles Roudiere
2017-09-17Implements rulersGilles Roudiere
2017-09-17Fixes axis badly displayed with high zooming valuesGilles Roudiere
2017-09-17Split some functions to make the code more readable (maybe at the price of a ↵Gilles Roudiere
neglibile performance loss)
2017-09-17Make the shortcuts for setting the pivot editableGilles Roudiere
2017-09-17Display draggable anchors only if the parent is not a containerGilles Roudiere
2017-09-17Display width and height when dragging a node sideGilles Roudiere
2017-09-17Draw a ghost rect when dragging nodes if it's rotated/scaledGilles Roudiere
2017-09-17Displays margins values when moving the nodeGilles Roudiere
2017-09-17Merge pull request #11251 from toger5/q_e_fix_freelookRémi Verschelde
swapped up down shortcut for freelook (to fit unreal)