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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-03-13
Merge pull request #17184 from Noshyaar/tilemap3x
Rémi Verschelde
2018-03-13
Merge pull request #17381 from poke1024/fix-anim-scrub
Rémi Verschelde
2018-03-12
ScriptTextEditor: fix capitalize offset
Poommetee Ketson
2018-03-09
AnimationPlayer: fix scrubbing after play backwards
Bernhard Liebl
2018-03-07
FIX to broken item select list (zoom and RMB)
Ranoller
2018-03-05
In CanvasItemEditor, prioritize selected items
Bernhard Liebl
2018-03-02
Add "Show Origin" and "Show Viewport" options to 2D Editor Viewport
Blazej Floch
2018-03-02
TileSetEditorPlgn: use EditorHandle icon as handle
Poommetee Ketson
2018-03-02
TileSet&TextureRegion: fix error when getting nonexistent tile
Poommetee Ketson
2018-03-01
ScriptEditor: Use EditorSettings instead of hardcoded values in constructor.
Andreas Haas
2018-02-28
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-02-28
Fix round preview getting square on "run scene" (issue 16734)
poke1024
2018-02-28
More threading in AssetLib
Fabio Alessandrelli
2018-02-27
TileSetEditorPlgn: Fix a leak
Poommetee Ketson
2018-02-25
Update icons when theme changed
Poommetee Ketson
2018-02-25
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-24
Add icon to TileMapEditor popupmenu
Poommetee Ketson
2018-02-24
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-22
Ability to edit Polygon2D shape from within the UV editor, this will eventual...
Juan Linietsky
2018-02-22
Merge pull request #16888 from GodotExplorer/debugger-improvement-2
Rémi Verschelde
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
2018-02-21
Enable snapping when control key pressed
Chaosus
2018-02-21
Fix builtin script cannot open from debug stacks
geequlim
2018-02-21
Was missing clearing computed UVs, sorry, realized late.
Juan Linietsky
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2018-02-21
Merge pull request #16772 from damarindra/tileset_editor_improvement
Rémi Verschelde
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-02-20
Merge pull request #16455 from volzhs/close-docs
Rémi Verschelde
2018-02-20
Keep to show current script when closing all docs
volzhs
2018-02-19
Added find & replace in files
Marc Gilleron
2018-02-19
Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_update
Rémi Verschelde
2018-02-19
Merge pull request #16697 from ianb96/script_list_no_sort
Rémi Verschelde
2018-02-19
Merge pull request #16566 from groud/gui_input_rework
Rémi Verschelde
2018-02-19
Merge pull request #16752 from Yanpas/dellines
Rémi Verschelde
2018-02-18
Merge pull request #16774 from sudoio/fix-16773
Poommetee Ketson
2018-02-17
Delete all selected lines using the delete line shortcut in script editor
Yan Pas
2018-02-17
Clean up some bad words from code comments
Artem Varaksa
2018-02-17
Fix #16773 (Rename "Install" to "Download" in AssetLib)
Artem Varaksa
2018-02-16
Merge pull request #16748 from Chaosus/fixscriptpreview
Rémi Verschelde
2018-02-16
Fix script previews
Chaosus
2018-02-16
fix crash autotile edit mode
damarindra
2018-02-16
2D editor GUI input rework. Changes are:
Gilles Roudiere
2018-02-14
option to disable sort in script list
ianb96
2018-02-14
Merge pull request #15193 from poke1024/script-preview
Rémi Verschelde
2018-02-14
Merge pull request #15713 from StraToN/fix-15556-resourcepreloader-open-res
Rémi Verschelde
2018-02-14
Added "allow_reselect" property to ItemList and enabled it for the method/hel...
Michael Alexsander Silva Dias
2018-02-13
Merge pull request #16667 from vnen/remove-container-control
Rémi Verschelde
2018-02-13
Add a function to remove controls from containers
George Marques
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