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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-05
Smarter toggle comment block. issue #10720
Paulo Gomes
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-09-01
Merge pull request #10846 from hpvb/fix-sign-compare
Rémi Verschelde
2017-09-01
Removed ontop property, added a material rendering priority system. Fixes #99...
Juan Linietsky
2017-09-01
Fix files header
Poommetee Ketson
2017-09-01
Merge pull request #10832 from Paulb23/auto_indent_setting
Rémi Verschelde
2017-09-01
Fix signed and unsigned comparisons
Hein-Pieter van Braam
2017-08-31
Updated Editor Built-In types.
Daniel J. Ramirez
2017-08-31
Added setting to toggle auto indent
Paulb23
2017-08-31
Merge pull request #10382 from toger5/dark_icons
Rémi Verschelde
2017-08-31
Merge pull request #10763 from poke1024/realtime-polygon-2d-fix
Rémi Verschelde
2017-08-30
added icon updating to most ui elements
toger5
2017-08-30
AutoUse Pencil on Polygon creation
Scayze
2017-08-30
Merge pull request #10743 from djrm/pr_improved_spatial_gizmo
Rémi Verschelde
2017-08-30
Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal
Rémi Verschelde
2017-08-29
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
Juan Linietsky
2017-08-29
Fixes two glitches in polygon2d wip mode introduced with #10614
poke1024
2017-08-29
DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
Renamed 'script_changed' signal in the script editor plugin to 'edited_script...
Wilson E. Alvarez
2017-08-29
removed DISCARD built in variable, replaced by actual discard GLSL instructio...
Juan Linietsky
2017-08-28
Better spatial gizmo.
Daniel J. Ramirez
2017-08-28
Merge pull request #10614 from poke1024/realtime-polygon-2d
Rémi Verschelde
2017-08-28
-Some fixes to code completion.
Juan Linietsky
2017-08-28
Merge pull request #10667 from Zylann/freelook_inertia
Rémi Verschelde
2017-08-27
-Moved script run to editor, removed from project
Juan Linietsky
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
-Largely rewrote gridmap to simplify it
Juan Linietsky
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Added freelook inertia
Marc Gilleron
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10625 from Rubonnek/fixed-leaks
Rémi Verschelde
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-26
Add several missing Null checks in _notification
Hein-Pieter van Braam
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
-Split EditorPlugin into EditorPlugin and EditorInterface
Juan Linietsky
2017-08-26
Changed camera interpolation to work when LMB is pressed and no modifiers are...
Juan Linietsky
2017-08-26
polygon2d realtime editing
Bernhard Liebl
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-25
Fixed several memory leaks
Wilson E. Alvarez
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
-Code completion for enumerations
Juan Linietsky
2017-08-23
Merge pull request #10573 from tagcup/gizmo_aabb_scaling_order
Rémi Verschelde
2017-08-22
Fix the order of transformations for selection bounding box in spatial editor.
Ferenc Arn
2017-08-22
Add ability to undo auto-indent
Pedro J. Estébanez
2017-08-22
Merge pull request #10538 from groud/fix_useless_separator
Rémi Verschelde
2017-08-22
Fix uneeded separator
Gilles Roudiere
2017-08-22
Merge pull request #10507 from toger5/override_code_them_bg
Rémi Verschelde
2017-08-22
Add null check to ScriptEditor get_current_tab_control() call
Hein-Pieter van Braam
2017-08-21
added setting to override the theme background with editor theme color
toger5
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