Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-18 | Displays the pivot all the time and rotate the icon | groud | |
2019-01-18 | Clean up and fix issues after merging #21701 , closes #21104 | Juan Linietsky | |
2019-01-17 | Fix radio buttons support in ItemListEditorPlugin | Rémi Verschelde | |
This was missed in bf14a6deffe4c9b74920080851f7e4e273f66116. | |||
2019-01-16 | Fix order of a nullptr test in canvas item editor | jlahman | |
2019-01-15 | Clear internal vertex counter when redrawing polygons, closes #24862. | Juan Linietsky | |
2019-01-14 | Use SceneTreeDock to replace particles node properly, fixes #24162 | Juan Linietsky | |
2019-01-14 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-01-11 | Merge pull request #24899 from YeldhamDev/poly2duv_editor_undoredo_fix | Rémi Verschelde | |
Fix UndoRedo operations for the new features in the Polygon2D UV Editor | |||
2019-01-10 | Fixes to auto triangle editing in BlendSpace2D | Juan Linietsky | |
2019-01-10 | Fix UndoRedo operations for the new features in the Polygon2D UV Editor | Michael Alexsander Silva Dias | |
2019-01-09 | Fixes 2D bones selection | groud | |
2019-01-09 | Hides error_panel of state machine on the first time. | Guilherme Felipe | |
2019-01-09 | Fix for issue #24810 (find in files logic) | x2f | |
Match case check box was used for whole words as well as match case. | |||
2019-01-08 | Removed splits in Polygon editor, replace by internal vertices and polygon ↵ | Juan Linietsky | |
support. | |||
2019-01-07 | i18n: Sync translation template with current source | Rémi Verschelde | |
Misc fixes to source strings. | |||
2019-01-07 | Merge pull request #24814 from YeldhamDev/animtree_editor_statemach_scrolls | Rémi Verschelde | |
Move scrolls in the StateMachine editor inside the panel | |||
2019-01-07 | Move scrolls in the StateMachine editor inside the panel | Michael Alexsander Silva Dias | |
2019-01-06 | Fix state machine scroll | Guilherme Felipe | |
2019-01-04 | Revert "Fix blend tree generating wrong node names" | Rémi Verschelde | |
2019-01-03 | Add thumbnails to LargeTexture | Timo Schwarzer | |
2019-01-01 | Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix | Rémi Verschelde | |
Fix incorrect grid snapping in TileSet editor with separation | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2019-01-01 | Fix missing/malformed license headers | Rémi Verschelde | |
2018-12-31 | Fix incorrect grid snapping in TileSet editor with separation | Michael Alexsander Silva Dias | |
2018-12-30 | Merge pull request #24506 from JFonS/expose_gizmos | Rémi Verschelde | |
Expose the new gizmo plugin system to scripting | |||
2018-12-30 | Merge pull request #24664 from SoIAS/graph_node_headers_statemachine-24458 | Rémi Verschelde | |
Removed graph node headers from state machine nodes | |||
2018-12-30 | Add undo-redo to the TileSet editor, and other improvements | Michael Alexsander Silva Dias | |
2018-12-30 | Removed graph node headers from state machine nodes | Dawid Wdowiak | |
2018-12-24 | General fixes for the TileSet editor | Michael Alexsander Silva Dias | |
2018-12-22 | Fix blend tree generating wrong node names | Guilherme Felipe | |
Now it's possible to connect nodes again. | |||
2018-12-21 | Expose the new gizmo plugin system to scripting | JFonS | |
2018-12-21 | Merge pull request #24519 from Chaosus/error_label_fix | Rémi Verschelde | |
Change LinkLabel back to Label in error status bar | |||
2018-12-21 | Merge pull request #24513 from YeldhamDev/fix_tileset_editor_draw | Rémi Verschelde | |
Fix small drawing error in TileSet editor | |||
2018-12-21 | Change LinkLabel back to Label in error status bar | Chaosus | |
2018-12-20 | Fix small drawing error in TileSet editor | Michael Alexsander Silva Dias | |
2018-12-20 | Fixes for TileSetEditor and TileMapEditor | Guilherme Felipe | |
[TileSetEditor] Hide Bitmask and Priority for ATLAS_TILE [TileMapEditor] Hide "Disable autotile" if the selected tile isn't autotile Fix #22756, don't update bitmask when tilemode is ATLAS_TILE | |||
2018-12-19 | Merge pull request #24462 from guilhermefelipecgs/fix_copy_paste_tilemap | Rémi Verschelde | |
Fix copy/paste for TileMap | |||
2018-12-18 | Fix copy/paste for TileMap | Guilherme Felipe | |
Fix #24440 | |||
2018-12-18 | Small fixes for the AnimationTree editor | Michael Alexsander Silva Dias | |
2018-12-18 | Merge pull request #24432 from YeldhamDev/animationtree_editor_fixes | Rémi Verschelde | |
General fixes for the AnimationTree editor | |||
2018-12-18 | Merge pull request #24427 from guilhermefelipecgs/fix_bread_crumb | Rémi Verschelde | |
Fix bread crumb of AnimationTree | |||
2018-12-17 | Make the AnimationTree editor's path section more obvious | Michael Alexsander Silva Dias | |
2018-12-17 | General fixes for the AnimationTree editor | Michael Alexsander Silva Dias | |
2018-12-17 | Fix bread crumb of AnimationTree | Guilherme Felipe | |
2018-12-17 | Fix sometimes uninitialized variable warning raised by Xcode 9.4.1 | Rémi Verschelde | |
Fixes this warning raised by Travis CI on macOS: ``` editor/plugins/polygon_2d_editor_plugin.cpp:95:6: warning: variable 'skeleton' is used uninitialized whenever 'if' condition is true [-Wsometimes-uninitialized] if (!node->has_node(node->get_skeleton())) { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ editor/plugins/polygon_2d_editor_plugin.cpp:106:7: note: uninitialized use occurs here if (!skeleton) { ^~~~~~~~ editor/plugins/polygon_2d_editor_plugin.cpp:95:2: note: remove the 'if' if its condition is always false if (!node->has_node(node->get_skeleton())) { ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ editor/plugins/polygon_2d_editor_plugin.cpp:94:22: note: initialize the variable 'skeleton' to silence this warning Skeleton2D *skeleton; ^ = NULL ``` | |||
2018-12-16 | Fix titles in graph editors being invisible when headers are enabled | Michael Alexsander Silva Dias | |
2018-12-16 | Fix "undo" of the state machine losing node's position | Guilherme Felipe | |
2018-12-13 | Revert "Use more subtle indentation guides in the script editor" | Rémi Verschelde | |
2018-12-13 | i18n: Sync translation template with current source | Rémi Verschelde | |
Also French translation update and misc fixes to source strings. | |||
2018-12-12 | Merge pull request #24109 from remorse107/godotengine-path2d-editor-fix | Rémi Verschelde | |
Fixed Path2D Plugin Editor so segments can be split. |