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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-10-04
Merge pull request #22715 from groud/fix_tilemap_editor
Rémi Verschelde
2018-10-04
Fix some cppcheck errors
Simon Wenner
2018-10-04
Fixes tilemap editor offset tile selection
groud
2018-10-04
Merge pull request #22713 from akien-mga/fix-warnings
Rémi Verschelde
2018-10-04
Fix TileMap editor drawing
the 8th mage
2018-10-04
Fix GCC 8 warnings about potentially unitialized variables
Rémi Verschelde
2018-10-02
Merge pull request #22329 from DualMatrix/no_select
Rémi Verschelde
2018-10-02
Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-...
Rémi Verschelde
2018-10-02
Merge pull request #22568 from dlasalle/#14959
Rémi Verschelde
2018-10-02
Merge pull request #21679 from pgruenbacher/spatial_editor_viewport_get_camera
Rémi Verschelde
2018-10-02
Merge pull request #21421 from YeldhamDev/mult_view_changes
Rémi Verschelde
2018-10-01
Fix warnings about invalid logical not on left hand side [-Wlogical-not-paren...
Rémi Verschelde
2018-10-01
Fix various Clang 7 warnings about unused stuff
Rémi Verschelde
2018-10-01
Minor nit-picky tweaks in spatial_editor_plugin.cpp
Aaron Franke
2018-09-30
Explicitly show viewport 0 in the SpatialEditorPlugin if the container is lar...
Dominique LaSalle
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-28
SCons: Build thirdparty code in own env, disable warnings
Rémi Verschelde
2018-09-28
Merge pull request #22447 from akien-mga/fix-warnings-Wswitch
Rémi Verschelde
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
Merge pull request #22482 from groud/text_rulers
Rémi Verschelde
2018-09-27
Place the ruler text vertically
groud
2018-09-27
Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr...
Rémi Verschelde
2018-09-27
Fix warnings about set but unused variables [-Wunused-but-set-variable]
Rémi Verschelde
2018-09-27
Fix warnings about unused variables [-Wunused-variable]
Rémi Verschelde
2018-09-27
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-27
Fix warnings for operator precedence disambiguation [-Wparentheses]
Rémi Verschelde
2018-09-27
Fix warnings on non-static data member initializers (C++11 feature)
Rémi Verschelde
2018-09-25
Tweak some editor texts' capitalization, use "Go to" instead of "Goto"
Hugo Locurcio
2018-09-25
Merge pull request #22290 from groud/add_2dimensional_scale
Rémi Verschelde
2018-09-25
Add both X and Y scale in the scale editor
groud
2018-09-24
Added viewport border color setting for canvas item editor
Chaosus
2018-09-23
Made children of Containers not selectable.
DualMatrix
2018-09-22
Correctly freed PhysicalBoneEditor
Andrea Catania
2018-09-22
Removed node from physical_bone_plugin
Andrea Catania
2018-09-20
Merge pull request #22295 from groud/fix_2D_IK
Juan Linietsky
2018-09-20
Fixes 2D IK
groud
2018-09-20
Merge pull request #22225 from groud/fix_draw_on_viewport
Rémi Verschelde
2018-09-20
Merge pull request #22287 from Chaosus/fix_warning
Rémi Verschelde
2018-09-20
Merge pull request #22094 from elasota/fix-visual-shader
Rémi Verschelde
2018-09-20
Merge pull request #22239 from Chaosus/fix_vs_connection
Rémi Verschelde
2018-09-20
Merge pull request #21426 from groud/add_files_to_tree_view
Rémi Verschelde
2018-09-20
Merge pull request #22282 from ibrahn/spatial_editor_origin_init
Rémi Verschelde
2018-09-20
Fix "This control can't grab focus." warning spam
Chaosus
2018-09-20
fix branch on uninit in spatial_editor_plugin
Ibrahn Sahir
2018-09-20
Merge pull request #22268 from DualMatrix/highlight_no_save
Rémi Verschelde
2018-09-20
Added ability to hide edit lock and groups in editor view
DualMatrix
2018-09-20
Fixed syntax highlighting setting not being saved
DualMatrix
2018-09-19
Fixes polygon editor blocking other editor actions (move, scale...)
groud
2018-09-19
Fixes selection of toplevel CanvasItems in the editor
groud
2018-09-19
Disconnect previous visual shader node connection before new connect
Chaosus
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