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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-08-15
Converting to MeshLibrary works again, fixes #8092
Juan Linietsky
2017-08-14
spatial selection if subscene geometry is far from origin
Jakub Grzesik
2017-08-13
Avoids inverted anchors
Gilles Roudiere
2017-08-13
Adds a function to set Anchors with a layout preset
Gilles Roudiere
2017-08-13
Added the possibility to move all anchors at once when they are clustered
Gilles Roudiere
2017-08-13
Make anchors snap to each other
Gilles Roudiere
2017-08-13
Displays percentages when dragging anchors
Gilles Roudiere
2017-08-13
Simplifies the canvas editor code
Gilles Roudiere
2017-08-13
Add lines to make understandable when anchors are snapped
Gilles Roudiere
2017-08-13
Snap anchors when dragged, depending on the zoom level
Gilles Roudiere
2017-08-13
Make anchors draggable
Gilles Roudiere
2017-08-13
Add anchor visualization
Gilles Roudiere
2017-08-13
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-13
Showing anchor icon in editor if control-node is hidden (fixes #9542)
Niko Abeler
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-11
fix crash after click on MeshInstance with no owner
Jakub Grzesik
2017-08-11
Merge pull request #10240 from djrm/pr_hidden_tilemap_menu
Rémi Verschelde
2017-08-11
Merge pull request #10237 from Paulb23/convert_indent_save_issue_9841
Rémi Verschelde
2017-08-11
Merge pull request #10231 from djrm/pr_fix_add_sprite_dialog
Rémi Verschelde
2017-08-10
Hide tilemap menu when no tilemap is selected
Daniel J. Ramirez
2017-08-10
Fixed undo when converting indent with no changes, issue 9841
Paulb23
2017-08-10
Improved add texture as node dialog
Daniel J. Ramirez
2017-08-09
ability to click on spatial subscene to select it
Jakub Grzesik
2017-08-08
Moved mirror and rotations to the tile mapen, to avoid taking up too much too...
Juan Linietsky
2017-08-08
Clean up canvas item when changing state, closes #5977
Juan Linietsky
2017-08-08
fixed loading old theme styleboxes
toger5
2017-08-08
Added proper local transform snapping, closes #4985
Juan Linietsky
2017-08-08
Attempt to resolve #4673
Juan Linietsky
2017-08-07
Revert "fixed loading old theme styleboxes"
Juan Linietsky
2017-08-07
Merge pull request #10141 from ISylvox/lower_case_godot_api
Rémi Verschelde
2017-08-07
Merge pull request #10097 from toger5/asset_lib_style_overrides
Rémi Verschelde
2017-08-07
Merge pull request #10082 from Noshyaar/pr-viewport2
Rémi Verschelde
2017-08-07
Merge pull request #10078 from Noshyaar/pr-viewport
Rémi Verschelde
2017-08-07
Merge pull request #9878 from toger5/theme_border_settings_change
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-05
fixed loading old theme styleboxes
toger5
2017-08-04
SpatialEditor: fix "Top", overflow preview button
Poommetee Ketson
2017-08-04
editor: update helps and script panel on theme could change.
toger5
2017-08-04
SpatialEditor: uniform min/max of fov,znear,zfar
Poommetee Ketson
2017-08-03
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
Andreas Haas
2017-08-02
ScriptEditor: ctrl+click can open scenes/resources.
Andreas Haas
2017-08-01
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
Rémi Verschelde
2017-07-31
SpatialEditor: fix transform dialog
Poommetee Ketson
2017-07-30
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-29
ScriptEditor -> 'script_close' signal hint correction
Jakub Grzesik
2017-07-28
Merge pull request #9906 from Noshyaar/pr-theme
Rémi Verschelde
2017-07-27
ThemeEditor: fix broken dialog
Poommetee Ketson
2017-07-27
Merge pull request #9852 from groud/canvas_editor_update
Rémi Verschelde
2017-07-27
Initialize freelook shortcuts properly
Marc Gilleron
2017-07-25
Change the grid offset when the snap is set as relative
Gilles Roudiere
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