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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-10-31
Merge pull request #68060 from dpalais/no-pointer-animationnode-blendtree-rename
Rémi Verschelde
2022-10-31
Merge pull request #68008 from timothyqiu/hide-axis
Rémi Verschelde
2022-10-31
Merge pull request #68005 from timothyqiu/type-mismatch
Rémi Verschelde
2022-10-31
Merge pull request #42659 from kingoftheconnors/anim-tree-load-fail-alert
Rémi Verschelde
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #68073 from timothyqiu/marker-3d-extents
Rémi Verschelde
2022-10-31
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
Rémi Verschelde
2022-10-31
Merge pull request #67489 from timothyqiu/auto-select-all
Rémi Verschelde
2022-10-31
Merge pull request #67786 from EricEzaM/67743-script-editor-shortcuts
Rémi Verschelde
2022-10-31
Merge pull request #68064 from kleonc/sprite-frames-editor-fix-frame-index-ca...
Rémi Verschelde
2022-10-31
Merge pull request #68003 from timothyqiu/camera-gizmo-select
Rémi Verschelde
2022-10-31
Merge pull request #67445 from Zylann/rename_queue_delete
Rémi Verschelde
2022-10-31
Merge pull request #67580 from KoBeWi/little_things
Rémi Verschelde
2022-10-31
Make Marker3D gizmo resizable
Haoyu Qiu
2022-10-30
`SpriteFramesEditor` Fix calculating frame index from mouse position
kleonc
2022-10-30
Remove the usage of pointers in signal call, to fix #67941
Dave Palais
2022-10-29
Hide axis gizmo after translating 3D nodes
Haoyu Qiu
2022-10-29
Fix type mismatch error when deselecting a 3D gizmo
Haoyu Qiu
2022-10-29
Make Camera3D gizmo clickable
Haoyu Qiu
2022-10-29
Allow selecting SpinBox & LineEdit text when focus enters
Haoyu Qiu
2022-10-27
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Clay John
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-26
Add math operators to Visual Shader node names
Alfred Reinold Baudisch
2022-10-25
Set the shortcut context for the edit/search/goto menus to the ScriptEditor s...
Eric M
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-21
Merge pull request #67426 from MrBlockers/blurry-texture-preview
Clay John
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-21
Merge pull request #67314 from anvilfolk/quote-fix
Max Hilbrunner
2022-10-20
Make texture preview and picker use mipmap filter
MrBlockers
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-19
Merge pull request #66940 from aaronfranke/doc-get-tr-aabb
Max Hilbrunner
2022-10-19
Merge pull request #67543 from clayjohn/PLU-default
Max Hilbrunner
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-18
Use CameraAttributesPractical in the editor default environment
clayjohn
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Minor code improvements
kobewi
2022-10-18
Remove the global space `get_transformed_aabb` helper method
Aaron Franke
2022-10-17
Fix single-quotes incorrectly escaped when dragging into script editor
João Martins
2022-10-17
Merge pull request #64277 from KoBeWi/script_editor🧹🧹
Rémi Verschelde
2022-10-17
Merge pull request #67411 from rburing/editor_cast_rays_in_physics_process
Rémi Verschelde
2022-10-15
Fix case where mutex is never unlocked
Marc Gilleron
2022-10-15
Merge pull request #63332 from KoBeWi/static_images_aka_photos
Rémi Verschelde
2022-10-15
Separate Line and CurveLinear icons
kobewi
2022-10-14
Node3D editor: cast rays in NOTIFICATION_PHYSICS_PROCESS
Ricardo Buring
2022-10-14
Reorganize script editor menu
kobewi
2022-10-14
Make some Image methods static
kobewi
2022-10-14
Redraw 2D viewport when scene changes
kobewi
2022-10-13
Optimize Convex Collision
Juan Linietsky
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