Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-17 | Merge pull request #18529 from swarnimarun/master | Rémi Verschelde | |
Fix StaticBody2D ignore in tileset bug | |||
2018-05-16 | Merge pull request #18930 from samdze/master | Rémi Verschelde | |
Changed the name displayed for built-in scripts in the Script tab with a more descriptive one | |||
2018-05-16 | Merge pull request #18891 from groud/fix_bone_selection | Rémi Verschelde | |
Bring back 2D bone selection | |||
2018-05-16 | Add missing copyright headers | Guilherme Felipe | |
2018-05-16 | AssetLib pagination modifications | Karolis K | |
2018-05-16 | Changed the name displayed in the Script tab for built-in script with a more ↵ | Samuele Zolfanelli | |
descriptive one | |||
2018-05-16 | Merge pull request #18442 from StraToN/add-button-sort-methods-overview | Rémi Verschelde | |
Add a ToggleButton for alphabetic sorting in methods overview | |||
2018-05-15 | -New inspector. | Juan Linietsky | |
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) - | |||
2018-05-15 | Bring back 2D bone selection | Gilles Roudiere | |
2018-05-15 | Fixes hovered Nodes2D display in the editor (remove duplicates) | Gilles Roudiere | |
2018-05-14 | Merge pull request #18797 from TailyFair/assetlib-video-overlay | Rémi Verschelde | |
Added video thumbnail overlay in asset description | |||
2018-05-12 | Merge pull request #18788 from Chaosus/fixblackpreviews | Rémi Verschelde | |
Fix black script previews | |||
2018-05-11 | Thumbnail overlay for videos in AssetLib | Karolis K | |
2018-05-11 | Fix black script previews | Chaosus | |
2018-05-11 | Add button hbox with alphabetic sort toggle above methods outline. | Julian Murgia | |
2018-05-10 | Fix icon if remote icon load fails | Karolis K | |
2018-05-09 | Fix tileset bug #18090 to use StaticBody2D position | Swarnim Arun | |
Using staticbody2d position to affect the collision shape position whenever a tileset is created. Formatting the code Removed the most get/set from my old code. | |||
2018-05-08 | Removed pointer deletion during editor closing | Andrea Catania | |
2018-05-07 | Implemented ragdoll | AndreaCatania | |
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints | |||
2018-05-07 | Merge pull request #18684 from muiroc/fix_dragdrop_instancing | Juan Linietsky | |
Editor: Makes dragdrop instantiation behavior consistent with the instance scene button | |||
2018-05-07 | Merge pull request #18525 from Calinou/improve-3d-grid | Juan Linietsky | |
Improve the 3D editor grid | |||
2018-05-07 | Merge pull request #18633 from groud/fix_2d_editor | Juan Linietsky | |
Fix 2d editor | |||
2018-05-07 | Merge pull request #18642 from flashyincceo/engine-click | Juan Linietsky | |
Fix script editor CTRL+CLICK on singleton functions | |||
2018-05-07 | Merge pull request #18308 from ericmccarthy7/develop | Max Hilbrunner | |
Fix clone down newline bug | |||
2018-05-06 | SpatialEditorViewport::_create_instance: pass GEN_EDIT_STATE_INSTANCED to ↵ | muiroc | |
scene->instance() | |||
2018-05-05 | Fix script editor CTRL+CLICK on singleton functions | Peter Folkins | |
2018-05-05 | Fixes some 2d bones display problems | groud | |
2018-05-05 | Fixes several selection problems in the 2D editor | groud | |
2018-05-04 | Fix bone refresh logic, closes #18564 | Juan Linietsky | |
2018-05-04 | Made bone handling for actual Bone2D a special case. Make custom bones ↵ | Juan Linietsky | |
appear like a custom (less important) option now. | |||
2018-05-04 | Make bones have more contrast with outline | Juan Linietsky | |
2018-05-04 | Skeletal deform working | Juan Linietsky | |
2018-05-04 | Merge pull request #18601 from YeldhamDev/string_changes | Rémi Verschelde | |
Small changes for some strings | |||
2018-05-03 | Small changes for some strings. | Michael Alexsander Silva Dias | |
2018-05-03 | Skeleton for 2D WIP | Juan Linietsky | |
2018-05-03 | Remove unused duplicate wireframe shortcut, fixes #18067 | Robin Hübner | |
It also happens to do nothing currently. | |||
2018-05-02 | WIP Polygon2D weight editing | Juan Linietsky | |
2018-05-02 | Fixes locks and groups on 2d editor | groud | |
2018-05-02 | Merge pull request #18259 from Superwaitsum/MoveIcons | Rémi Verschelde | |
Changed Sprite Frame buttons for icons | |||
2018-05-01 | Merge pull request #18291 from akien-mga/coverity-uninitialized-scalar-var | Rémi Verschelde | |
Fix Coverity reports of uninitialized scalar variable | |||
2018-05-01 | Adds z-index properties to TileSets. | Pieter-Jan Briers | |
2018-05-01 | Merge pull request #18434 from YeldhamDev/animation_autoplay_fix | Rémi Verschelde | |
Fixed deleting an animation marked to autoplay in the editor affecting the creation of one with the same name | |||
2018-05-01 | Merge pull request #18380 from groud/fix_spacebar_panning | Rémi Verschelde | |
Fixes 2d editor panning not working | |||
2018-05-01 | Merge pull request #18321 from Crazy-P/Fixes-logically-dead-code | Rémi Verschelde | |
Fixes logically dead code (Coverity) | |||
2018-04-30 | Changed Sprite Frame move buttons for icons | Superwaitsum | |
2018-04-30 | Merge pull request #18373 from KidRigger/working | Max Hilbrunner | |
Replaces CTRL with CMD in TileMapEditor for MacOS. | |||
2018-04-30 | Merge pull request #18381 from groud/fix_hard_to_select_node2d | Max Hilbrunner | |
Fixes hard to select Node2D | |||
2018-04-30 | Improve the 3D editor grid | Hugo Locurcio | |
- The grid's primary and secondary colors can now be changed - The number of grid steps (subdivisions) can now be changed - The grid size can now be changed - The grid is now darker by default | |||
2018-04-28 | Merge pull request #18425 from RandomShaper/fix-theme-editor-samples | Hein-Pieter van Braam | |
Fix theme editor sample widgets | |||
2018-04-28 | Fix how snapping is applied to 3D polygon editing, make it more friendly. | Juan Linietsky | |