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2018-01-12Add special coloring to members, to make shadowing more obvious.Juan Linietsky
2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵Juan Linietsky
of tree notification. Updated doc accordingly.
2018-01-12Merge pull request #15611 from bojidar-bg/x-bind-more-propertiesRémi Verschelde
Bind many more properties to scripts
2018-01-12-Remove color operator clamping, which is unnecesary. Fixes #15184, fixes ↵Juan Linietsky
#14686. -Refresh progress bar less often, makes baking, exporting, etc. faster.
2018-01-12Bind many more properties to scriptsBojidar Marinov
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added
2018-01-11Merge pull request #15579 from damarindra/add-receptor-tilesetRémi Verschelde
fix updating tileset list when assign texture and set autotile true
2018-01-11Fixes snap button getting out of sync (issue 15366)poke1024
2018-01-11fix updating tileset list when assign texture and set autotile truedamarindra
2018-01-10Merge pull request #15516 from StateOff/fixes_crash_on_drop_scene_fileRémi Verschelde
Fixes #15470 "Crash on drag and drop scene file on empty scene"
2018-01-09- Fixes #15470 "Crash on drag and drop scene file on empty scene"Blazej Floch
- New: Allows for multiple files to be dragged over - Added error when multiple nodes are dropped in scene **without** scene root - Removed TTR: "This operation requires a single selected node.", "I see.." - Introduces TTR: "Can not instaniate multiple nodes without root." - Fixes "Can't add_child, already got a parent" error - Reduced multiple resource loading by casting - Make sure to not _show_resource_type_selector if only PackedScenes are being dropped
2018-01-09External editor fixesIgnacio Etcheverry
- Fix VS Code opening on the previous line to the desired one. - Fix running MonoDevelop without the line and column parameters. - Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-08Don't delete edit menu too early when closing script tabsBernhard Liebl
2018-01-07Merge pull request #15433 from poke1024/fix13957George Marques
Fix crash due to stale refs to node selection lists
2018-01-07Merge pull request #15357 from damarindra/autotile-behaviourRémi Verschelde
Fixing unconsistent behaviour on autotile editor
2018-01-07Fix crash due to stale refs to node selection listsBernhard Liebl
2018-01-06Fix typo in new stringsPoommetee Ketson
2018-01-06i18n: Sync translation templates with current sourceRémi Verschelde
2018-01-05Fixing weird behaviour on autotile editordamarindra
2018-01-05prevent autotile properties out of boundsdamarindra
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-04Merge pull request #15341 from volzhs/scene-index-errorRémi Verschelde
Fix get_edited_scene_root error at starting editor
2018-01-04Clean up \n from end of translation stringsArtem Varaksa
2018-01-05Fix get_edited_scene_root error at starting editorvolzhs
Fix #15300
2018-01-04Merge pull request #15311 from YeldhamDev/tileset_button_fix_2Rémi Verschelde
Fixed "Tile Set" button always showing bug introduced with #15309
2018-01-04Fixed "Tile Set" button always showing bug introduced with #15309.Michael Alexsander Silva Dias
2018-01-03found via cppcheck:firefly2442
remove code that will never run make definition and declaration names for parameters match change floats that were being set to bool values remove pointer that is never used
2018-01-04Merge pull request #15309 from YeldhamDev/tileset_button_fixRémi Verschelde
Fixed the "Tile Set" button being able to go out of bounds
2018-01-04Merge pull request #15301 from YeldhamDev/curve_menu_fixRémi Verschelde
Small fixes for the Curve Editor's context menu
2018-01-03Fixed the "Tile Set" button being able to go out of bounds.Michael Alexsander Silva Dias
2018-01-04Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde
renames "z" Node2D property to "z_index"
2018-01-03Small fixes for the Curve Editor's context menu.Michael Alexsander Silva Dias
2018-01-03Merge pull request #15257 from sersoong/master-addshowscriptRémi Verschelde
Add Show In File System to script editor tabs
2018-01-03#15078 renamed "z" -> "z_index" property in Node2DJerome67000
2018-01-03Merge pull request #15225 from volzhs/lock-group-invisible-nodeRémi Verschelde
Fix lock or group with invisible node
2018-01-03Merge pull request #15185 from damarindra/masterRémi Verschelde
Improve : ease of use TileSet Editor
2018-01-03Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde
More exact picking for canvas editor
2018-01-02Improve : ease of use TileSet Editordamarindra
2018-01-02Add Show In File System to script editor tabssersoong
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-01-01Merge pull request #15111 from poke1024/fix15097Noshyaar
Fixes various Line2D and Polygon2D editor bugs
2018-01-01Merge pull request #15080 from volzhs/text-colorNoshyaar
Respect text editor highlighting color changes
2018-01-01Fix lock or group with invisible nodevolzhs
Fix #15205
2017-12-30prevent strings from being evaluated to just "true"firefly2442
2017-12-30Various fixes for 2d polygon editorBernhard Liebl
Fixes issues 15096, 15097 Fixes various other Line2D edit issues Fixes previous outline Fixes retina support
2017-12-28Autotile Enhancementdamarindra
2017-12-28Respect text editor highlighting color changesvolzhs
Fix #14838
2017-12-27More exact picking for canvas editorBernhard Liebl
2017-12-26Fix 2D editor checkboxes with a new projectGilles Roudiere
2017-12-25Add missing parameter namesPoommetee Ketson
2017-12-25Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problemNoshyaar
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)