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2018-09-19Fixes polygon editor blocking other editor actions (move, scale...)groud
2018-09-19Fixes selection of toplevel CanvasItems in the editorgroud
2018-09-19Merge pull request #22096 from elasota/fix-visual-shader-colorsRémi Verschelde
Fix visual shader color constants not retaining edits
2018-09-15Remove unnecessary "OK"s text settingsMichael Alexsander Silva Dias
2018-09-16Merge pull request #22111 from Chaosus/unificationRémi Verschelde
Few unification fixes for canvas_item and spatial editor toolbars
2018-09-15Few unifications between canvas_item and spatial editorsChaosus
2018-09-15Merge pull request #22069 from scayze/fix_reload_scriptsRémi Verschelde
Fix scripts not reloading when edited externally
2018-09-15Fix visual shader color constants not retaining editselasota
2018-09-14Set default CanvasItemEditor zoom shortcut to KEY_EQUALRémi Verschelde
At least on en_US QWERTY (and various QWERTY-derived variants) and fr_FR AZERTY, "+" is an indirect key obtained by pressing "Shift" + "=", so using "=" in the binding makes it easier to access. It doesn't work this way on other layouts like de_DE QWERTZ though, but since 'script_editor/zoom_in' also uses KEY_EQUAL, setting the same for consistency. Fixes #22067.
2018-09-14fix scripts not reloading when edited externallyManuel Strey
2018-09-14Refactor editor icon retrievalwillnationsdev
2018-09-13Merge pull request #21730 from reisraff/fixing_key_shortcutRémi Verschelde
#21500 Fixing key shortcut
2018-09-13Merge pull request #21819 from DualMatrix/built-in-scriptRémi Verschelde
Made editor automatically open the scene of built in scripts
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
Misc. typos
2018-09-12Misc. typosluz.paz
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-12Merge pull request #21997 from akien-mga/fix-script-nameRémi Verschelde
Fix default script name in ScriptCreateDialog
2018-09-12Merge pull request #21934 from groud/add_scale_modeRémi Verschelde
Add a scale mode to the 2D editor
2018-09-12Fix default script name in ScriptCreateDialogRémi Verschelde
It would default either to '.gd' when created from the script editor, or to 'res:///NodeName.gd' (three '/') when created from the scene tree dock.
2018-09-12Merge pull request #21878 from RyanStein/bugfix-14400Rémi Verschelde
Make `_sort_list_on_update` true before opening files, fixes 14400
2018-09-12Merge pull request #21984 from groud/fix_2D_selectionRémi Verschelde
Fix 2D selection
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes.
2018-09-11Fix 2D selectiongroud
2018-09-11Add a scale mode to the 2D editorgroud
2018-09-11Replace last occurrences of PropertyEditor by EditorInspectorRémi Verschelde
Updates the following plugins: - ConnectionsDialog - ScriptEditorDebugger - ItemListEditorPlugin Also drop now unnecessary compatibility methods.
2018-09-10Merge pull request #21911 from groud/fix_locked_nodesRémi Verschelde
Fixes 2D nodes lock not working
2018-09-09Fixes 2D nodes lock not workinggroud
2018-09-08Check for double-colon on open recent script.Ryan Stein
2018-09-08Make `_sort_list_on_update` true before opening new help or script files in ↵Ryan Stein
the ScriptEditor.
2018-09-07Made editor automatically open scenes of built in scripts.DualMatrix
Made editor automatically open scenes of built in scripts when attempting to open that script.
2018-09-05Merge pull request #21707 from JFonS/fix_instanced_selectionRémi Verschelde
Fix selection of instanced scenes in 3D
2018-09-04Move ParticlesMaterial code to its own resource fileRémi Verschelde
It's shared by both 2D and 3D particles (+ CPU ones), so it makes sense to have as a common resource. It also allowed to disable compilation of Particles (3D) when using 'disable_3d'. Also cleaned up includes in SpatialEditorGizmos and some other places, as well as dropped dead code in material_editor_plugin.cpp.
2018-09-03#21500 Fixing key shortcutRafael Reis
2018-09-02Fix selection of instanced scenes in 3DJFonS
2018-09-01Fix some editor shortcuts' default values not being set properlyHugo Locurcio
This also changes the uppercase/lowercase/capitalize shortcuts to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts with the new Find Next shortcut. This closes #21612.
2018-08-30Fix regression #21262 in Path GizmoJFonS
closes #21262
2018-08-29Add missing copyright headersRémi Verschelde
2018-08-29Unexpose TileMap set_celldMarcelo Fernandez
2018-08-29Merge pull request #21539 from yurchor/masterRémi Verschelde
Fix minor typos and word puzzles
2018-08-29Fix vformat(), minor typos and word puzzlesYuri Chornoivan
2018-08-29Merge pull request #21485 from JFonS/fix_selectionRémi Verschelde
Saner selection code for instanced scenes in 3D, should close #21447
2018-08-29Fix z-fighting on origin grid lines in spatial editorRémi Verschelde
Fixes #21264.
2018-08-28Scale the Item List Editor window size with the editor scaleTommi Komulainen
Makes the dialog bigger and more usable on HiDPI screens. Fixes #21520
2018-08-28Merge pull request #21496 from tko/macos-completeRémi Verschelde
[macOS] change "Complete Symbol" shortcut to not conflict with Spotlight
2018-08-27[macOS] change "Complete Symbol" shortcut to not conflict with SpotlightTommi Komulainen
The default shortcut for Spotlight search is Command+Space so try not to use it. Instead use Ctrl+Space similar to Xcode.
2018-08-27[macOS] fix conflicting keybindings for (Find and) Replace...Tommi Komulainen
``` Play Scene Command+R (no change) Replace... Command+R => Option+Command+F Find Function... Option+Command+F => Ctrl+Command+J ``` On macOS Option+Command+F is commonly used for Find and Replace so use it instead to avoid conflicting with "Play Scene" And as Option+Command+F is currently used by "Find Function..." rebind the latter to Control+Command+J which is the Xcode shortcut for "Jump to Definition" Fixes #19817
2018-08-27Merge pull request #21456 from MarianoGnu/tileset_editorRémi Verschelde
TileSet editor Fixes
2018-08-27Typo in text stringOmicron
reported by Yuri Chornoivan on weblate
2018-08-27Saner selection code for instanced scenes in 3D, should close #21447JFonS
Selecting instanced scenes still doesn't work properly because gizmos are not being added to instanced nodes. I will probably work on fixing all the shenanigans around selection, but that will take some time. This part of the code should work better for the moment.
2018-08-27Merge pull request #21381 from YeldhamDev/members_help_overview_fixRémi Verschelde
Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-27Merge pull request #21432 from JFonS/fix_material_convertRémi Verschelde
Fix "Convert To ShaderMaterial" option not working, closes #20891