Age | Commit message (Collapse) | Author |
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Fix crash regression in visual shader
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Fix "Name" popup's size in theme editor
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Disallow loopback connection in visual shaders
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Fix crash when restoring script editor state
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Removed incorrect "Transform" preview from visual shaders
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Show play position of sub state machine
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Move some tilemap options to the toolbar
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Enhance theme preview
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Moving Polygon2D vertices along axis
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Tileset-Editor: Added alternative tool for drawing a rectangular shape.
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Small fixes, mostly duplicated code
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Display connection information in the script editor
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Misc. improvements to visual shader's "Add Node" dialog
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Make 3D snapping finer when holding Shift
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Restore script editor state between sessions
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Fix for "Insert Keyframe" shortcut doing nothing
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Small ux improvement
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Add grouping to 3D editor
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As spotted by @DennisWG.
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Validate scripts when they are loaded in the text editor
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Fix position of tile names in TileSet editor when zooming in/out
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Restored possibilty to delete multiple nodes in visual shaders via Delete key
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signal from SpatialEditorViewport to InspectorDock
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Fixes #27713.
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Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
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timoschwarzer/allow-whitespaces-in-warning-ignore-comments
Allow whitespaces in warning-ignore comments
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This also changes the default rotation and scale snapping increments
to better make use of fine snapping possibilities.
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