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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-06-06
Don't save built-in script when adding method
kobewi
2021-06-06
Merge pull request #49325 from reduz/rename-gi-classes
Rémi Verschelde
2021-06-05
New and improved IK system for Skeleton2D
TwistedTwigleg
2021-06-05
Rename GI Classes
reduz
2021-06-04
Merge pull request #44198 from madmiraal/rename-translation-position
Rémi Verschelde
2021-06-04
Merge pull request #47336 from Calinou/rename-shader-file-extension
Rémi Verschelde
2021-06-04
Rename Node3D's property translation to position
Marcel Admiraal
2021-06-03
Rename EditorPropertyTransform to EditorPropertyTransform3D
Aaron Franke
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-06-03
Fix changing theme coloring for error label in VisualShader editor
Yuri Roubinsky
2021-06-01
Merge pull request #45393 from Paulb23/code_edit_autocomplete
Rémi Verschelde
2021-06-01
Move and expose Code Hint in CodeEdit
Paulb23
2021-06-01
Move and expose AutoComplete in CodeEdit
Paulb23
2021-06-01
Add comment and string tracking to CodeEdit
Paulb23
2021-06-01
TextureRegionEditor Fix not updating on editing region with autoslice cached
kleonc
2021-05-31
Merge pull request #49157 from Chaosus/vs_billboard
Rémi Verschelde
2021-05-31
Merge pull request #49175 from nobuyukinyuu/bind-zoom-on-position
Rémi Verschelde
2021-05-31
Merge pull request #49121 from KoBeWi/dropreload
Rémi Verschelde
2021-05-31
Implement shader caching
reduz
2021-05-28
Bind CanvasItemEditor::_zoom_on_position and CanvasItemEditor::get_state to C...
nobuyuki_nyuu
2021-05-28
Added Billboard Node to Visual Shaders
Yuri Roubinsky
2021-05-27
Add preload() to resource path when holding Ctrl
kobewi
2021-05-26
Fixed console error spam (about invalid edited scene index)
Yuri Roubinsky
2021-05-26
Merge pull request #49056 from Chaosus/vs_color
Yuri Roubinsky
2021-05-26
Implements expandable color ports in visual shaders
Yuri Roubinsky
2021-05-25
Add TileMap grid editor settings.
Gilles Roudière
2021-05-24
Fixes adding nodes on dragging in visual shaders
Yuri Roubinsky
2021-05-24
Merge pull request #48956 from Chaosus/vs_fix_adding_multiple_resources_undo
Rémi Verschelde
2021-05-24
Merge pull request #48829 from Chaosus/vs_comment_node_fixes
Rémi Verschelde
2021-05-23
Merge pull request #40397 from KoBeWi/silent_seeker
Rémi Verschelde
2021-05-23
Reset Shader Editor scroll when changing shader
kobewi
2021-05-23
SpriteFramesEditor Minor fixes
kleonc
2021-05-22
Add a keyboard shortcut to select the word under cursor in TextEdit
Hugo Locurcio
2021-05-22
Basic warning support implementation for the Godot Shading Language.
Yuri Roubinsky
2021-05-22
Add custom background line colour to TextEdit and remove marked lines
Paulb23
2021-05-22
Fixes non-atomary action of dragging resources on visual shader graph
Yuri Roubinsky
2021-05-22
Merge pull request #48918 from groud/fix_tilemap_y_sort
Rémi Verschelde
2021-05-21
Fixes TileSet Y-sort not working and TileSet not saving correctly
Gilles Roudière
2021-05-20
Merge pull request #48895 from JFonS/fix_viewport_rotation_control
Rémi Verschelde
2021-05-20
Fix swapped front/rear directions in viewport rotation control.
jfons
2021-05-20
Merge pull request #48812 from groud/tilemap_scenes_painting
Rémi Verschelde
2021-05-20
Merge pull request #48882 from aaronfranke/approx-use-double
Rémi Verschelde
2021-05-20
Implement scenes tiles in TileMaps
Gilles Roudière
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-20
Make is_equal_approx have explicit float and double versions
Aaron Franke
2021-05-20
Updates script list colors after theme is changed
Yuri Roubinsky
2021-05-19
Prevents VisualShaderNodeComment from overlapping its content
Yuri Roubinsky
2021-05-18
Fix crash when trying to save with no scenes and scripts open
Hugo Locurcio
2021-05-18
Merge pull request #37796 from Gogsi/master
Rémi Verschelde
2021-05-18
Change EditorFileSystem and ScriptEditor file sorting order to improve consis...
Georgi Genkov
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