Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-21 | Fix 2d path editor controls. | Zaven Muradyan | |
Fixes #502. This appears to have been broken due to a merge conflict after the InputEvents changes. | |||
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | |
this might cause bugs I haven't found yet.. | |||
2017-05-20 | Merge pull request #8838 from zlsa/master | Rémi Verschelde | |
Export nested nodes in TileSet scenes; resolves #8819. | |||
2017-05-20 | Merge pull request #8631 from volzhs/editor-theme-custom | Rémi Verschelde | |
New customizable editor theme | |||
2017-05-19 | Fix #8819. Adds _import_node() that, when used in conjunction with ↵ | Jon Ross | |
_import_scene, recurses through the scene tree and exports all available nodes. | |||
2017-05-18 | Merge pull request #8789 from Hinsbart/editor_shortcuts | Rémi Verschelde | |
Editor: Make "open 2d/3d/script editor" shortcuts configurable. | |||
2017-05-18 | Editor: Make "open 2d/3d/script editor" shortcuts configurable. | Andreas Haas | |
Also adds shortcuts for opening the AssetLib and for switching to the next/prev editor. | |||
2017-05-18 | Merge pull request #6941 from voithos/bezier-handle-deletion-shortcut | Rémi Verschelde | |
Add the ability to delete bezier path handles. | |||
2017-05-17 | Adapt tutorials (Godot Docs) icon to new design | Rémi Verschelde | |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | |
2017-05-09 | New customizable editor theme | volzhs | |
2017-05-08 | Improved freelook | Marc Gilleron | |
- Fix movement input affecting all viewports even when clicking outside - Freelook up movement is now relative - Prevent tool shortcut conflict when moving - De-hardcode tool shortcuts (select, move, rotate, scale, wireframe) - Movement speed depends on zoom distance (like panning) - Mouse wheel controls speed (Blender-style) due to above point - Added zoom distance indicator, hides after short delay | |||
2017-05-07 | Merge pull request #8660 from Hinsbart/warp | Rémi Verschelde | |
Spatial Editor: Mouse warping for orbit & freelook modes. | |||
2017-05-07 | Implemented scrolling factor for smooth trackpad scrolling | toger5 | |
Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list. | |||
2017-05-06 | Spatial Editor: Mouse warping for orbit & freelook modes. | Andreas Haas | |
2017-05-04 | Added 3D freelook navigation mode | Marc Gilleron | |
- Triggered by holding RMB - Can look around in FPS style - Can move with WASD - Movement speed accelerates over time - Can multiply speed with a modifier key to go faster or slower - Configurable in editor settings and shortcuts | |||
2017-05-03 | Revert "Add new editor and default theme (WIP)" | volzhs | |
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7. | |||
2017-05-02 | Merge pull request #8569 from volzhs/editor-theme-1 | Rémi Verschelde | |
Fix to use editor theme instead of handling each UI | |||
2017-05-02 | Merge pull request #8559 from Paulb23/script_recent_files | Rémi Verschelde | |
Added recent scripts to script editor | |||
2017-04-28 | Add a few missing copyright headers | Rémi Verschelde | |
2017-04-28 | Fix to use editor theme instead of handling each UI | volzhs | |
2017-04-28 | Update editor theme | volzhs | |
2017-04-27 | Added recent scripts to script editor | Paulb23 | |
2017-04-27 | Add new editor and default theme (WIP) | Daniel J. Ramirez | |
2017-04-26 | Changed indent type settings | Paulb23 | |
2017-04-26 | Merge pull request #8531 from RameshRavone/patch-5 | Rémi Verschelde | |
Settings: Moving Poly Editor into Editors category | |||
2017-04-25 | Settings: Moving Poly Editor into Editors category | Ramesh Ravone | |
2017-04-25 | Ability to Convert Case, issue 8079 | Paulb23 | |
2017-04-23 | Fixed convert indent and trim whitespace on save | Paulb23 | |
2017-04-23 | Fix cursor position on indent convert | Paulb23 | |
2017-04-20 | Merge pull request #8417 from neikeq/hello-there | Rémi Verschelde | |
External editor improvements and fixes | |||
2017-04-18 | Merge pull request #8424 from Paulb23/convert_indent | Rémi Verschelde | |
Support for space indentation | |||
2017-04-18 | Convert indent on save | Paulb23 | |
2017-04-18 | Added support for space indentation | Paulb23 | |
2017-04-17 | ScriptEditor: Fixes bug where menu option would be handled twice | Ignacio Etcheverry | |
2017-04-17 | External editor improvements and fixes | Ignacio Etcheverry | |
Notable changes: - Now ScriptLanguages have the option to override the global external editor setting. If `ScriptLanguage::open_in_external_editor()` returns `ERR_UNAVAILABLE` (which it does by default), then the global external editor option will be used. - Added formatting to the external editor execution arguments. Now it's possible to write something like this: `{project} -g {file}:{line}:{col}`. - `VisualScript::get_member_line()` now can return the line of functions (well, it returns the id of the _Function_ node of the function). I guess there is nothing else we can get a "line" from. Fixes: - Fixes a bug where `ScriptEditor::script_goto_method()` would not work if the script is not already open in the built-in editor. - Fixes wrong DEFVAL for `cursor_set_column` and `cursor_set_line` in TextEdit. - `Script::get_member_line()` now returns -1 ("found nothing") by default. | |||
2017-04-16 | Added ability to convert indent type | Paulb23 | |
2017-04-16 | Add the ability to delete bezier path handles. | Zaven Muradyan | |
2017-04-10 | Merge pull request #8342 from volzhs/error-signal-dnd | Rémi Verschelde | |
Fix signal error when starting editor | |||
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | |
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | |||
2017-04-10 | Fix signal error when starting editor | volzhs | |
need to merge #8198 to work properly | |||
2017-04-08 | Particle system is complete. Rejoice! | Juan Linietsky | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky | |
2017-04-06 | Fix highlight typo | supaiku | |
2017-03-30 | Merge pull request #8173 from RandomShaper/improve-tile-palette | Rémi Verschelde | |
Several enhancements for the tile map editor | |||
2017-03-27 | Several enhancements for the tile map editor | Pedro J. Estébanez | |
Allow sorting tile palette by name Allow hiding tile ids in tile palette | |||
2017-03-27 | Merge pull request #8169 from RandomShaper/fix-uniform-move | Rémi Verschelde | |
Include uniform (Shift down) mode in only-one-Node2D dragging | |||
2017-03-27 | Include uniform (Shift down) mode | Pedro J. Estébanez | |
in only-one-Node2D dragging | |||
2017-03-24 | Merge pull request #8115 from RandomShaper/improve-snapping | Rémi Verschelde | |
Improved 2D snapping behavior |