Age | Commit message (Collapse) | Author |
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Small improvements to the new Sprite Sheet dialog
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Added a marker in text_edit that tells which row is executing.
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Undo support for locking and grouping for both 2D and 3D
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[Core] [Mono] Improve and use approximate equality methods
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Fix scroll for texture_region and polygon_2d editor
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Set switch_on_hover to true for the remaining menus
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Enable toggle behaviour for buttons that trigger popups
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GUI improvements in the asset library editor.
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Hide "TileMap" menu properly in CanvasItem view
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[StateMachine] Fix play position
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[Tilemap] Fix typo
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Make small changes to the new connection info on script feature
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Fix crash regression in visual shader
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Fix "Name" popup's size in theme editor
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Disallow loopback connection in visual shaders
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Fix crash when restoring script editor state
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Removed incorrect "Transform" preview from visual shaders
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for video thumbnails in the Asset Library Editor
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Continuation of 771fbd282a3e98aa487878b9b6fac8d891074e65
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Show play position of sub state machine
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Move some tilemap options to the toolbar
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Enhance theme preview
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Moving Polygon2D vertices along axis
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Tileset-Editor: Added alternative tool for drawing a rectangular shape.
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Small fixes, mostly duplicated code
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Display connection information in the script editor
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Misc. improvements to visual shader's "Add Node" dialog
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Make 3D snapping finer when holding Shift
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Restore script editor state between sessions
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Fix for "Insert Keyframe" shortcut doing nothing
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Small ux improvement
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Add grouping to 3D editor
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