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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-16
Merge pull request #51368 from TwistedTwigleg/GSOC_2020_Working_Branch_IK_SQU...
Rémi Verschelde
2021-08-16
Merge pull request #50181 from Calinou/gpu-particles-improve-visibility-gener...
Rémi Verschelde
2021-08-16
Merge pull request #51030 from kleonc/sprite_frames-preserve-src-atlas_textur...
Rémi Verschelde
2021-08-16
Improve visibility rect/AABB generation usability in GPUParticles
Hugo Locurcio
2021-08-14
New and improved IK system for Skeleton3D
TwistedTwigleg
2021-08-14
Merge pull request #51657 from timothyqiu/view-name
Rémi Verschelde
2021-08-14
Merge pull request #51660 from AnilBK/use-short-functions
Rémi Verschelde
2021-08-14
Use get_global_* functions instead of using transforms.
Anilforextra
2021-08-14
Merge pull request #51636 from Calinou/rename-lineshape2d
Rémi Verschelde
2021-08-14
Fix i18n of 3D view name
Haoyu Qiu
2021-08-14
Rename LineShape2D to WorldMarginShape2D
Hugo Locurcio
2021-08-13
Style: Cleanup code using `text_editor/completion/use_single_quotes`
Rémi Verschelde
2021-08-13
Allow dropping property path into script editor
Haoyu Qiu
2021-08-13
Merge pull request #51035 from foxydevloper/drag-drop-more-support
Rémi Verschelde
2021-08-13
Merge pull request #49523 from foxydevloper/improve-shortcut-naming
Rémi Verschelde
2021-08-13
Merge pull request #50114 from Chaosus/vs_constants
Rémi Verschelde
2021-08-13
Merge pull request #51519 from Chaosus/vs_transform_operator
Rémi Verschelde
2021-08-13
Fix some unnecessary includes
Aaron Franke
2021-08-12
Merge pull request #51572 from Chaosus/vs_fix_transform_instance
Yuri Roubinsky
2021-08-12
Fix printing error about unsupported modifier on `TransformUniform`
Yuri Roubinsky
2021-08-12
Cleanup and bind remaing methods in TextEdit
Paulb23
2021-08-12
Rename readonly to editable
Paulb23
2021-08-12
Protect internal CodeEdit --> TextEdit API
Paulb23
2021-08-12
Cleanup TextEdit selection methods
Paulb23
2021-08-12
Expose and cleanup TextEdit line wrap API
Paulb23
2021-08-12
Cleanup and rename caret operations
Paulb23
2021-08-11
Make radius & height in CapsuleShape3D independent
PouleyKetchoupp
2021-08-11
Changed `TransformMult` node to `TransformOp` in visual shaders
Yuri Roubinsky
2021-08-11
Merge pull request #51399 from RevoluPowered/improve_editor_grid_performance_4.0
Rémi Verschelde
2021-08-11
Implement editor grid performance improvements
Gordon MacPherson
2021-08-11
Make radius & height in CapsuleShape2D independent
Tomasz Chabora
2021-08-11
Few improvements for constants in visual shader
Yuri Roubinsky
2021-08-11
Merge pull request #47378 from aaronfranke/use-input-enums
Rémi Verschelde
2021-08-11
Merge pull request #51497 from Chaosus/vs_fix_addnode_zoomed
Rémi Verschelde
2021-08-11
Fix incorrect position of the created VisualShader nodes on zoomed graph
Yuri Roubinsky
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Remove infinite inertia and ray shapes from CharacterBody
PouleyKetchoupp
2021-08-10
Improve drag and drop by supporting more file types & node types
foxydevloper
2021-08-10
Improve naming of a couple shortcuts
fox
2021-08-10
Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt
Rémi Verschelde
2021-08-10
Organize methods in Viewport and explicitly name 3D methods with 3D
Aaron Franke
2021-08-10
Merge pull request #50682 from aaronfranke/basis-looking-at
Rémi Verschelde
2021-08-09
Some work on double support
Aaron Franke
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-09
Added small offset to the content of nodes in VisualShader
Yuri Roubinsky
2021-08-09
Added EditorCommandPalette
Bhuvan Vemula
2021-08-07
Added editor dialog for easily creating shaders.
Yuri Roubinsky
2021-08-07
Merge pull request #51326 from LightningAA/minor_view_rotation_gizmo_improvem...
Rémi Verschelde
2021-08-07
Removes const from set functions on the Gizmos
AndreaCatania
2021-08-06
Minor visual improvements to the viewport rotation gizmo (again)
Lightning_A
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