Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-09 | Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp | Rémi Verschelde | |
Fix internal editor not updating when using external editor via LSP | |||
2023-02-09 | Improve some editor strings for localization | Haoyu Qiu | |
2023-02-06 | Fix ghost SpriteFramesEditor cause crash | Silc Renew | |
2023-02-04 | Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x | Rémi Verschelde | |
Fix NavigationMesh baking AABB Editor handling and visuals | |||
2023-02-04 | Fix scaled_orthogonal() & subgizmo global scaling | Silc Renew | |
2023-02-03 | Prevent preview error for the instance parameter in visual shader | Yuri Rubinsky | |
2023-02-03 | Fix NavigationMesh baking AABB Editor handling and visuals | smix8 | |
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor. | |||
2023-02-02 | Merge pull request #72509 from TokageItLab/seekcon | Rémi Verschelde | |
Consistent with NodeTimeSeek parameters OtherNodes | |||
2023-02-01 | Remove meaningless `rename_parameter` in AnimationTree | Silc Renew | |
2023-02-01 | Consistent with NodeTimeSeek parameters OtherNodes | Silc Renew | |
2023-02-01 | Merge pull request #71479 from raulsntos/virtual-return-type | Rémi Verschelde | |
Use enum instead of int in virtual methods return type | |||
2023-02-01 | Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access | Rémi Verschelde | |
Expose EYE_OFFSET to gdshader code | |||
2023-02-01 | Merge pull request #72075 from Maran23/extents-to-size | Rémi Verschelde | |
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D | |||
2023-02-01 | Expose EYE_OFFSET to gdshader code | Bastiaan Olij | |
2023-01-31 | Use `PropertyUsageFlags` enum in parse_property | Raul Santos | |
2023-01-31 | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵ | Marius Hanl | |
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com> | |||
2023-01-31 | Merge pull request #72396 from TokageItLab/bs1dconsist | Rémi Verschelde | |
Consistent with NodeBlendSpace1D option NodeBlendSpace2D | |||
2023-01-31 | Fix switching method in SpriteFramesEditor | Silc Renew | |
2023-01-31 | Merge pull request #71499 from dalexeev/improve-sprite-frame-editor | Rémi Verschelde | |
Few improvements for SpriteFrames Editor | |||
2023-01-30 | Remove viewport_set_disable_environment in favor of ↵ | clayjohn | |
viewport_set_environment_mode This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor | |||
2023-01-30 | Few improvements for SpriteFrames Editor | Danil Alexeev | |
2023-01-31 | Consistent with NodeBlendSpace1D option NodeBlendSpace2D | Silc Renew | |
Co-authored-by: Skrapion <rick@firefang.com> | |||
2023-01-30 | Merge pull request #72362 from TokageItLab/fix-scale-gizmo | Rémi Verschelde | |
Fix scale tool with view plane is weird in 3D | |||
2023-01-30 | Fix scale tool with view plane is weird in 3D | Silc Renew | |
2023-01-30 | Tweak the name for duplicated animations in the editor | Silc Renew | |
2023-01-28 | Merge pull request #72174 from bitsawer/shader_include_fixes | Yuri Rubinsky | |
Close undefined Fix undefined | |||
2023-01-27 | Merge pull request #72129 from groud/unclamp_texture_origin | Rémi Verschelde | |
Rename texture_offset and unclamp it | |||
2023-01-27 | Fix several shader preprocessor include issues | bitsawer | |
2023-01-27 | Rename texture_offset and unclamp it | Gilles Roudière | |
2023-01-27 | Merge pull request #71907 from TokageItLab/change-animated-sprite-api | Rémi Verschelde | |
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer` | |||
2023-01-26 | Don't change region_rect when setting texture | kobewi | |
2023-01-26 | Merge pull request #69689 from smix8/navagent_rename_location_4.x | Rémi Verschelde | |
Rename Navigation uses of 'location' to 'position' | |||
2023-01-26 | Rename Navigation uses of 'location' to 'position' | smix8 | |
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions. | |||
2023-01-26 | Make AnimatedSprite's playback API consistent with AnimationPlayer | Silc Renew | |
2023-01-26 | Merge pull request #72043 from SaracenOne/animation_tree_crashfix | Rémi Verschelde | |
Fix crash when switching to a different node from AnimationTree | |||
2023-01-26 | Merge pull request #72050 from groud/flow_tilemap_toolbar | Rémi Verschelde | |
Make TileMap toolbar a FlowContainer | |||
2023-01-25 | GDScript: Allow constant expressions in annotations | Danil Alexeev | |
2023-01-25 | Make TileMap toolbar a FlowContainer | Gilles Roudière | |
2023-01-25 | Fix crash when switching to a different node from AnimationTree | SaracenOne | |
2023-01-25 | Merge pull request #71284 from SaracenOne/state_machine_editor_extra_info | Rémi Verschelde | |
Transition progress display in Animation State Machine Editor | |||
2023-01-25 | Merge pull request #65419 from SaracenOne/tileset_read_only | Rémi Verschelde | |
Add read-only mode to tileset editor | |||
2023-01-25 | Merge pull request #72020 from vmedea/tile-editor-thread-fix | Rémi Verschelde | |
Fix: use the right tile_set in TilesEditorPlugin::_thread | |||
2023-01-25 | Merge pull request #71685 from groud/gesture_into_viewpanner | Rémi Verschelde | |
Add gesture to ViewPanner and simplify a bit its API | |||
2023-01-25 | Add indicator for state machine transition fade progress and position of ↵ | SaracenOne | |
state transitioning from. | |||
2023-01-25 | Add read-only mode to tileset editor. | SaracenOne | |
2023-01-25 | Fix: use the right tile_set in TilesEditorPlugin::_thread | mara | |
Instead of using the class member, use the item's tile set, as is the intent. This fixes an almost immediate crash in the editor for me. | |||
2023-01-25 | Merge pull request #71904 from Chaosus/vs_custom_nodes | Rémi Verschelde | |
Add handling of script creation/deletion for custom visual shader nodes | |||
2023-01-24 | Improve editor handling of Skeleton3D nodes with zero bones. | SaracenOne | |
Explicit warnings about creating physical skeletons Silence errors from gizmos for 0 bone Skeleton3D nodes More consistent naming for bone_count variables | |||
2023-01-23 | Merge pull request #70377 from dsnopek/server-export-mk2 | Rémi Verschelde | |
Add "dedicated server" export mode which can strip unneeded visual resources | |||
2023-01-23 | Add "dedicated server" export mode which can strip unneeded visual resources | David Snopek | |