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2023-02-09Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lspRémi Verschelde
Fix internal editor not updating when using external editor via LSP
2023-02-09Improve some editor strings for localizationHaoyu Qiu
2023-02-06Fix ghost SpriteFramesEditor cause crashSilc Renew
2023-02-04Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.xRémi Verschelde
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-04Fix scaled_orthogonal() & subgizmo global scalingSilc Renew
2023-02-03Prevent preview error for the instance parameter in visual shaderYuri Rubinsky
2023-02-03Fix NavigationMesh baking AABB Editor handling and visualssmix8
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-02Merge pull request #72509 from TokageItLab/seekconRémi Verschelde
Consistent with NodeTimeSeek parameters OtherNodes
2023-02-01Remove meaningless `rename_parameter` in AnimationTreeSilc Renew
2023-02-01Consistent with NodeTimeSeek parameters OtherNodesSilc Renew
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
Use enum instead of int in virtual methods return type
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
Expose EYE_OFFSET to gdshader code
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-31Use `PropertyUsageFlags` enum in parse_propertyRaul Santos
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵Marius Hanl
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31Merge pull request #72396 from TokageItLab/bs1dconsistRémi Verschelde
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
2023-01-31Fix switching method in SpriteFramesEditorSilc Renew
2023-01-31Merge pull request #71499 from dalexeev/improve-sprite-frame-editorRémi Verschelde
Few improvements for SpriteFrames Editor
2023-01-30Remove viewport_set_disable_environment in favor of ↵clayjohn
viewport_set_environment_mode This allows us to set a default value inherited by child viewports and have child viewports set the value themselves which is needed for disabling the environment in the editor
2023-01-30Few improvements for SpriteFrames EditorDanil Alexeev
2023-01-31Consistent with NodeBlendSpace1D option NodeBlendSpace2DSilc Renew
Co-authored-by: Skrapion <rick@firefang.com>
2023-01-30Merge pull request #72362 from TokageItLab/fix-scale-gizmoRémi Verschelde
Fix scale tool with view plane is weird in 3D
2023-01-30Fix scale tool with view plane is weird in 3DSilc Renew
2023-01-30Tweak the name for duplicated animations in the editorSilc Renew
2023-01-28Merge pull request #72174 from bitsawer/shader_include_fixesYuri Rubinsky
Close undefined Fix undefined
2023-01-27Merge pull request #72129 from groud/unclamp_texture_originRémi Verschelde
Rename texture_offset and unclamp it
2023-01-27Fix several shader preprocessor include issuesbitsawer
2023-01-27Rename texture_offset and unclamp itGilles Roudière
2023-01-27Merge pull request #71907 from TokageItLab/change-animated-sprite-apiRémi Verschelde
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer`
2023-01-26Don't change region_rect when setting texturekobewi
2023-01-26Merge pull request #69689 from smix8/navagent_rename_location_4.xRémi Verschelde
Rename Navigation uses of 'location' to 'position'
2023-01-26Rename Navigation uses of 'location' to 'position'smix8
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
2023-01-26Make AnimatedSprite's playback API consistent with AnimationPlayerSilc Renew
2023-01-26Merge pull request #72043 from SaracenOne/animation_tree_crashfixRémi Verschelde
Fix crash when switching to a different node from AnimationTree
2023-01-26Merge pull request #72050 from groud/flow_tilemap_toolbarRémi Verschelde
Make TileMap toolbar a FlowContainer
2023-01-25GDScript: Allow constant expressions in annotationsDanil Alexeev
2023-01-25Make TileMap toolbar a FlowContainerGilles Roudière
2023-01-25Fix crash when switching to a different node from AnimationTreeSaracenOne
2023-01-25Merge pull request #71284 from SaracenOne/state_machine_editor_extra_infoRémi Verschelde
Transition progress display in Animation State Machine Editor
2023-01-25Merge pull request #65419 from SaracenOne/tileset_read_onlyRémi Verschelde
Add read-only mode to tileset editor
2023-01-25Merge pull request #72020 from vmedea/tile-editor-thread-fixRémi Verschelde
Fix: use the right tile_set in TilesEditorPlugin::_thread
2023-01-25Merge pull request #71685 from groud/gesture_into_viewpannerRémi Verschelde
Add gesture to ViewPanner and simplify a bit its API
2023-01-25Add indicator for state machine transition fade progress and position of ↵SaracenOne
state transitioning from.
2023-01-25Add read-only mode to tileset editor.SaracenOne
2023-01-25Fix: use the right tile_set in TilesEditorPlugin::_threadmara
Instead of using the class member, use the item's tile set, as is the intent. This fixes an almost immediate crash in the editor for me.
2023-01-25Merge pull request #71904 from Chaosus/vs_custom_nodesRémi Verschelde
Add handling of script creation/deletion for custom visual shader nodes
2023-01-24Improve editor handling of Skeleton3D nodes with zero bones.SaracenOne
Explicit warnings about creating physical skeletons Silence errors from gizmos for 0 bone Skeleton3D nodes More consistent naming for bone_count variables
2023-01-23Merge pull request #70377 from dsnopek/server-export-mk2Rémi Verschelde
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23Add "dedicated server" export mode which can strip unneeded visual resourcesDavid Snopek