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2019-07-03Merge pull request #30264 from Calinou/add-csg-gizmo-snappingRémi Verschelde
Implement snapping in the CSG gizmos and 3D polygon editor
2019-07-02Merge pull request #30231 from Ranoller/masterRémi Verschelde
Tilemap fix displaced textures and shapes and added center texture and compatibility mode
2019-07-02Merge pull request #30228 from YeldhamDev/go_to_menuRémi Verschelde
Add "Go To" menu to the script editor and move the bookmark and breakpoint menus there
2019-07-02Implement snapping in the CSG gizmos and 3D polygon editorHugo Locurcio
The spatial editor snap settings will now affect the CSG gizmos and 3D polygon editor (which is used in CSGPolygon).
2019-07-02Tilemap fix displaced textures and shapes and added center texture and ↵Ranoller
compatibility mode This commit fix #22989 #15249 #28206. Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request: #28896 #29487 #29519 #29961. Idications of #30204 are added
2019-07-02Fix TTR strings for VisualShaderNodesRémi Verschelde
It had been done wrongly in #30185, but I missed it.
2019-07-01Add "Go To" menu to the script editor and move the bookmark and breakpoint ↵Michael Alexsander Silva Dias
menus there
2019-07-01Merge pull request #29071 from YeldhamDev/improve_bookmarksRémi Verschelde
Improve bookmarks
2019-07-01Merge pull request #30126 from qarmin/remove_unnecessary_codeRémi Verschelde
Remove unnecessary code and add some error explanations
2019-07-01Remove unnecessary code and add some error explanationsqarmin
2019-07-01Merge pull request #29815 from NilsIrl/plus_file_1Rémi Verschelde
Replace ` + "/" + ` with `String::file_add()`
2019-06-29Merge pull request #30177 from hbina/use_FALLTHROUGH_macroRémi Verschelde
Applied some of FALLTHROUGH macro usage from #30122
2019-06-29Many fallthrough switch cases now have the FALLTHROUGH macro to tell the ↵hbina085
compiler that this is intended.
2019-06-29Merge pull request #30152 from Chaosus/vs_conversionRémi Verschelde
Added convertor from VisualShader to Shader
2019-06-29Merge pull request #30156 from qarmin/fix_memory_leak_in_tilemapRémi Verschelde
Fix memory leak in Tilemaps
2019-06-29use vformat for duplicate stringshbina085
many strings in visual_shader_editor_plugin.cpp does not use vformat for duplicate strings making it harder to translate
2019-06-28Added convertor from VisualShader to ShaderChaosus
2019-06-28Fix memory leak in Tilemapsqarmin
2019-06-27Merge pull request #30114 from Chaosus/vs_context_menuRémi Verschelde
Shows menu when dragging connection on empty space in visual shader
2019-06-27Merge pull request #30103 from groud/center_2D_editorRémi Verschelde
Centers the 2D viewport in the editor
2019-06-27Shows menu when dragging connection on empty space in visual shader graphChaosus
2019-06-27Merge pull request #29941 from qarmin/redundant_code_and_othersRémi Verschelde
Remove redundant code, possible NULL pointers and others
2019-06-26Centers the 2D viewport in the editorGilles Roudière
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-25Allow to remove 2D editor limitsTomasz Chabora
2019-06-24Merge pull request #29974 from clayjohn/particles_restartRémi Verschelde
Properly set emitting when particles restart
2019-06-24Merge pull request #30026 from akien-mga/fix-undo-convert-cpuparticlesRémi Verschelde
Fix undo references for conversion to CPUParticles
2019-06-24Fix undo references for conversion to CPUParticlesRémi Verschelde
The 'undo' reference should be the node to free when the undo history is lost, i.e. the original (GPU) Particles node. Similarly, the 'do' reference should point to the CPUParticles (result of the 'do' call). Fixes #29742.
2019-06-24Correct typo that broke custom selected font colorGwyneth Lowe
Change several font_selected_color to font_color_selected; the actual name of the override
2019-06-23Merge pull request #29376 from hilfazer/editor_layouts_dialogRémi Verschelde
Saving/deleting editor layouts dialog with layout list
2019-06-23Center script line when double clicked on error in debuggerDawid Wdowiak
2019-06-23Replace ` + "/" + ` with `String::file_add()`Nils ANDRÉ-CHANG
2019-06-21properly set emitting when particles restartclayjohn
2019-06-21editor save/delete layout dialog with layout listhilfazer
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
Remove always true/false values
2019-06-20Fix always true/false valuesqarmin
2019-06-20Merge pull request #29914 from YeldhamDev/fix_onion_errorsRémi Verschelde
Fix minor onion layering control errors
2019-06-19Fix minor onion layering control errorsMichael Alexsander Silva Dias
2019-06-19Merge pull request #27188 from samH-FIT/MacroUpdateRémi Verschelde
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
2019-06-19Made use of semicolons more consitent, fixed formattingJohnJLight
2019-06-19Fixed navigation schemes Modo/Maya when used with grid map tile placementZach Young
2019-06-19Merge pull request #29547 from santouits/filter-scriptsRémi Verschelde
Add filter search for script list and the members in the script editor
2019-06-18Merge pull request #29489 from groud/fixes_nanRémi Verschelde
Fixes NaN errors with anchors mode
2019-06-17Merge pull request #28766 from pgoral/editor_validation_issueRémi Verschelde
Changing method signature in other class in not recognized in working…
2019-06-16Bring selected script in view of open scripts listEmmanuel Barroga
Resolves issue: #29721
2019-06-13Check for inherited methods before attempting to create one when connecting ↵Michael Alexsander Silva Dias
a signal
2019-06-13Merge pull request #29129 from kis3lori/remove-save-theme-for-defaultRémi Verschelde
Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use.
2019-06-13Created a fallback from the "Save Theme" button to "Save Theme As" when a ↵Kis Levente Lorand
default theme is in use.
2019-06-12Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852Rémi Verschelde
Reload text shaders when externally edited, issue 19852
2019-06-12Merge pull request #29599 from Calinou/assetlib-project-icon-loadingRémi Verschelde
Display a "loading" placeholder while icons are loading in the assetlib