Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-03 | Merge pull request #30264 from Calinou/add-csg-gizmo-snapping | Rémi Verschelde | |
Implement snapping in the CSG gizmos and 3D polygon editor | |||
2019-07-02 | Merge pull request #30231 from Ranoller/master | Rémi Verschelde | |
Tilemap fix displaced textures and shapes and added center texture and compatibility mode | |||
2019-07-02 | Merge pull request #30228 from YeldhamDev/go_to_menu | Rémi Verschelde | |
Add "Go To" menu to the script editor and move the bookmark and breakpoint menus there | |||
2019-07-02 | Implement snapping in the CSG gizmos and 3D polygon editor | Hugo Locurcio | |
The spatial editor snap settings will now affect the CSG gizmos and 3D polygon editor (which is used in CSGPolygon). | |||
2019-07-02 | Tilemap fix displaced textures and shapes and added center texture and ↵ | Ranoller | |
compatibility mode This commit fix #22989 #15249 #28206. Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request: #28896 #29487 #29519 #29961. Idications of #30204 are added | |||
2019-07-02 | Fix TTR strings for VisualShaderNodes | Rémi Verschelde | |
It had been done wrongly in #30185, but I missed it. | |||
2019-07-01 | Add "Go To" menu to the script editor and move the bookmark and breakpoint ↵ | Michael Alexsander Silva Dias | |
menus there | |||
2019-07-01 | Merge pull request #29071 from YeldhamDev/improve_bookmarks | Rémi Verschelde | |
Improve bookmarks | |||
2019-07-01 | Merge pull request #30126 from qarmin/remove_unnecessary_code | Rémi Verschelde | |
Remove unnecessary code and add some error explanations | |||
2019-07-01 | Remove unnecessary code and add some error explanations | qarmin | |
2019-07-01 | Merge pull request #29815 from NilsIrl/plus_file_1 | Rémi Verschelde | |
Replace ` + "/" + ` with `String::file_add()` | |||
2019-06-29 | Merge pull request #30177 from hbina/use_FALLTHROUGH_macro | Rémi Verschelde | |
Applied some of FALLTHROUGH macro usage from #30122 | |||
2019-06-29 | Many fallthrough switch cases now have the FALLTHROUGH macro to tell the ↵ | hbina085 | |
compiler that this is intended. | |||
2019-06-29 | Merge pull request #30152 from Chaosus/vs_conversion | Rémi Verschelde | |
Added convertor from VisualShader to Shader | |||
2019-06-29 | Merge pull request #30156 from qarmin/fix_memory_leak_in_tilemap | Rémi Verschelde | |
Fix memory leak in Tilemaps | |||
2019-06-29 | use vformat for duplicate strings | hbina085 | |
many strings in visual_shader_editor_plugin.cpp does not use vformat for duplicate strings making it harder to translate | |||
2019-06-28 | Added convertor from VisualShader to Shader | Chaosus | |
2019-06-28 | Fix memory leak in Tilemaps | qarmin | |
2019-06-27 | Merge pull request #30114 from Chaosus/vs_context_menu | Rémi Verschelde | |
Shows menu when dragging connection on empty space in visual shader | |||
2019-06-27 | Merge pull request #30103 from groud/center_2D_editor | Rémi Verschelde | |
Centers the 2D viewport in the editor | |||
2019-06-27 | Shows menu when dragging connection on empty space in visual shader graph | Chaosus | |
2019-06-27 | Merge pull request #29941 from qarmin/redundant_code_and_others | Rémi Verschelde | |
Remove redundant code, possible NULL pointers and others | |||
2019-06-26 | Centers the 2D viewport in the editor | Gilles Roudière | |
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-25 | Allow to remove 2D editor limits | Tomasz Chabora | |
2019-06-24 | Merge pull request #29974 from clayjohn/particles_restart | Rémi Verschelde | |
Properly set emitting when particles restart | |||
2019-06-24 | Merge pull request #30026 from akien-mga/fix-undo-convert-cpuparticles | Rémi Verschelde | |
Fix undo references for conversion to CPUParticles | |||
2019-06-24 | Fix undo references for conversion to CPUParticles | Rémi Verschelde | |
The 'undo' reference should be the node to free when the undo history is lost, i.e. the original (GPU) Particles node. Similarly, the 'do' reference should point to the CPUParticles (result of the 'do' call). Fixes #29742. | |||
2019-06-24 | Correct typo that broke custom selected font color | Gwyneth Lowe | |
Change several font_selected_color to font_color_selected; the actual name of the override | |||
2019-06-23 | Merge pull request #29376 from hilfazer/editor_layouts_dialog | Rémi Verschelde | |
Saving/deleting editor layouts dialog with layout list | |||
2019-06-23 | Center script line when double clicked on error in debugger | Dawid Wdowiak | |
2019-06-23 | Replace ` + "/" + ` with `String::file_add()` | Nils ANDRÉ-CHANG | |
2019-06-21 | properly set emitting when particles restart | clayjohn | |
2019-06-21 | editor save/delete layout dialog with layout list | hilfazer | |
2019-06-20 | Merge pull request #29283 from qarmin/fix_some_always_same_values | Rémi Verschelde | |
Remove always true/false values | |||
2019-06-20 | Fix always true/false values | qarmin | |
2019-06-20 | Merge pull request #29914 from YeldhamDev/fix_onion_errors | Rémi Verschelde | |
Fix minor onion layering control errors | |||
2019-06-19 | Fix minor onion layering control errors | Michael Alexsander Silva Dias | |
2019-06-19 | Merge pull request #27188 from samH-FIT/MacroUpdate | Rémi Verschelde | |
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing. | |||
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-06-19 | Fixed navigation schemes Modo/Maya when used with grid map tile placement | Zach Young | |
2019-06-19 | Merge pull request #29547 from santouits/filter-scripts | Rémi Verschelde | |
Add filter search for script list and the members in the script editor | |||
2019-06-18 | Merge pull request #29489 from groud/fixes_nan | Rémi Verschelde | |
Fixes NaN errors with anchors mode | |||
2019-06-17 | Merge pull request #28766 from pgoral/editor_validation_issue | Rémi Verschelde | |
Changing method signature in other class in not recognized in working… | |||
2019-06-16 | Bring selected script in view of open scripts list | Emmanuel Barroga | |
Resolves issue: #29721 | |||
2019-06-13 | Check for inherited methods before attempting to create one when connecting ↵ | Michael Alexsander Silva Dias | |
a signal | |||
2019-06-13 | Merge pull request #29129 from kis3lori/remove-save-theme-for-default | Rémi Verschelde | |
Created a fallback from the "Save Theme" button to "Save Theme As" when a default theme is in use. | |||
2019-06-13 | Created a fallback from the "Save Theme" button to "Save Theme As" when a ↵ | Kis Levente Lorand | |
default theme is in use. | |||
2019-06-12 | Merge pull request #22863 from Paulb23/reload_shader_external_change_issue_19852 | Rémi Verschelde | |
Reload text shaders when externally edited, issue 19852 | |||
2019-06-12 | Merge pull request #29599 from Calinou/assetlib-project-icon-loading | Rémi Verschelde | |
Display a "loading" placeholder while icons are loading in the assetlib |