index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
Age
Commit message (
Expand
)
Author
2023-05-18
Fix skeleton 3d editor crash in RC3
Samuele Panzeri
2023-05-12
Make environment energy adjustable as a float in 3D editor's preview environment
Manik Sharma
2023-05-12
Add missing initializations for Node3DEditor.
Bram Stolk
2023-05-12
Fix skeleton_3d & physical_bone_3d editor errors
Samuele Panzeri
2023-05-12
Make sun energy adjustable as a float in the 3D editor's preview sun
Manik Sharma
2023-05-12
Add info label to TileMap editor
kobewi
2023-05-12
Fix regression with right click on main selection
jmb462
2023-05-12
Fix right click in selection of additional caret
Jean-Michel Bernard
2023-05-12
Remove erroneous signal connection
kobewi
2023-05-12
Close built-in shaders when closing scene
kobewi
2023-05-12
Use a SubViewport for CanvasItem inspector preview
Tetane
2023-05-12
Fix another collision shape editor crash
kobewi
2023-04-28
Fix CollisionShape2D editor crash
kobewi
2023-04-27
Improve reliability of 2D shape editor redrawing
kobewi
2023-04-26
Remove wrong Ctrl from 2D editor tooltip
kobewi
2023-04-26
TileMap Fix rendering odd-sized tiles
kleonc
2023-04-24
Remove unnecessary zero multiplications
Michael Alexsander
2023-04-24
Change cursor consistently when panning in the 2D Editor
Hakim
2023-04-24
Adjust size of some dialogs
kobewi
2023-04-24
Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editor
fuzzy@notepc
2023-04-10
Initialize editor values on first launch
kobewi
2023-04-07
Improve editor state initialization
kobewi
2023-04-07
Properly remember snapping options per-project
kobewi
2023-04-07
Re-enable script editor File menu shortcuts when the menu is hidden
James Buck
2023-04-07
Use physical shortcuts for freelook navigation in the editor
Hakim
2023-03-30
Exposing more project settings for documentation
Ninni Pipping
2023-03-30
Don't allow selecting nodes without owner
kobewi
2023-03-30
TileSet editor AtlasMergingDialog crash fix
kleonc
2023-03-27
Use 8×8 default grid size for TextureRegion and 2D polygon editors
Hugo Locurcio
2023-03-27
TileMapEditor Fix preview rendering and transform calculations
kleonc
2023-03-27
Added drag and drop support for shaderinclude
Fahad Shihab
2023-03-27
Fix `Find in Files` Search Results cannot open builtin script
stmSi
2023-03-27
Fix GDExtensions library export when multiple architectures are set.
bruvzg
2023-03-27
Fix cancelling selection (pressing escape) while gizmo editing making uncommi...
Eric M
2023-03-14
Redraw 2d viewport when guides are cleared
the-sink
2023-03-14
clear filter input in Project Settings when opening Layers
yedpodtrzitko
2023-03-14
Add missing TTRs in tiles editor and array inspector
Haoyu Qiu
2023-03-14
Don't unset local_coords on starting transform.
Ryan Roden-Corrent
2023-03-14
Disable local space for blender transforms.
Ryan Roden-Corrent
2023-03-13
Add missing handler for removing font sizes in Themes
Yuri Sizov
2023-03-13
Fix TileSetEditor paiting texture_origin Vector2i
Ninni Pipping
2023-03-13
TileSet editor was out of sync with TileMap and incorrectly overwrote old sel...
Niels Drost
2023-02-26
Add warnings for unsupported features in mobile and gl_compatibility backends
clayjohn
2023-02-25
Merge pull request #73887 from nklbdev/master
Rémi Verschelde
2023-02-25
fix typo `set_polygon` in GenericTilePolygonEditor
nklbdev
2023-02-24
Revert "Reordering emitted signals in PopupMenu" and fix editor selection iss...
bruvzg
2023-02-22
Fix Polygon3DEditor parenting errors
kobewi
2023-02-21
Fix line folding with multiple carets
kobewi
2023-02-20
Merge pull request #73634 from KoBeWi/merged_into_error
Rémi Verschelde
2023-02-20
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid con...
bruvzg
[next]