Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-17 | Fix method not returning value in all paths (autotile editor) | George Marques | |
2017-12-17 | Refactoring FPS & information on 3D viewport | volzhs | |
- FPS label position adjusted with Preview button - Remove unnecessary Panel control - Remove unnecessary check condition | |||
2017-12-16 | Moved Local Space Mode and Transform Snap settings to Top Bar ... | Przemysław Gołąb (n-pigeon) | |
...buttons for easier access. | |||
2017-12-16 | Merge pull request #14613 from voithos/fold-jump-bugfix | Rémi Verschelde | |
Account for folded code blocks when navigating via members list | |||
2017-12-16 | Merge pull request #14630 from willnationsdev/script-editor-create-api | Rémi Verschelde | |
Add API for ScriptEditor to open ScriptCreateDialog | |||
2017-12-16 | Merge pull request #14623 from volzhs/mesh-menu-theme | Rémi Verschelde | |
Fix theme for Mesh menu | |||
2017-12-16 | Merge pull request #14649 from MattUV/fix-indentation | Rémi Verschelde | |
Modifies text indentation behaviour | |||
2017-12-15 | Made built-in identifiers properly constant in shaders. Fixes #14449, closes ↵ | Juan Linietsky | |
#14629 | |||
2017-12-15 | Modifies indentation behaviours | MattUV | |
Partially fixes #14559 (see the issue for details); Removes some code redondancy ; Adds the possibility to indent left and right without selecting text ; Adds the entries to the context menu when text is not selected ; Renames indent_selection_left() and indent_selection_right() to indent_left() and indent_right() ; Unifies context menus of shader text editor and script text editor. | |||
2017-12-14 | Updated icons | Daniel J. Ramirez | |
[ciskip] | |||
2017-12-14 | -Add lightmapper | Juan Linietsky | |
-Fixes to unwrapper (remove degenerates), makes Thekla not crash -Added optional cancel button in EditorProgress -Added function to force processing of events (needed for cancel button) | |||
2017-12-13 | Added open_script_create_dialog func | Will Nations | |
2017-12-13 | TileMapEditor: Fix tile placement. | Andreas Haas | |
Fixes #14625 | |||
2017-12-13 | Fix theme for Mesh menu | volzhs | |
2017-12-13 | Merge pull request #14596 from Noshyaar/pr | Rémi Verschelde | |
Enhance undoredo action name, TTR, cleanup | |||
2017-12-12 | Account for folded code blocks when navigating via members list | Zaven Muradyan | |
Previously, the editor would attempt to set the scroll position to the function's line number, but this would result in an invalid scroll whenever functions above the target were folded. This changes callback to use a combination of `goto_line` and `set_edit_state` to navigate to the target line and reset the cursor to column 0. Using `goto_line` also has the side effect of automatically unfolding the target function, which seems like useful behavior. Fixes #14572. | |||
2017-12-12 | Fixed Tileset editor button having the wrong text and not being translatable. | Michael Alexsander Silva Dias | |
2017-12-12 | Enhance undoredo action name, TTR, cleanup | Poommetee Ketson | |
2017-12-12 | Change statable to multistate, remove extra separator | Poommetee Ketson | |
2017-12-11 | Fixed #14503 | Dmitry Koteroff | |
2017-12-10 | Merge pull request #11510 from AndreaCatania/skel | Rémi Verschelde | |
Added skeleton x-ray | |||
2017-12-10 | Implemented skeleton visibility | AndreaCatania | |
Removed code visibility code from popup menu | |||
2017-12-10 | Merge pull request #14480 from volzhs/startup-error | Rémi Verschelde | |
Fix get_edited_scene_root error at starting editor | |||
2017-12-10 | Fix get_edited_scene_root error at starting editor | volzhs | |
2017-12-09 | Project Manager: Fix Templates search signal connection. | Andreas Haas | |
Fixes #13921 | |||
2017-12-09 | Merge pull request #14448 from groud/fix_checkboxes_update | Rémi Verschelde | |
Fixes the checkboxes update in canvas item editor | |||
2017-12-09 | -Ability to and unwrap lightmap coordinates on import | Juan Linietsky | |
-Added unwrap functionality to Mesh -Ability to display and debug mesh UVs -Added multiline draw, so it's easier and faster to draw UVs -Many fixes to SurfaceTool -Fixes to Thekla Unwrap, but it's a piece of ass and it keeps crashing. Will have to go away | |||
2017-12-09 | Merge pull request #13166 from Krakean/change_addrootifnone_v2 | Rémi Verschelde | |
When drag'n'drop, automatically create dragged resource as a root node if you haven't any yet (v2) | |||
2017-12-09 | Fixes the checkboxes update | Gilles Roudiere | |
2017-12-08 | Modify shortcuts and menus to fold/unfold code | MattUV | |
Fix #13180 As the same shortcut cannot be assigned to two actions, I removed the ability to fold (fold_line()) or unfold (unfold_line()) via menu (still possible by code), and there is a single fold/unfold action (toggle_fold_line()). The new default shortcut is now Alt+F | |||
2017-12-07 | Changed current line draw order and added code folding color | Paulb23 | |
2017-12-07 | Merge pull request #14332 from akien-mga/clang-format | Rémi Verschelde | |
Update style for clang-format 5.0.0, new min required version | |||
2017-12-07 | Add uppercase and lowercase to rightclickmenu in scripteditor | sersoong | |
2017-12-07 | Style: Apply new clang-format 5.0 style to all files | Rémi Verschelde | |
2017-12-07 | Add 'copy script path' to script editor plugin | sersoong | |
2017-12-07 | Merge pull request #13956 from poke1024/fix-poly2d-mode-change | Rémi Verschelde | |
Fixes Polygon2D wip mode closing when editing mode is changed | |||
2017-12-06 | -Fix particles with size==0, closes #13931 | Juan Linietsky | |
-Fixed material previews (dont show sphere unless for spatial) | |||
2017-12-05 | Moves the guides colors to editor settings | Gilles Roudiere | |
2017-12-05 | Fix a little mistake in a setting name (rulers->guides) | Gilles Roudiere | |
2017-12-05 | Merge pull request #13959 from groud/editable_rulers_colors | Rémi Verschelde | |
Makes editable the guides color | |||
2017-12-04 | Script Editor: Use first non-whitespace comment delimiter. | Andreas Haas | |
As suggested by @neikeq in https://github.com/godotengine/godot/pull/13489#issuecomment-348690816 | |||
2017-12-04 | Merge pull request #13961 from groud/rulers_by_default | Juan Linietsky | |
Make rulers on by default | |||
2017-12-04 | Make rulers on by default | Gilles Roudiere | |
2017-12-04 | Fixes Polygon2D wip mode closing when editing mode is changed | Bernhard Liebl | |
2017-12-03 | Makes editable the rulers color | Gilles Roudiere | |
2017-12-02 | TileMap Fixes | Mariano Suligoy | |
2017-12-02 | Fix alignment for button preview_camera | Guilherme Felipe | |
2017-12-01 | Script Editor: Make comment delimiter language dependent. | Andreas Haas | |
2017-11-27 | Fix displacement for centered tilemaps | Matthias Hoelzl | |
- Fixes tile and collision placement for tilemaps with `tile_origin` set to `TILE_ORIGIN_CENTER`. - Also fixes a bug in the offset computation for collision shapes with `flip_v` flag set to true if `tile_origin` is `TILE_ORIGIN_BOTTOM_LEFT`. | |||
2017-11-27 | add "add point" and "select point" handles to polygon 2d editor | Bernhard Liebl | |