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AgeCommit message (Collapse)Author
2019-10-08Remove Show Ruler shortcut (fixes #32639)Pedro Ciambra
Removed default shortcut because of the conflict mentioned in the issue. Command + Shift + T would conflict with Soft Reload Script, and this shortcut doesn't seem to be needed very often.
2019-10-08Merge pull request #32618 from nekomatata/sprite-to-polygonRémi Verschelde
Sprite to polygon conversion improvements
2019-10-07Increase grid size limitGilles Roudière
2019-10-07Sprite to polygon conversion improvementsPouleyKetchoupp
- No reduced Rect in march square algorithm, it was causing inconsistent cases near the borders and made the outline less accurate - Ignore invalid generated polygons (under 3 points) to avoid unnecessary errors and crashes - Error popup only when no polygon could be generated at all - Added option to shrink pixels (to get rid of small separate islands) - Fixed polygon preview (lines were sometimes not showing along the borders) Fixes #32564, #29267
2019-10-06Add angle to ruler toolOsama El Hariri
2019-10-04Fix calculate_spatial_bounds for selection displayjfons
Fixes `SpatialEditorPlugin::_calculate_spatial_bounds` so the displayed selection doesn't break with transformed scenes.
2019-10-04Merge pull request #32528 from hbina/hbina_fix_font_overrideRémi Verschelde
Fixed warnings text using custom font and color setting.
2019-10-04Fixed warnings text using custom font and color setting.Hanif Bin Ariffin
Fixes #31917 Added missing font and color override.
2019-10-04Merge pull request #32543 from Chaosus/vs_fix_inputYuri Roubinsky
Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)
2019-10-04Merge pull request #32540 from codecustard/fix_show_bounds_for_scenesRémi Verschelde
Fixes scene instances not displaying bounds when selected
2019-10-04Fix VisualShaderInput if compiled with MinGWYuri Roubinsky
2019-10-04Fix VisualShaderInput (if compiled with MinGW) (correct, tested version)Yuri Roubinsky
2019-10-03Fixes scene instances not displaying bounds when selectedEmmanuel Barroga
When selecting instances of a scene file, it doesn't display the bounding box which makes it difficult to visually see that it is selected.
2019-10-03Fix potential crash in AnimationPlayer.Relintai
2019-10-03Makes Texture and TextureUniform in visual shaders to use UV by defaultYuri Roubinsky
2019-10-03Merge pull request #32504 from Relintai/fix_empty_animatin_player_crashRémi Verschelde
Fix crash in #32473. (Automatically seek timeline in selected animation)
2019-10-03Fix crash in #32473. (Automatically seek timeline in selected animation)Relintai
2019-10-02Drag&drop custom nodes from filesystem to visual shaderYuri Roubinsky
+ better loading of custom nodes
2019-10-02Merge pull request #32484 from Chaosus/shader_fixRémi Verschelde
Removed unnecessary shader error log messages
2019-10-02Merge pull request #32473 from KoBeWi/seaking_aniRémi Verschelde
Automatically seek timeline in selected animation
2019-10-02Removed unnecessary shader error log messagesYuri Roubinsky
2019-10-02Update ScriptEditor and ShaderEditor TooltipAlexander Holland
fix #32417
2019-10-01Automatically seek timeline in selected animationTomasz Chabora
2019-10-01Added sampler port type for visual shadersChaosus
2019-10-01Added drag&drop possibility for textures from filesystem to visual shaderChaosus
2019-09-30Merge pull request #32431 from lupoDharkael/checksRémi Verschelde
Add checks after ResourceLoader::load()
2019-09-29Merge pull request #32402 from YeldhamDev/fix_vs_add_functionRémi Verschelde
Fix VS editor's "Create Function" dialog
2019-09-29Add checks after ResourceLoader::load()lupoDharkael
2019-09-29Merge pull request #32410 from bojidar-bg/5739-highlight-singletonsRémi Verschelde
Highlight singletons and class_names in GDScript
2019-09-28Fix VS editor's "Create Function" dialogMichael Alexsander Silva Dias
2019-09-28Highlight singletons and class_names in GDScriptBojidar Marinov
Also, implement a small QoL change for auto-typed variables. Closes #5739
2019-09-28Fix crash in ~EditorSpatialGizmoPlugin when generating documentation dataBojidar Marinov
2019-09-26Changed the appearance of the rotation icons in the Tilemap.dankan1890
Make them more intuitive.
2019-09-25Merge pull request #32345 from nekomatata/fix-curve-delete-point-errorRémi Verschelde
Reset hovered point in Curve when deleted to avoid errors on draw
2019-09-25Reset hovered point in Curve when deleted to avoid errors on drawPouleyKetchoupp
Fixes #32344
2019-09-25Merge pull request #32341 from KoBeWi/be_goneRémi Verschelde
Clean snapping lines after resize
2019-09-25Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak itMichael Alexsander Silva Dias
2019-09-25Clean snapping lines after resizeTomasz Chabora
2019-09-25Merge pull request #32119 from Calinou/unify-axis-colorsRémi Verschelde
Use the same axis colors consistently in the 2D and 3D editors
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
Added some obvious errors explanations
2019-09-25Added some obvious errors explanationsqarmin
2019-09-24Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docsRémi Verschelde
Add overriden properties to the documentation
2019-09-24Merge pull request #31974 from YeldhamDev/tilegrid_map_fixesRémi Verschelde
Small fixes for the Tile/GridMap editors
2019-09-24Merge pull request #32224 from KoBeWi/not_so_smart_linesRémi Verschelde
Initialize snap_target and make sure it disappears
2019-09-23Merge pull request #32275 from godotengine/skin_supportRémi Verschelde
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23Merge pull request #32258 from Calinou/improve-debugger-shortcut-uxRémi Verschelde
Improve the debugger shortcut UX
2019-09-23Merge pull request #32055 from qarmin/some_code_fixesRémi Verschelde
Changed some code found by Clang Tidy and Coverity
2019-09-23Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndropRémi Verschelde
Add ability to reorder animation frames via drag and drop
2019-09-23Merge pull request #32007 from nekomatata/sprite-frames-editor-deleteRémi Verschelde
SpriteFramesEditor improvements around deleting animations
2019-09-22Merge pull request #29895 from ptrojahn/menukeyRémi Verschelde
Support menu key in TextEdit and LineEdit controls