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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-09-14
Merge pull request #65421 from V-Sekai/spriteframes_read_only
Rémi Verschelde
2022-09-13
Merge pull request #65621 from KoBeWi/eternal_pattern
Rémi Verschelde
2022-09-13
Merge pull request #65632 from YeldhamDev/thin_editors
Rémi Verschelde
2022-09-13
Merge pull request #65651 from dzil123/animation_tree_node_rename
Rémi Verschelde
2022-09-13
Merge pull request #65708 from akien-mga/vcs-plugin-ssh-key-HOME
Rémi Verschelde
2022-09-13
Merge pull request #65679 from Calinou/3d-editor-improve-preview-sun-sky-usab...
Rémi Verschelde
2022-09-13
Fix category of view_index inputs in the visual shader editor
Yuri Rubinsky
2022-09-12
VCS plugin: SSH key dialog defaults to HOME
Rémi Verschelde
2022-09-12
Improve 3D editor preview sun and sky usability
Hugo Locurcio
2022-09-11
Ignore node rename if already exited blend tree
dzil123
2022-09-10
Shrink shader editor's oversized borders
Michael Alexsander
2022-09-10
Fix Ctrl/Cmd+F always processed by the asset library, instead of script edito...
bruvzg
2022-09-10
Merge pull request #64465 from TokageItLab/bind-after-gui-input
Rémi Verschelde
2022-09-10
Fix broken patterns on TileMap layer change
kobewi
2022-09-08
Make `Vector2i` values paired with `EDSCALE` be just `Vector2`
Michael Alexsander
2022-09-08
Merge pull request #65468 from Chaosus/vs_fix
Yuri Rubinsky
2022-09-08
Merge pull request #65495 from V-Sekai/animation_editor_fixes
Rémi Verschelde
2022-09-08
bind AfterGUIInput
Silc Renew
2022-09-08
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Rémi Verschelde
2022-09-08
Merge pull request #60108 from KoBeWi/arise_to_top
Rémi Verschelde
2022-09-08
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
Rémi Verschelde
2022-09-08
[Net] Rename "ssl" references to "tls" in methods and members.
Fabio Alessandrelli
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
Merge pull request #49466 from AnilBK/rotate-previews
Rémi Verschelde
2022-09-07
Merge pull request #65471 from KoBeWi/s
Rémi Verschelde
2022-09-07
Add set_default_margin_all/individual to StyleBox
FireForge
2022-09-07
Fix tile source selection from picking
kobewi
2022-09-07
Remove subcategory parameter from `AddOption` in visual shader editor
Yuri Rubinsky
2022-09-07
Rename ProgressBar.`percent_visible` to `show_percentage`
Micky
2022-09-07
Refactor to use internal foreign resource checking function.
SaracenOne
2022-09-07
Merge pull request #65447 from Faless/net/4.x_ssl_to_tls
Rémi Verschelde
2022-09-07
Merge pull request #65449 from YuriSizov/editor-main-control-screen-container...
Rémi Verschelde
2022-09-07
Merge pull request #65437 from YuriSizov/theme-gui-renames
Rémi Verschelde
2022-09-07
[Net] Rename StreamPeerSSL to StreamPeerTLS.
Fabio Alessandrelli
2022-09-07
Enable material editor preview to be rotated.
Anilforextra
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-09-06
Merge pull request #64661 from Mickeon/rename-tilemap-world
Rémi Verschelde
2022-09-06
Merge pull request #64417 from aaronfranke/has-space
Rémi Verschelde
2022-09-06
Merge pull request #65361 from Mickeon/rename-range-lerp
Rémi Verschelde
2022-09-06
Add read only mode to SpriteFrames editor.
SaracenOne
2022-09-06
Fix various uninitialized member pointers
Rémi Verschelde
2022-09-06
Merge pull request #65402 from m4gr3d/disable_android_editor_auto_focus_main
Rémi Verschelde
2022-09-06
Merge pull request #65354 from V-Sekai/state_machine_freeze_new_transition
Rémi Verschelde
2022-09-05
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
Fredia Huya-Kouadio
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-09-05
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
Micky
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