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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-04-08
Merge pull request #37678 from reduz/refactor-shadowmapping
Juan Linietsky
2020-04-08
Refactored shadowmapping.
Juan Linietsky
2020-04-08
Merge pull request #37644 from JFonS/gizmos_rename
Rémi Verschelde
2020-04-07
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-06
Merge pull request #37623 from Chaosus/vs_fix_keyword_name
Yuri Roubinsky
2020-04-06
Adds warning to the uniform name in visual shader if its equal to keyword
Yuri Roubinsky
2020-04-06
Merge pull request #37621 from dankan1890/autoslice_fix
Rémi Verschelde
2020-04-06
TextureRegion: fixed Autoslice not created/updated properly.
dankan1890
2020-04-06
Merge pull request #37556 from KoBeWi/kill_get_index
Rémi Verschelde
2020-04-06
Remove Node.get_position_in_parent()
Tomasz Chabora
2020-04-03
Removed duplicated add_child
qarmin
2020-04-03
Merge pull request #37505 from YeldhamDev/viewcont_rename
Rémi Verschelde
2020-04-02
Merge pull request #35720 from Calinou/remove-request-docs-button
Rémi Verschelde
2020-04-02
Remove Request Docs button in the script editor due to various issues
Hugo Locurcio
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-01
Rename ViewportContainer to SubViewportContainer
Michael Alexsander
2020-03-31
Fix more -Wmaybe-uninitialized warnings with target=release_debug
Rémi Verschelde
2020-03-30
Merge pull request #37436 from akien-mga/doc-node-renames
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-29
Properly handle node remove via undo
Tomasz Chabora
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
Merge pull request #37287 from Chaosus/vs_sky
Yuri Roubinsky
2020-03-25
Added sky shader mode to visual shaders
Yuri Roubinsky
2020-03-24
Fixed IK rotation issue
Andrea Catania
2020-03-22
Merge pull request #37179 from clayjohn/VULKAN-sky-shader
Rémi Verschelde
2020-03-21
Working sky shader implementation
clayjohn
2020-03-21
Merge pull request #37161 from simpuid/positon-gizmo-fix
Rémi Verschelde
2020-03-21
Fixes transform gizmo position when node has default transform
simpuid
2020-03-18
Editor 2D: Change pixel alignment strategy, fix jittering in high zoom
johan
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-14
Merge pull request #36970 from JFonS/fix_viewports_update
Rémi Verschelde
2020-03-14
Update all editor viewports after settings changes
JFonS
2020-03-12
Merge pull request #36518 from Janglee123/no-underlined-keywords
Rémi Verschelde
2020-03-11
Removed underlining for not clickable symbols
janglee
2020-03-10
Fix rotation gizmo for empty Spatials
JFonS
2020-03-10
Merge pull request #36887 from MCrafterzz/relativeSnap
Rémi Verschelde
2020-03-10
Fix "deploy with remote debug" editor option.
Fabio Alessandrelli
2020-03-09
Merge pull request #36751 from Faless/debugger/threads_and_profilers
Rémi Verschelde
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