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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-22
Merge pull request #52808 from AnilBK/simplify-logic
Rémi Verschelde
2021-09-22
Use Rect2's get_end().
Anilforextra
2021-09-22
Merge pull request #52923 from SirQuartz/paint-tool
Rémi Verschelde
2021-09-21
Fix paint tool duplicate shortcut
Nicholas Huelin
2021-09-22
Fix 3D view name typo
Haoyu Qiu
2021-09-21
Merge pull request #52878 from AnilBK/add-get-center
Rémi Verschelde
2021-09-21
Add Get Center Method for Rect2/Rect2i and AABB.
Anilforextra
2021-09-22
Added ability to override shortcut definitions for OSX (remove preprocessor d...
Eric M
2021-09-21
Merge pull request #52886 from bruvzg/rtl_fixes
Rémi Verschelde
2021-09-21
Fix RTL layout Label text, VBox child, 3D node editor controls, and popup men...
bruvzg
2021-09-20
Tweak the 3D editor inertia defaults for better responsiveness
Hugo Locurcio
2021-09-20
Merge pull request #52867 from JFonS/upd_giz_fix
Rémi Verschelde
2021-09-20
Merge pull request #52479 from KoBeWi/the_close_of_all_tabs
Rémi Verschelde
2021-09-20
Fix error spam on quit
jfons
2021-09-20
Draggin in/out from ports to create nodes in Animation Blend Tree editor
Yuri Roubinsky
2021-09-17
Merge pull request #52461 from kleonc/sprite-frames-dialog-fix-drawing
Rémi Verschelde
2021-09-17
Merge pull request #52458 from jmb462/fix-node-pivot-shortcut-always-active
Rémi Verschelde
2021-09-17
Merge pull request #51590 from aaronfranke/texture-region
Rémi Verschelde
2021-09-17
Merge pull request #52655 from Chaosus/toggle_scripts_panel
Rémi Verschelde
2021-09-17
Merge pull request #52751 from Rubonnek/rename-listener-nodes
Rémi Verschelde
2021-09-17
Print a warning if a 3D editor gizmo has no name defined
Hugo Locurcio
2021-09-16
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-16
Remove bbcode_text from RichTextLabel
HaSa1002
2021-09-16
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
Merge pull request #49284 from Calinou/add-listener3d-gizmo-icon
Rémi Verschelde
2021-09-16
Merge pull request #52732 from manueldun/materialConversionM
Rémi Verschelde
2021-09-16
Display a editor gizmo icon for Listener3D
Hugo Locurcio
2021-09-15
Conversion now includes "Local to scene" flag and name
Manuel Dun
2021-09-15
Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-15
Fix pressing `Add Node` button in visual shader editor
Yuri Roubinsky
2021-09-15
Merge pull request #52317 from Calinou/2d-skeleton-editor-tweak-terms
Rémi Verschelde
2021-09-15
Added status bar and toggle scripts panel button to EditorHelp/VScripts
Yuri Roubinsky
2021-09-15
Fix issues with scaling Node3Ds
Krystof Klestil
2021-09-14
Merge pull request #52667 from butkeim/master
Rémi Verschelde
2021-09-14
Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-14
Fix 3D Onion skinning missing
Kerrad Yanis
2021-09-14
Merge pull request #52266 from AndreaCatania/coll
Rémi Verschelde
2021-09-14
Merge pull request #52662 from Chaosus/fix_bookmarks
Rémi Verschelde
2021-09-14
Fix editor crash on pressing `Go to Previous Bookmark` menu button
Yuri Roubinsky
2021-09-14
Merge pull request #52658 from groud/some_tilemap_fixes
Gilles Roudière
2021-09-14
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-09-13
Merge pull request #52554 from Calinou/2d-editor-enable-pixel-snap
Rémi Verschelde
2021-09-13
Merge pull request #52298 from DeleteSystem32/meshlib-transform
Rémi Verschelde
2021-09-10
Enable Pixel Snap by default in the 2D editor
Hugo Locurcio
2021-09-09
Merge pull request #51158 from YeldhamDev/potgen_enhancements
Juan Linietsky
2021-09-09
implement individual mesh transform for meshlibrary items
Vincent
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