index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
Age
Commit message (
Expand
)
Author
2020-04-18
Change non-existent World to World3D
qarmin
2020-04-17
Implement global and per instance shader uniforms.
Juan Linietsky
2020-04-16
Merge pull request #37012 from Calinou/reverse-builtin-script-naming
Rémi Verschelde
2020-04-15
Added selection outline to locked nodes.
Eric M
2020-04-14
Merge pull request #37861 from reduz/implement-decals
Rémi Verschelde
2020-04-14
Implement decals
Juan Linietsky
2020-04-13
Merge pull request #37843 from qarmin/unitialized_crash
Rémi Verschelde
2020-04-13
Fixed crash caused by unitialized variable
qarmin
2020-04-13
Merge pull request #37823 from MCrafterzz/relativeSnap
Rémi Verschelde
2020-04-13
Relative scale snapping 2D
Marcus Elg
2020-04-12
Remove separators from particles menus
Nico Mitchell
2020-04-12
Implement MSAA
Juan Linietsky
2020-04-12
Add screen space AA option, with FXAA implementation.
Juan Linietsky
2020-04-10
Shows proper scene render time in editor info
Juan Linietsky
2020-04-10
Othographic camera in-editor now uses Z near/far settings instead of a hardco...
Kiri Jolly
2020-04-10
Merge pull request #37509 from wazzy47/issue_36228
Rémi Verschelde
2020-04-10
Allow to rename animation just after it was duplicated & show animation name ...
Dominik 'dreamsComeTrue' Jasiński
2020-04-08
Merge pull request #37678 from reduz/refactor-shadowmapping
Juan Linietsky
2020-04-08
Refactored shadowmapping.
Juan Linietsky
2020-04-08
Merge pull request #37644 from JFonS/gizmos_rename
Rémi Verschelde
2020-04-07
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-06
Merge pull request #37623 from Chaosus/vs_fix_keyword_name
Yuri Roubinsky
2020-04-06
Adds warning to the uniform name in visual shader if its equal to keyword
Yuri Roubinsky
2020-04-06
Merge pull request #37621 from dankan1890/autoslice_fix
Rémi Verschelde
2020-04-06
TextureRegion: fixed Autoslice not created/updated properly.
dankan1890
2020-04-06
Merge pull request #37556 from KoBeWi/kill_get_index
Rémi Verschelde
2020-04-06
Remove Node.get_position_in_parent()
Tomasz Chabora
2020-04-04
Add "preview_on_sphere" setting of material editor plugin
Vasiliy
2020-04-03
Removed duplicated add_child
qarmin
2020-04-03
Merge pull request #37505 from YeldhamDev/viewcont_rename
Rémi Verschelde
2020-04-02
Merge pull request #35720 from Calinou/remove-request-docs-button
Rémi Verschelde
2020-04-02
Remove Request Docs button in the script editor due to various issues
Hugo Locurcio
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-04-01
Rename ViewportContainer to SubViewportContainer
Michael Alexsander
2020-03-31
Fix more -Wmaybe-uninitialized warnings with target=release_debug
Rémi Verschelde
2020-03-30
Merge pull request #37436 from akien-mga/doc-node-renames
Rémi Verschelde
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-29
Properly handle node remove via undo
Tomasz Chabora
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
[prev]
[next]