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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-29
Properly handle node remove via undo
Tomasz Chabora
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-26
Multiple changes to DisplayServerX11
Mateo Kuruk Miccino
2020-03-26
Popups have also been converted to windows
Juan Linietsky
2020-03-26
Open sub-windows as embedded if the OS does not support them
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-26
Merge pull request #37287 from Chaosus/vs_sky
Yuri Roubinsky
2020-03-25
Added sky shader mode to visual shaders
Yuri Roubinsky
2020-03-24
Fixed IK rotation issue
Andrea Catania
2020-03-22
Merge pull request #37179 from clayjohn/VULKAN-sky-shader
Rémi Verschelde
2020-03-21
Working sky shader implementation
clayjohn
2020-03-21
Merge pull request #37161 from simpuid/positon-gizmo-fix
Rémi Verschelde
2020-03-21
Fixes transform gizmo position when node has default transform
simpuid
2020-03-18
Editor 2D: Change pixel alignment strategy, fix jittering in high zoom
johan
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-14
Merge pull request #36970 from JFonS/fix_viewports_update
Rémi Verschelde
2020-03-14
Update all editor viewports after settings changes
JFonS
2020-03-12
Merge pull request #36518 from Janglee123/no-underlined-keywords
Rémi Verschelde
2020-03-11
Removed underlining for not clickable symbols
janglee
2020-03-10
Fix rotation gizmo for empty Spatials
JFonS
2020-03-10
Merge pull request #36887 from MCrafterzz/relativeSnap
Rémi Verschelde
2020-03-10
Fix "deploy with remote debug" editor option.
Fabio Alessandrelli
2020-03-09
Merge pull request #36751 from Faless/debugger/threads_and_profilers
Rémi Verschelde
2020-03-09
Made snap relative work on rotation as well
Marcus Elg
2020-03-09
Merge pull request #36917 from volzhs/cancel-snap-setting
Rémi Verschelde
2020-03-09
Merge pull request #36914 from guilhermefelipecgs/fix_check_view_information
Rémi Verschelde
2020-03-09
Merge pull request #36920 from Faless/debugger/more_instances
Rémi Verschelde
2020-03-09
Allow running/debugging up to 4 instances.
Fabio Alessandrelli
2020-03-08
Add rotation widget to 3D viewport
jfons
2020-03-08
Move Debug menu logic to DebuggerEditorPlugin
Fabio Alessandrelli
2020-03-09
Update snap setting only with OK
volzhs
2020-03-08
Fix the VIEW_INFORMATION checkbox not being selected
Guilherme Felipe
2020-03-08
Threaded networking for editor debugger.
Fabio Alessandrelli
2020-03-05
Signals: Don't pass default binds to EditorProperty property_changed
Rémi Verschelde
2020-03-04
Merge pull request #36739 from Calinou/improve-giprobe-editor-label
Rémi Verschelde
2020-03-03
Signals: Fix some regressions from #36426
Rémi Verschelde
2020-03-02
Improve the GIProbe editor contextual label
Hugo Locurcio
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-29
Merge pull request #36406 from nathanwfranke/revert-fix-signal-errors
Rémi Verschelde
2020-02-28
Signals: Fix signals error prints for the new signal system
Mateo Dev .59
2020-02-28
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
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