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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-21
Merge pull request #11222 from toger5/spatial_scrolling
Rémi Verschelde
2017-09-21
Merge pull request #11187 from SaracenOne/subscene_box_selection
Rémi Verschelde
2017-09-20
Add missing NULL checks on CanvasItemEditor
Marcelo Fernandez
2017-09-20
Box selection for MeshInstances and subscene nodes.
SaracenOne
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-19
Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
2017-09-19
Merge pull request #11396 from djrm/pr_fix_metrics
Rémi Verschelde
2017-09-19
settings 'editors/3d' organized, sorted, new_defaults
toger5
2017-09-19
update inertia/freelook settings values + renamed free_orbit... to
toger5
2017-09-19
added precision scrolling to spatial editor zoom
toger5
2017-09-19
zoom inertia uses its own setting (not the same then translation)
toger5
2017-09-18
Drag and drop for meshes directly and fix drop restriction for non-Texture ob...
SaracenOne
2017-09-18
Add some options and reorganize the 2D editor menus. Makes available forced s...
Gilles Roudiere
2017-09-18
Fixed a lot of HiDPI metrics.
Daniel J. Ramirez
2017-09-17
Implement smart snapping. Fixes a bug with anchors single-axis move (when the...
Gilles Roudiere
2017-09-17
Avoid grid step to go below zero
Gilles Roudiere
2017-09-17
Use shift to move anchors on a single axis
Gilles Roudiere
2017-09-17
Implement shortcuts to multiply/divide the grid step
Gilles Roudiere
2017-09-17
Fusion the lock/unlock and the group/ungroup buttons
Gilles Roudiere
2017-09-17
Adds keyboards shortcuts
Gilles Roudiere
2017-09-17
Implements rulers
Gilles Roudiere
2017-09-17
Fixes axis badly displayed with high zooming values
Gilles Roudiere
2017-09-17
Split some functions to make the code more readable (maybe at the price of a ...
Gilles Roudiere
2017-09-17
Make the shortcuts for setting the pivot editable
Gilles Roudiere
2017-09-17
Display draggable anchors only if the parent is not a container
Gilles Roudiere
2017-09-17
Display width and height when dragging a node side
Gilles Roudiere
2017-09-17
Draw a ghost rect when dragging nodes if it's rotated/scaled
Gilles Roudiere
2017-09-17
Displays margins values when moving the node
Gilles Roudiere
2017-09-17
Merge pull request #11251 from toger5/q_e_fix_freelook
Rémi Verschelde
2017-09-17
Merge pull request #11356 from Paulb23/text_editor_theme_crash
Rémi Verschelde
2017-09-17
Fixed segfault on loading text editor theme
Paulb23
2017-09-17
Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
Jakob Schwab
2017-09-17
Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
Rémi Verschelde
2017-09-17
Merge pull request #11196 from poke1024/canvas-old-rect
Rémi Verschelde
2017-09-17
Merge pull request #11282 from djrm/pr_script_editor_auto_theme
Poommetee Ketson
2017-09-17
Merge pull request #11338 from marcelofg55/clang_compilefix
Poommetee Ketson
2017-09-16
Add missing icons in animation tree editor
Guilherme Felipe
2017-09-16
Compile fix for clang error on spatial_editor_plugin.cpp
Marcelo Fernandez
2017-09-16
forgot to set proper default values for new camera interpolation
Juan Linietsky
2017-09-16
Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol...
Juan Linietsky
2017-09-15
Added adaptive text editor theme, this includes the shader editor
Daniel J. Ramirez
2017-09-14
Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-09-14
adds display of old bounding box as suggested by Zephilinox in issue #10936
poke1024
2017-09-14
Merge pull request #11253 from djrm/pr_better_docs
Rémi Verschelde
2017-09-14
Merge pull request #11246 from djrm/pr_better_script_temperature
Hein-Pieter van Braam
2017-09-14
Merge pull request #11195 from poke1024/fix10936
Rémi Verschelde
2017-09-14
Several fixed to editor doc.
Daniel J. Ramirez
2017-09-14
sprite selection rectangle updates again (fixes issue 10936)
poke1024
2017-09-14
swapped up down shortcut for freelook (to fit unreal)
toger5
2017-09-13
More consistent script color temperatures.
Daniel J. Ramirez
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