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AgeCommit message (Expand)Author
2023-01-18Fix right-click on tilset atlas popup wrong positionGilles Roudière
2023-01-18Fixes TileSet layer addition not being undoableGilles Roudière
2023-01-17Provide more information about the 'Support' filter when no result was foundMarius Hanl
2023-01-17Merge pull request #71528 from snakept/missing-path-external-editor-errorRémi Verschelde
2023-01-17Checking path variable if empty before opening external editor to fix #71528Christoh Prenissl
2023-01-17Merge pull request #71545 from groud/fix_rect_draw_tilesetRémi Verschelde
2023-01-17Merge pull request #71517 from groud/tile_data_editor_shortcut_consistencyRémi Verschelde
2023-01-17Fixes rectangle painting when dragging outside the atlas areaGilles Roudière
2023-01-16Make keyboard shortcuts in tile data editors consistent with tilemap editor. ...Gilles Roudière
2023-01-16Merge pull request #69851 from dalexeev/fix-scaling-issueRémi Verschelde
2023-01-16Merge pull request #64021 from ajreckof/change-shortcut-for-rect-tool-tilemapRémi Verschelde
2023-01-16Fix scaling issue in `draw_line` and similar methodsDanil Alexeev
2023-01-16Merge pull request #71485 from adamscott/history-localRémi Verschelde
2023-01-16Merge pull request #70504 from KoBeWi/the_choosen_antipatternRémi Verschelde
2023-01-16Merge pull request #59076 from Sauermann/fix-cursorshape-tilesetatlassourceed...Rémi Verschelde
2023-01-16replace the use of CTRL by CMD_OR_CTRL in three places where using CTRL preve...ajreckof
2023-01-16Add EditorUndoRedoManager singletonkobewi
2023-01-15Save history when goto script line in the text editor.Adam Scott
2023-01-14Globalise path for New TextFile in FileSystemDockPaulb23
2023-01-14Remove set_drag_forwarding_compat()kobewi
2023-01-14Fix node preview crashes after updating visual shader nodeYuri Rubinsky
2023-01-14Implement toggling pause / stop button to AnimationPlayerEditorSilc 'Tokage' Renew
2023-01-13Merge pull request #70601 from vmedea/keep-terrain-choiceRémi Verschelde
2023-01-13Merge pull request #71335 from groud/fix_atlas_mergingRémi Verschelde
2023-01-13Merge pull request #65370 from SaracenOne/tileset_editor_visibility_fixesRémi Verschelde
2023-01-13Fixes TileSet atlas merging not working correctlyGilles Roudière
2023-01-13Fix crash when clicking Edit Region after reopening the sceneHaoyu Qiu
2023-01-12Merge pull request #71272 from MewPurPur/fix-frame-selectionRémi Verschelde
2023-01-12Merge pull request #58517 from KoBeWi/size_mattersRémi Verschelde
2023-01-12Fix the Frame Selection functionalityVolTer
2023-01-12Add expand modes to TextureRectkobewi
2023-01-12Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_goRémi Verschelde
2023-01-12Fix various crashes of ParameterRef nodes in visual shaderYuri Rubinsky
2023-01-11Split pause() from AnimationPlayer's stop()kobewi
2023-01-11Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parentsRémi Verschelde
2023-01-11Merge pull request #71127 from reduz/drag-forward-to-callablesRémi Verschelde
2023-01-10Ensure that the cached layout mode is in syncYuri Sizov
2023-01-10Change set_drag_forwarding() to use callables.Juan Linietsky
2023-01-10Fix canceling add_node Popup doesn't disconnect previous node.stmSi
2023-01-09Removed unused property hints and `Object::get_translatable_strings()`Juan Linietsky
2023-01-09Merge pull request #70580 from timothyqiu/drop-externRémi Verschelde
2023-01-09Merge pull request #71045 from reduz/use-bitfield-in-core-typesRémi Verschelde
2023-01-08Use BitField<> in core type masksJuan Linietsky
2023-01-07Tweak text color for disabled preprocessor branches in the shader editorHugo Locurcio
2023-01-07Merge pull request #70902 from Cretezy/2d-polygon-indices-visibilityRémi Verschelde
2023-01-06Fix "2D Polygon indices are barely visible on bright background" (#38009)Charles Crete
2023-01-06Merge pull request #70639 from Chaosus/vs_uintYuri Rubinsky
2023-01-06Disable navmesh, lightmap, and VoxelGI generation on foreign dataSaracenOne
2023-01-06Fix errors when creating/deleting `VisualShaderNodeExpression` in graphYuri Rubinsky
2023-01-06Add `uint` type support to visual shadersYuri Rubinsky