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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-09-17
Print a warning if a 3D editor gizmo has no name defined
Hugo Locurcio
2021-09-16
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
Wilson E. Alvarez
2021-09-16
Remove bbcode_text from RichTextLabel
HaSa1002
2021-09-16
Merge pull request #52681 from nekomatata/rename-rigid-body
Camille Mohr-Daurat
2021-09-16
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
PouleyKetchoupp
2021-09-16
Merge pull request #49284 from Calinou/add-listener3d-gizmo-icon
Rémi Verschelde
2021-09-16
Merge pull request #52732 from manueldun/materialConversionM
Rémi Verschelde
2021-09-16
Display a editor gizmo icon for Listener3D
Hugo Locurcio
2021-09-15
Conversion now includes "Local to scene" flag and name
Manuel Dun
2021-09-15
Merge pull request #52679 from nekomatata/world-boundary-shape
Camille Mohr-Daurat
2021-09-15
Fix pressing `Add Node` button in visual shader editor
Yuri Roubinsky
2021-09-15
Merge pull request #52317 from Calinou/2d-skeleton-editor-tweak-terms
Rémi Verschelde
2021-09-15
Added status bar and toggle scripts panel button to EditorHelp/VScripts
Yuri Roubinsky
2021-09-14
add missing undo on CloseCurve path3d
Stéphane Fortin
2021-09-15
Fix issues with scaling Node3Ds
Krystof Klestil
2021-09-14
Merge pull request #52667 from butkeim/master
Rémi Verschelde
2021-09-14
Rename WorldMarginShape to WorldBoundaryShape
PouleyKetchoupp
2021-09-14
Fix 3D Onion skinning missing
Kerrad Yanis
2021-09-14
Merge pull request #52266 from AndreaCatania/coll
Rémi Verschelde
2021-09-14
Merge pull request #52662 from Chaosus/fix_bookmarks
Rémi Verschelde
2021-09-14
Fix editor crash on pressing `Go to Previous Bookmark` menu button
Yuri Roubinsky
2021-09-14
Merge pull request #52658 from groud/some_tilemap_fixes
Gilles Roudière
2021-09-14
Fix transform of TileMap nodes and tilemap selection
Gilles Roudière
2021-09-13
Merge pull request #52554 from Calinou/2d-editor-enable-pixel-snap
Rémi Verschelde
2021-09-13
Merge pull request #52298 from DeleteSystem32/meshlib-transform
Rémi Verschelde
2021-09-10
Enable Pixel Snap by default in the 2D editor
Hugo Locurcio
2021-09-09
Merge pull request #51158 from YeldhamDev/potgen_enhancements
Juan Linietsky
2021-09-09
implement individual mesh transform for meshlibrary items
Vincent
2021-09-08
Merge pull request #52462 from TokageItLab/fixed-regression-of-skinning
Juan Linietsky
2021-09-08
Merge pull request #52106 from Paulb23/text-edit-optimisation
Gilles Roudière
2021-09-08
Merge pull request #52459 from groud/fix_terrain_editor_reset
Gilles Roudière
2021-09-08
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
2021-09-07
Don't stop closing on unsaved script
kobewi
2021-09-07
Fixed regression of skinning with skeleton
Silc 'Tokage' Renew
2021-09-07
SpriteFramesEditor Fix preview grid in "Select Frames" dialog
kleonc
2021-09-07
Fix TileSet terrain painting reset to no terrain
Gilles Roudière
2021-09-07
Fix node pivot shortcut is always active
jmb462
2021-09-07
Implement properties arrays in the Inspector.
Gilles Roudière
2021-09-07
Use builtin Vector2 functions for calculation of angles.
Anilforextra
2021-09-02
Make some enhancements to the POT generation
Michael Alexsander
2021-09-01
Tweak skeleton editor texts "Make Rest Pose" and "Set Bones to Rest Pose"
Hugo Locurcio
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-30
Merge pull request #52240 from Rubonnek/rename-rel-path
Juan Linietsky
2021-08-30
Merge pull request #43838 from lupoDharkael/cancel-member
Juan Linietsky
2021-08-30
Revert " Improve collision generation usability in the new 3D scene import wo...
Juan Linietsky
2021-08-30
Merge pull request #51985 from AndreaCatania/coll
Camille Mohr-Daurat
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-08-28
Optimise TextEdit get height and width
Paulb23
2021-08-28
Improve collision generation usability in the new 3D scene import workflow.
AndreaCatania
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