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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-02-10
Merge pull request #57912 from rcorre/fix-blender
Rémi Verschelde
2022-02-10
Fix texture file dropping in 2D editor
kobewi
2022-02-10
Don't block input after cancelling transform.
Ryan Roden-Corrent
2022-02-09
Improved region-select in the 3D editor viewport
Marcus Brummer
2022-02-09
Revert "Show the 3D transform gizmo in the center when otherwise offscreen"
Rémi Verschelde
2022-02-09
Add AudioStreamRandomizer, replacing AudioStreamRandomPitch
Ellen Poe
2022-02-08
Merge pull request #57627 from JFonS/occluder_improvements
Rémi Verschelde
2022-02-08
Show the 3D transform gizmo in the center when otherwise offscreen
Aaron Franke
2022-02-08
Improve rotation in the 3D transform gizmo
jfons
2022-02-08
Fix navigation in 3D viewport
jfons
2022-02-08
Merge pull request #57626 from Calinou/3d-editor-rename-debug-draw-modes
Rémi Verschelde
2022-02-08
Merge pull request #56543 from rcorre/blendermotion-4.0
Rémi Verschelde
2022-02-08
[Editor] Fix font style matching issues.
bruvzg
2022-02-08
Merge pull request #57066 from KoBeWi/in_the_name_of_the_custom
Rémi Verschelde
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-07
Fix script editor errors with CustomCallables
kobewi
2022-02-07
Improvements and fixes to occluders
jfons
2022-02-07
Merge pull request #57741 from Chaosus/vs_fixes
Rémi Verschelde
2022-02-07
Merge pull request #57725 from jmb462/missing-sname-theme-setters
Rémi Verschelde
2022-02-07
Add some more fixes to visual shader
Yuri Roubinsky
2022-02-06
SpriteFramesEditor Fix crash when selecting non-Texture2D file for splitting
kleonc
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Merge pull request #57716 from Chaosus/vs_vector_3d
Rémi Verschelde
2022-02-06
Rename `PORT_TYPE_VECTOR` to `PORT_TYPE_VECTOR_3D`
Yuri Roubinsky
2022-02-06
Merge pull request #57672 from fire-forge/fix-image-drop-nodes
Rémi Verschelde
2022-02-06
Merge pull request #57709 from jmb462/missing-sname-optimization
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-06
Edit font properties on multiple objects at once
NeilKleistGao
2022-02-05
Fix node types in image drag-and-drop and add node icons
FireForge
2022-02-04
Merge pull request #57631 from groud/terrain_fix_with_empty_cells
Rémi Verschelde
2022-02-04
Fixes terrain painting on TileMaps when using empty terrain bits
Gilles Roudière
2022-02-04
Rename 3D editor debug draw modes to be more explicit
Hugo Locurcio
2022-02-04
[Editor] Replication plugin to configure MultiplayerSynchronizers.
Fabio Alessandrelli
2022-02-04
Cleanup and move char functions to the `char_utils.h` header.
bruvzg
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-03
Merge pull request #57565 from jmb462/split_offset
Rémi Verschelde
2022-02-03
Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_fo...
Gilles Roudière
2022-02-02
Save script editor's function list split offset with the editor layout
jmb462
2022-02-02
Add support for 2D vector type to visual shaders
Yuri Roubinsky
2022-02-02
Merge pull request #57524 from Sauermann/fix-display-grid-fadeout
Rémi Verschelde
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-02-01
Fix TileMap Display Grid fadeout
Markus Sauermann
2022-01-31
Merge pull request #56970 from YeldhamDev/rise_tabbar_rise
Rémi Verschelde
2022-01-31
Bring `TabBar` to full parity with the `TabContainer` implementation.
Michael Alexsander
2022-01-31
Merge pull request #57454 from rcorre/undo_skel
Rémi Verschelde
2022-01-31
Merge pull request #57367 from Chaosus/vs_derivative
Rémi Verschelde
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