Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-12 | Merge pull request #31247 from YeldhamDev/theme_editor_fixup | Rémi Verschelde | |
Minor fixups to the theme editor | |||
2019-08-10 | Adds support for undo/redo for in-editor color picker | miwanczuk | |
2019-08-09 | Minor fixups to the theme editor | Michael Alexsander Silva Dias | |
2019-08-09 | Merge pull request #31222 from YeldhamDev/editplugins_cosmetic_changes | Rémi Verschelde | |
Minor cosmetic changes in some editor plugins | |||
2019-08-09 | Merge pull request #31220 from YeldhamDev/goto_single_menu | Rémi Verschelde | |
Move "Go to Function/Line" to "Go To" menu | |||
2019-08-09 | Merge pull request #31193 from creikey/cpuparticles-gizmo | Rémi Verschelde | |
Add particles icon to CPUParticles | |||
2019-08-08 | Minor cosmetic changes in some editor plugins | Michael Alexsander Silva Dias | |
2019-08-08 | Move "Go to Function/Line" to "Go To" menu | Michael Alexsander Silva Dias | |
2019-08-08 | Add particles icon to CPUParticles | Cameron Reikes | |
2019-08-08 | Merge pull request #31042 from iwek7/fixColorPickerInEditor | Rémi Verschelde | |
Fixes color picker in code editor - it now only changes one color | |||
2019-08-08 | Merge pull request #31212 from YeldhamDev/script_editor_icon_update | Rémi Verschelde | |
Update icons in script editor when theme changes | |||
2019-08-08 | Fix incorrect search member in visual shaders | Yuri Roubinski | |
2019-08-08 | Fixes color picker in code editor - now it only changes one color | iwek7 | |
2019-08-08 | Update icons in script editor when theme changes | Michael Alexsander Silva Dias | |
2019-08-08 | Merge pull request #31178 from Chaosus/vs_copy_between_graphs | Rémi Verschelde | |
Allow copy/paste nodes between vertex/fragment/light modes in vshaders | |||
2019-08-08 | Merge pull request #31196 from bojidar-bg/31115-asset-library-save-error | Rémi Verschelde | |
Handle all download errors in the asset library | |||
2019-08-08 | Handle all download errors in the asset library | Bojidar Marinov | |
Addresses part of #31115 | |||
2019-08-07 | Fix error when going to a text file by clicking in a result from "Find in files" | Michael Alexsander Silva Dias | |
2019-08-07 | Allow copy/paste nodes between vertex/fragment/light modes in visual shaders | Yuri Roubinski | |
2019-08-07 | Merge pull request #31173 from sparkart/search_in_tscn | Rémi Verschelde | |
Fix Find in Files Not Working Properly | |||
2019-08-06 | Fix Find in Files Not Working Properly | Emmanuel Barroga | |
When using the "Find in Files" option to search in non-script files (e.g. .tscn), the search does not work properly. | |||
2019-08-07 | Merge pull request #31057 from Chaosus/vs_mix_improvements | Rémi Verschelde | |
Some improvements to Mix visual shader function | |||
2019-08-06 | Tweak range steps in the animation editor | Hugo Locurcio | |
This makes the step of the "frame" SpinBox larger, so that clicking on the SpinBox arrows will make the number increase in a visible manner. Previously, the full number was being cut off due to the SpinBox being narrow. This also makes the "step" SpinBox allow for more precise input. | |||
2019-08-06 | Some improvements to Mix visual shader function | Yuri Roubinski | |
2019-08-06 | Improve snapping in the animation editor | Hugo Locurcio | |
Snapping can now be toggled temporarily by holding the Ctrl key. Toggling timeline snapping is now done with the "Snap" checkbox rather than by setting the animation's "Step" setting to 0. The timeline cursor can no longer exit the animation's boundaries if the animation's "Step" is set to 0. | |||
2019-08-05 | Fix opening of sub-resource properties in visual shaders | Yuri Roubinski | |
2019-08-05 | Merge pull request #31085 from sparkart/fix_redundant_navpolygons | Rémi Verschelde | |
Fix Redundant Navigation Polygons | |||
2019-08-05 | Merge pull request #31063 from rzllmr/fix-tilemap-order | Rémi Verschelde | |
Fix row-column-swap in TileMap palette | |||
2019-08-05 | Merge pull request #31053 from aaronfranke/vector2i-cleanup | Rémi Verschelde | |
Some minor Vector2i usage cleanup | |||
2019-08-05 | Merge pull request #31048 from Calinou/fix-gizmo-size-low-viewport-height | Rémi Verschelde | |
Fix 3D manipulator the gizmo growing too large on small viewports | |||
2019-08-04 | Fix Redundant Navigation Polygons | Emmanuel Barroga | |
When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created. | |||
2019-08-03 | Fix row-column-swap in TileMap palette | rzllmr | |
Due to the TileSet coordinates using x for columns and y for rows, the columns are assigned to the rows in the TileMap palette and distort the order. Thus the default sorting algorithm prioritizing x is replaced with a custom one prioritizing y. Fixes #24751 | |||
2019-08-03 | Return back spacer for non-expression nodes in visual shader | Yuri Roubinski | |
2019-08-03 | Some Vector2i usage cleanup | Aaron Franke | |
Replace casting Vector2 -> Vector2i -> Vector2 with a simple call to .floor(), and some minor fixes. | |||
2019-08-03 | Fix 3D manipulator the gizmo growing too large on small viewports | Hugo Locurcio | |
This closes #27112. This closes #19116. | |||
2019-08-02 | Added link to docs for shader editor | Yuri Roubinski | |
2019-08-02 | Merge pull request #31015 from Calinou/improve-gizmo-axis-colors | Rémi Verschelde | |
Improve the gizmo axis colors and increase the manipulator opacity | |||
2019-08-02 | Merge pull request #31001 from KoBeWi/come_back_script | Rémi Verschelde | |
Add Reopen Closed Script option in Script Editor | |||
2019-08-01 | Improve the gizmo axis colors and increase the manipulator opacity | Hugo Locurcio | |
The new colors should make it easier to see the manipulator gizmo. Highlighted gizmos are now fully opaque (instead of being white), keeping the color information while a gizmo is highlighted. This also adds a setting hint for the manipulator gizmo opacity editor setting. Axis colors were taken from Blender 2.80. This partially addresses #16154. | |||
2019-08-01 | Add Reopen Closed Script option in Script Editor | Tomasz Chabora | |
2019-08-01 | Merge pull request #31010 from Chaosus/vs_fix_expression | Rémi Verschelde | |
Some visual fixes for Expression node in visual shaders | |||
2019-08-01 | Some visual fixes for Expression node | Chaosus | |
2019-07-31 | Expose several GLES3 built-ins to GLES2 | Chaosus | |
2019-07-31 | Implement copy/paste in visual shaders | Chaosus | |
2019-07-30 | Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1 | Rémi Verschelde | |
Changes default canvas_item_editor coarse zoom level from 1.5 to sqrt(2) | |||
2019-07-29 | Changes default coarse 2d zoom level from 1.5 to sqrt(2). | nobuyuki_nyuu | |
2019-07-29 | Merge pull request #30895 from clayjohn/gles2-shader-funcs | Rémi Verschelde | |
Added round function to gles2 | |||
2019-07-29 | added round function to gles2 | clayjohn | |
2019-07-28 | Make it so that 2D viewport does not pan while editing tilemaps | Bojidar Marinov | |
Fixes #30875 | |||
2019-07-25 | Snap transform gizmo values in the 3D editor | Aaron Franke | |
Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001) |