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2017-06-28Fix curve saving, refined undo/redoMarc Gilleron
2017-06-27Merge pull request #9404 from Zylann/curve_improvementJuan Linietsky
Curve improvement
2017-06-27Merge pull request #9360 from GodotExplorer/pr-external-editor-language-checkRémi Verschelde
Better user experience with external text editors.
2017-06-27Better user expirence with external text editors.geequlim
Implements open_in_external_editor for subclasses of ScriptLanguage. Add option 'Debug with external editor' to debug menu to control the behavoir of script opened by editor.
2017-06-26Curve featuresMarc Gilleron
- Ability to set tangents as linear - Indicative min and max values - CurveTexture doesn't need min and max anymore
2017-06-26Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemapsRémi Verschelde
Add one-way collisions and individual shape offsets for tilesets
2017-06-26Merge pull request #9318 from bojidar-bg/readd-normal-tilemapRémi Verschelde
Add normal map to tilemaps and tilesets
2017-06-25Add one-way collisions and individual shape offsets for tilesetsBojidar Marinov
As requested in #9318 Accidentially fixes #2231 as well
2017-06-24Merge pull request #9345 from nunodonato/animpropertiesRémi Verschelde
Update some property names for animation keys.
2017-06-24Merge pull request #9353 from Zylann/gradient_refactorJuan Linietsky
GradientTexture now uses a Gradient
2017-06-24Merge pull request #9281 from Zylann/fix_freelook_keyboardRémi Verschelde
Fixed freelook conflict with text inputs
2017-06-24GradientTexture now uses a GradientMarc Gilleron
- Added gradient property - Deleted duplicate code
2017-06-24Update some property names for animation keys.Nuno Donato
Added rect_rotation too. Fixes #9337
2017-06-23-Trigger shapes removed in 2D, they became obsolete long ago when areas ↵Juan Linietsky
could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun!
2017-06-24Added Curve resourceMarc Gilleron
- New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor
2017-06-23Merge pull request #9307 from nunodonato/shadererrorlineThomas Herzog
highlight the correct error line in shader editor
2017-06-22Add normal map to tilemaps and tilesetsBojidar Marinov
Fixes #9310
2017-06-22Merge pull request #9293 from MarianoGnu/masterMariano Javier Suligoy
Fix regresion on Texture Region Editor Plugin. Fixes #9282
2017-06-21highlight the correct error line in shader editorNuno Donato
2017-06-212D GPU Particles working..Juan Linietsky
2017-06-20Fix regresion on Texture Region Editor Plugin. Fixes#9282Mariano Suligoy
2017-06-20Fixed freelook conflict with text inputsMarc Gilleron
2017-06-20Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog
Update PopupMenu hiding
2017-06-19Merge pull request #9099 from kubecz3k/plugin-camera-exposeThomas Herzog
EditorPlugin can request user inputs from editor 3d view
2017-06-19Fix image lock on preview image generatingKonrad Nowakowski
2017-06-16Fixed ‘CreateNewAnimation’ window wrong size.ageazrael
2017-06-16Increase the default perspective camera FOVHugo Locurcio
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes.
2017-06-14renamed occurances of ColorRamp with GradientKarroffel
ColorRamp got renamed to Gradient recently, reduz missed some occurances though.
2017-06-12Fix empty shader related crash, closes #8314Juan Linietsky
2017-06-12EditorPlugin can request user inputs from editor 3d viewUnknown
2017-06-11Restored everything related to information polling, and added information ↵Juan Linietsky
box for viewport.
2017-06-11Restored multiple viewport function, as well as view modes.Juan Linietsky
2017-06-11Multiple 3D viewports are not operational.Juan Linietsky
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-06-09Merge pull request #9060 from pixelpicosean/scroll-to-pan-canvas-item-editor-3.0Rémi Verschelde
Add settings to pan canvas editor with scrolling
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
-Restored resource previews!
2017-06-08Add settings to pan canvas editor with scrollingSean Bohan
This feature is mainly designed for developers who uses touchpad instead of mouse, and want to scroll instead of zoom. Every macOS developers will like it since it feels intuitive. 2 new settings are added to “editors/2d”: scroll_to_pan: turn on to use mouse/touchpad scroll to pan canvas item editor view instead of zoom pan_speed: use this value to change scroll speed
2017-06-07-Added proper access to depth texture from shaderJuan Linietsky
-Split Mesh into Mesh (abstrat class) and ArrayMesh, to allow to proper mesh primitives, as well as streamable meshes in the future.
2017-06-05Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde
renamed all Rect2.pos to Rect2.position
2017-06-05Merge pull request #8974 from Paulb23/script_overviewRémi Verschelde
Added script overview
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
Make the naming consistent with other classes.
2017-05-29Added members overviewPaulb23
2017-05-28-Added .hdr format supportJuan Linietsky
-Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-27Fix moving path controls in edit mode.Zaven Muradyan
The previous code would never trigger the subsequent conditionals (for moving the control points) when in EDIT_MODE because the point conditionals were nested instead of being a conjunction.
2017-05-27Merge pull request #8928 from nunodonato/helpmenuRémi Verschelde
Added an help menu
2017-05-26-Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-26Added an help menuNuno Donato
Also renamed the "tutorials" button in the script editor to be consistent with the help menu entry. Fixed #8921
2017-05-25Applied clang-format.Ferenc Arn
Since PathEditorPlugin was commented out, it didn't get clang-format'ed.
2017-05-24Revive PathEditorPlugin.Ferenc Arn
Adapted the plugin to recent changes in input classes and pool arrays. Fixed an out-of-bounds bug in the process. Doesn't display anything for a single point (existing issue).