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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-05-13
Merge pull request #60978 from fire-forge/shader-caps
Yuri Rubinsky
2022-05-13
Capitalize output port names in visual shader
FireForge
2022-05-12
Merge pull request #60954 from V-Sekai/fix_ownership_of_created_nodes
Rémi Verschelde
2022-05-12
Fix signal completion in GDScript editor
Yuri Rubinsky
2022-05-12
Add a new HashMap implementation
reduz
2022-05-11
Fix ownership of nodes created by the MeshInstance3DEditorPlugin
SaracenOne
2022-05-09
Merge pull request #60873 from KoBeWi/ded
Rémi Verschelde
2022-05-09
Merge pull request #60845 from Chaosus/vs_color_func
Yuri Rubinsky
2022-05-08
Remove unused code
kobewi
2022-05-07
Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders
Yuri Roubinsky
2022-05-07
Change output port of `VisualShaderNodeColorUniform` to vec4
Yuri Roubinsky
2022-05-06
Changed signals of ItemList
Vitika9
2022-05-06
Cleanup metadata usage
kobewi
2022-05-05
Merge pull request #58024 from geowarin/master
Rémi Verschelde
2022-05-05
Fix global AnimationLibrary name validation
Haoyu Qiu
2022-05-04
Merge pull request #54606 from Calinou/mesh-editor-plugin-tweak-msaa
Hugo Locurcio
2022-05-04
Handle AssetLib repository config error
Haoyu Qiu
2022-05-03
Merge pull request #60727 from aaronfranke/basis-axis-column
Rémi Verschelde
2022-05-03
Fix state machine box selection
Guilherme Felipe de C. G. da Silva
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Improvements of state machine
Guilherme Felipe
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-01
Change Place Random Tiles to an icon
kobewi
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-29
Merge pull request #60521 from IgorKordiukiewicz/warning-ignore-annotations
Rémi Verschelde
2022-04-28
Fix cppcheck const parameters
Markus Sauermann
2022-04-28
Added button to add warning ignore annotations
Igor Kordiukiewicz
2022-04-27
Merge pull request #60319 from TokageItLab/implement-global-rest
Rémi Verschelde
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-26
Add RayCast2D target_position editor handle
FireForge
2022-04-26
Merge pull request #60395 from Geometror/editor-gradient-preview-plugin
Rémi Verschelde
2022-04-26
Merge pull request #60008 from fire-forge/bitmap-preview
Rémi Verschelde
2022-04-26
Merge pull request #60369 from timothyqiu/al-validate
Rémi Verschelde
2022-04-26
Fixed issue where panels in sprite frames editor couldn't be resized
Igor Kordiukiewicz
2022-04-25
Merge pull request #60401 from fire-forge/gradient-undoredo
Rémi Verschelde
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-25
Merge pull request #60493 from Calinou/editor-add-external-link-icon
Rémi Verschelde
2022-04-25
Merge pull request #60386 from bruvzg/label3d
Rémi Verschelde
2022-04-25
Merge pull request #60439 from Chaosus/vs_vec4
Yuri Rubinsky
2022-04-24
Add an external link editor icon
Hugo Locurcio
2022-04-24
Fix "Vector4DDecompose" typo in VisualShaderEditorPlugin
Aaron Franke
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-22
Continue to improve vector4 type in visual shaders
Yuri Roubinsky
2022-04-22
Implement Label3D node.
bruvzg
2022-04-20
Add an inspector preview for BitMap
FireForge
2022-04-21
Add gradient resource preview generator
Hendrik Brucker
2022-04-20
Fix UndoRedo in Gradient editor
FireForge
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