Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-14 | Merge pull request #20977 from malbach/Particles3D_AABB | Rémi Verschelde | |
Particles3D: set emitting if not set before generating AABB | |||
2018-08-14 | Merge pull request #20744 from Zylann/fix_viewport_lock_rotation | Rémi Verschelde | |
Initialize default lock rotation in constructor | |||
2018-08-14 | Merge pull request #20760 from Calinou/improve-assetlib-download-ux | Rémi Verschelde | |
Improve the asset library download UX | |||
2018-08-14 | Merge pull request #20835 from Calinou/use-standard-button-texts-2 | Rémi Verschelde | |
Tweak some editor button texts | |||
2018-08-14 | Merge pull request #20848 from Calinou/improve-3d-manipulator-gizmo | Rémi Verschelde | |
Improve the 3D manipulator gizmo | |||
2018-08-13 | Merge pull request #20953 from hpvb/fix-20322 | Rémi Verschelde | |
Don't try to update the visual shader graph if it doesn't exist yet | |||
2018-08-13 | Particles3D: set emitting if not set before generating AABB | malbach | |
2018-08-13 | Merge pull request #20731 from YeldhamDev/scr_editor_context_fix | Rémi Verschelde | |
Fix wrong context menu when right-clicking script/doc files | |||
2018-08-13 | Merge pull request #20155 from Tunous/line-edit-clear | Rémi Verschelde | |
Add clear button to search fields | |||
2018-08-13 | Merge pull request #20587 from groud/fix_2deditor_scrollable_zone | Rémi Verschelde | |
Fixes bugs on the 2D editor scrollable area | |||
2018-08-12 | Don't try to update the visual shader graph if it doesn't exist yet | Hein-Pieter van Braam | |
When setting shader mode on a visual shader that was just created in the editor we try to _update_graph(). However, the graph does not yet exist in the visualshadereditor. This gets populated in VisualShaderEditor::edit() which hasn't been called yet. This PR simply changes the logic to not try to update the non-existent graph. This fixes #20322 | |||
2018-08-12 | Fix gizmos submenu | Juan Linietsky | |
2018-08-11 | Merge pull request #20928 from JFonS/gizmo_enabling | Juan Linietsky | |
Improvements on the gizmo disabling menu and icon selection bugfix | |||
2018-08-11 | Improvements on the gizmo disabling menu and icon selection bugfix | JFonS | |
2018-08-11 | Do not use theme to set LineEdit right_icon | Łukasz Rutkowski | |
2018-08-11 | Add clear text button to LineEdit | Łukasz Rutkowski | |
- Add pressed state to clear button - Enable clear button on all inputs with search icon - Remove duplicate clear buttons - Fix rendering of icon for center and right alignments - Add clear button to more search fields - Add clear icon to default theme - Add method to control enabled state of clear button - Add property to enable clear button from inspector | |||
2018-08-10 | Added system for GDScript warnings | George Marques | |
- Count and panel per script. - Ability to disable warnings per script using special comments. - Ability to disable warnings globally using Project Settings. - Option to treat enabled warnings as errors. | |||
2018-08-09 | New TileSet Editor | MAriano Javier Suligoy | |
2018-08-09 | Merge pull request #20584 from JFonS/gizmo_enabling | Juan Linietsky | |
New gizmo structure and gizmo disabling menu | |||
2018-08-09 | New gizmo structure and new gizmo disabling menu | JFonS | |
2018-08-09 | Improve the 3D manipulator gizmo | Hugo Locurcio | |
Its size now takes into account the editor scale and the viewport's half resolution setting. It is now also more detailed. | |||
2018-08-09 | Tweak some editor button texts | Hugo Locurcio | |
2018-08-06 | Improve the asset library download UX | Hugo Locurcio | |
The progress bar is now correctly set to 0% while initiating the download and is hidden once the download is completed. | |||
2018-08-05 | Initialize default lock rotation in constructor | Marc Gilleron | |
2018-08-05 | Use a standard "OK" text for confirmation buttons in error dialogs | Hugo Locurcio | |
[ci skip] | |||
2018-08-05 | Fix wrong context menu when right-clicking script/doc files | Michael Alexsander Silva Dias | |
2018-08-04 | Implemented IK | AndreaCatania | |
2018-07-30 | Fixes bugs on the 2D editor scrollable area | groud | |
2018-07-29 | It is now possible to import images as a separate resource, closes #5738 and ↵ | Juan Linietsky | |
likely many others | |||
2018-07-29 | Merge pull request #15269 from ianb96/context_menu_improvements | Juan Linietsky | |
Context Menu Improvements | |||
2018-07-27 | Merge pull request #15310 from remorse107/Cinema-Mode | Rémi Verschelde | |
Added "Cinema Mode" so that the spatial editor can actively track the... | |||
2018-07-26 | Add "Cinematic Preview" to the Spatial Plugin Editor. | Robert Morse | |
2018-07-26 | Merge pull request #20022 from EIREXE/snap_to_floor | Max Hilbrunner | |
Add snap to floor functionality to the editor | |||
2018-07-26 | context menu improvements | Ian | |
2018-07-26 | Merge pull request #19257 from volzhs/edit-visual-script | Rémi Verschelde | |
Open internal visual script editor while use external editor is on | |||
2018-07-26 | Add snap to floor functionality to the editor | Alex Roman | |
2018-07-26 | Merge pull request #19758 from kyledayton/feature/spatial-viewport-lock-rotation | Rémi Verschelde | |
Add lock rotation feature to spatial editor viewport | |||
2018-07-25 | Add lock rotation feature to spatial editor viewport | Kyle Dayton | |
2018-07-26 | Reduce unnecessary COW on Vector by make writing explicit | Hein-Pieter van Braam | |
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case. | |||
2018-07-25 | Fix crash on doc right click, issue 20429 | Paulb23 | |
2018-07-25 | Open internal visual script editor while use external editor is on | volzhs | |
2018-07-24 | Merge pull request #19225 from Paulb23/open_all_files_in_script_editor | Max Hilbrunner | |
Open all files in script editor | |||
2018-07-24 | Fixed Bucket Fill tool | Marcelo Fernandez | |
2018-07-24 | Tilemap editor: Fix crash introduced in #17582 | Max Hilbrunner | |
2018-07-24 | Merge pull request #20328 from ordigdug/fix-grid-missing-lines | Rémi Verschelde | |
Fix grid missing lines. Fixes: #20246 | |||
2018-07-24 | Removed unnecessary assignments | Wilson E. Alvarez | |
2018-07-23 | Merge pull request #12678 from AndreaCatania/soft | Juan Linietsky | |
Soft body | |||
2018-07-23 | Implemented Soft body | AndreaCatania | |
- Soft Body Physics node - Soft Body Rendering - Soft body Editor - Soft body importer | |||
2018-07-23 | Fix issues with CPUParticles and related conversion from Particles. Closes ↵ | Juan Linietsky | |
#20126 | |||
2018-07-22 | Allow opening and editing of any utf_8 file in script editor | Paulb23 | |