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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-12-05
Merge pull request #68770 from TokageItLab/add-track-validator
Rémi Verschelde
2022-12-05
Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var
Rémi Verschelde
2022-12-04
Fix heap-use-after-free when exiting editor after editing TileSet
Haoyu Qiu
2022-12-03
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
NumbuhFour
2022-12-02
Enable the navigation controls for touchscreen by default
Fredia Huya-Kouadio
2022-12-01
Merge pull request #69364 from m4gr3d/add_navigation_controls_main
Rémi Verschelde
2022-11-30
Merge pull request #69376 from zaevi/adjust_dropping_texture
Rémi Verschelde
2022-11-30
Adjust position and size for dropping texture.
Zae
2022-11-30
Fix heap-use-after-free when changing alternative tile ID
Haoyu Qiu
2022-11-29
Add navigation control to the node3d editor viewport
Fredia Huya-Kouadio
2022-11-29
Merge pull request #69062 from trollodel/lightweight_editor_mass
Rémi Verschelde
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-29
Fix heap-use-after-free when removing a tile in TileSet editor
Haoyu Qiu
2022-11-28
Add track validator to AnimationPlayerEditor
Silc Renew
2022-11-28
Merge pull request #69249 from timothyqiu/tile-data-redraw
Rémi Verschelde
2022-11-28
Merge pull request #69178 from aaronfranke/mesh-shape
Rémi Verschelde
2022-11-27
Update TileSet preview when paint custom data changes
Haoyu Qiu
2022-11-25
Merge pull request #69124 from zaevi/tilemap_fix_alternative_tile
Rémi Verschelde
2022-11-25
Use a more specific type for Mesh create_(convex|trimesh)_shape
Aaron Franke
2022-11-25
[Editor] Add button to keep the debug server open.
Fabio Alessandrelli
2022-11-24
Merge pull request #69128 from Chaosus/vs_fix_custom_nodes
Rémi Verschelde
2022-11-24
Fix custom visual shader nodes not being loaded at startup
Yuri Rubinsky
2022-11-24
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-25
[TileMap] Fix alternative tile issues.
Zae
2022-11-23
Avoid the Skeleton3DGizmoPlugin crash when clicking in the editor.
K. S. Ernest (iFire) Lee
2022-11-22
Merge pull request #68964 from MewPurPur/tweak-gradient-editor
Rémi Verschelde
2022-11-21
Fix Gradient preview issues
VolTer
2022-11-21
Code simplifications found by cppcheck
Markus Sauermann
2022-11-20
Allow selecting text in shader compilation logs
Marc Gilleron
2022-11-20
Merge pull request #68922 from TokageItLab/fix-animtree-crash
Rémi Verschelde
2022-11-21
Fix AnimationTree crash & rename get_tree() to get_animation_tree()
Silc Renew
2022-11-20
Merge pull request #68904 from aaronfranke/texture-methods
Rémi Verschelde
2022-11-20
Double precision of `String.split_floats`
Micky
2022-11-20
Merge pull request #68859 from souplamp/capitalize-skeleton3d-editor-plugin
Rémi Verschelde
2022-11-19
Rename TextureButton set_*_texture methods to set_texture_*
Aaron Franke
2022-11-18
capitalize skeleton3d plugin dropdown
souplamp
2022-11-18
change root motion track candidating method
Silc Renew
2022-11-17
Fixup TileSet build after #66557
Rémi Verschelde
2022-11-17
Merge pull request #66557 from MisterMX/fix/tileset-custom-data-type-reload-e...
Rémi Verschelde
2022-11-17
Merge pull request #64368 from YeldhamDev/tile_editor_label_center
Rémi Verschelde
2022-11-16
Fix the bounds of varying popup in visual shader editor
Yuri Rubinsky
2022-11-16
Merge pull request #68709 from MewPurPur/instance-begone-part3
Rémi Verschelde
2022-11-16
Remove more instances of 'instance' being used as a verb
VolTer
2022-11-14
Merge pull request #68657 from Sauermann/fix-redundant-initialization
Rémi Verschelde
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-14
Fix misc formatting issues
Rémi Verschelde
2022-11-14
Merge pull request #68624 from AleCamara/bug-67235-gradient-slider
Rémi Verschelde
2022-11-14
[Editor] Better expose EditorDebuggerPlugin.
Fabio Alessandrelli
2022-11-14
Fix clicking in gradient editor
Ale Camara
2022-11-12
Properly center labels in the TileMap/Set editors
Michael Alexsander
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