summaryrefslogtreecommitdiff
path: root/editor/plugins
AgeCommit message (Collapse)Author
2018-01-273DEditor: fix multiple node selection crash the editorPoommetee Ketson
I'm not sure about this fix. This seems to also fixes the weird selection bug where when selecting node 1 to 3 it focuses on 2nd node.
2018-01-25Fix shortcut conflictRazah
fix https://github.com/godotengine/godot/issues/16054 The clone_down shortcut that conflicts with the "editor / play" shortcut has been replaced by "SHIFT + COMMAND + C" instead of "COMMAND + B" on macOS
2018-01-24Rotate Control node with respecting pivot offsetvolzhs
2018-01-22Fix ObjectDB Instances still existPoommetee Ketson
``` WARNING: cleanup: ObjectDB Instances still exist! At: core/object.cpp:1989. Leaked Instance: VSeparator:13837 - Node Name: Leaked Instance: AutotileEditorHelper:13814 Orphan StringName: VSeparator Orphan StringName: AutotileEditorHelper StringName: 2 unclaimed string names at exit. ```
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-17TileSetEditorPlugin: take scale in accout when highlighting current selected ↵Mariano Suligoy
subtile.
2018-01-15Changes the keep_margin parameter to true by default, so that people are not ↵Gilles Roudiere
suprised that set_anchor changes the margins values
2018-01-15Merge pull request #15696 from bojidar-bg/15646-assigned-animationRémi Verschelde
Fix an issue with the animation editor not seeking to the target time
2018-01-15Fix crash when freelook shortcuts are undefinedMarc Gilleron
2018-01-14Fixed member keywords colour not updating on settings changePaulb23
2018-01-14Fix external editors always opening on scene changeBernhard Liebl
2018-01-14Fix an issue with the animation editor not seeking to the target time properly.Bojidar Marinov
Fixes #15646.
2018-01-12Add special coloring to members, to make shadowing more obvious.Juan Linietsky
2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵Juan Linietsky
of tree notification. Updated doc accordingly.
2018-01-12Merge pull request #15611 from bojidar-bg/x-bind-more-propertiesRémi Verschelde
Bind many more properties to scripts
2018-01-12-Remove color operator clamping, which is unnecesary. Fixes #15184, fixes ↵Juan Linietsky
#14686. -Refresh progress bar less often, makes baking, exporting, etc. faster.
2018-01-12Bind many more properties to scriptsBojidar Marinov
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added
2018-01-11Merge pull request #15579 from damarindra/add-receptor-tilesetRémi Verschelde
fix updating tileset list when assign texture and set autotile true
2018-01-11Fixes snap button getting out of sync (issue 15366)poke1024
2018-01-11fix updating tileset list when assign texture and set autotile truedamarindra
2018-01-10Merge pull request #15516 from StateOff/fixes_crash_on_drop_scene_fileRémi Verschelde
Fixes #15470 "Crash on drag and drop scene file on empty scene"
2018-01-09- Fixes #15470 "Crash on drag and drop scene file on empty scene"Blazej Floch
- New: Allows for multiple files to be dragged over - Added error when multiple nodes are dropped in scene **without** scene root - Removed TTR: "This operation requires a single selected node.", "I see.." - Introduces TTR: "Can not instaniate multiple nodes without root." - Fixes "Can't add_child, already got a parent" error - Reduced multiple resource loading by casting - Make sure to not _show_resource_type_selector if only PackedScenes are being dropped
2018-01-09External editor fixesIgnacio Etcheverry
- Fix VS Code opening on the previous line to the desired one. - Fix running MonoDevelop without the line and column parameters. - Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors.
2018-01-08Don't delete edit menu too early when closing script tabsBernhard Liebl
2018-01-07Merge pull request #15433 from poke1024/fix13957George Marques
Fix crash due to stale refs to node selection lists
2018-01-07Merge pull request #15357 from damarindra/autotile-behaviourRémi Verschelde
Fixing unconsistent behaviour on autotile editor
2018-01-07Fix crash due to stale refs to node selection listsBernhard Liebl
2018-01-06Fix typo in new stringsPoommetee Ketson
2018-01-06i18n: Sync translation templates with current sourceRémi Verschelde
2018-01-05Fixing weird behaviour on autotile editordamarindra
2018-01-05prevent autotile properties out of boundsdamarindra
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-04Merge pull request #15341 from volzhs/scene-index-errorRémi Verschelde
Fix get_edited_scene_root error at starting editor
2018-01-04Clean up \n from end of translation stringsArtem Varaksa
2018-01-05Fix get_edited_scene_root error at starting editorvolzhs
Fix #15300
2018-01-04Merge pull request #15311 from YeldhamDev/tileset_button_fix_2Rémi Verschelde
Fixed "Tile Set" button always showing bug introduced with #15309
2018-01-04Fixed "Tile Set" button always showing bug introduced with #15309.Michael Alexsander Silva Dias
2018-01-03found via cppcheck:firefly2442
remove code that will never run make definition and declaration names for parameters match change floats that were being set to bool values remove pointer that is never used
2018-01-04Merge pull request #15309 from YeldhamDev/tileset_button_fixRémi Verschelde
Fixed the "Tile Set" button being able to go out of bounds
2018-01-04Merge pull request #15301 from YeldhamDev/curve_menu_fixRémi Verschelde
Small fixes for the Curve Editor's context menu
2018-01-03Fixed the "Tile Set" button being able to go out of bounds.Michael Alexsander Silva Dias
2018-01-04Merge pull request #15191 from Jerome67000/z_renamingRémi Verschelde
renames "z" Node2D property to "z_index"
2018-01-03Small fixes for the Curve Editor's context menu.Michael Alexsander Silva Dias
2018-01-03Merge pull request #15257 from sersoong/master-addshowscriptRémi Verschelde
Add Show In File System to script editor tabs
2018-01-03#15078 renamed "z" -> "z_index" property in Node2DJerome67000
2018-01-03Merge pull request #15225 from volzhs/lock-group-invisible-nodeRémi Verschelde
Fix lock or group with invisible node
2018-01-03Merge pull request #15185 from damarindra/masterRémi Verschelde
Improve : ease of use TileSet Editor
2018-01-03Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde
More exact picking for canvas editor
2018-01-02Improve : ease of use TileSet Editordamarindra
2018-01-02Add Show In File System to script editor tabssersoong