Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-27 | 3DEditor: fix multiple node selection crash the editor | Poommetee Ketson | |
I'm not sure about this fix. This seems to also fixes the weird selection bug where when selecting node 1 to 3 it focuses on 2nd node. | |||
2018-01-25 | Fix shortcut conflict | Razah | |
fix https://github.com/godotengine/godot/issues/16054 The clone_down shortcut that conflicts with the "editor / play" shortcut has been replaced by "SHIFT + COMMAND + C" instead of "COMMAND + B" on macOS | |||
2018-01-24 | Rotate Control node with respecting pivot offset | volzhs | |
2018-01-22 | Fix ObjectDB Instances still exist | Poommetee Ketson | |
``` WARNING: cleanup: ObjectDB Instances still exist! At: core/object.cpp:1989. Leaked Instance: VSeparator:13837 - Node Name: Leaked Instance: AutotileEditorHelper:13814 Orphan StringName: VSeparator Orphan StringName: AutotileEditorHelper StringName: 2 unclaimed string names at exit. ``` | |||
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde | |
Using v1.11.0 from https://github.com/lucasdemarchi/codespell | |||
2018-01-17 | TileSetEditorPlugin: take scale in accout when highlighting current selected ↵ | Mariano Suligoy | |
subtile. | |||
2018-01-15 | Changes the keep_margin parameter to true by default, so that people are not ↵ | Gilles Roudiere | |
suprised that set_anchor changes the margins values | |||
2018-01-15 | Merge pull request #15696 from bojidar-bg/15646-assigned-animation | Rémi Verschelde | |
Fix an issue with the animation editor not seeking to the target time | |||
2018-01-15 | Fix crash when freelook shortcuts are undefined | Marc Gilleron | |
2018-01-14 | Fixed member keywords colour not updating on settings change | Paulb23 | |
2018-01-14 | Fix external editors always opening on scene change | Bernhard Liebl | |
2018-01-14 | Fix an issue with the animation editor not seeking to the target time properly. | Bojidar Marinov | |
Fixes #15646. | |||
2018-01-12 | Add special coloring to members, to make shadowing more obvious. | Juan Linietsky | |
2018-01-12 | Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵ | Juan Linietsky | |
of tree notification. Updated doc accordingly. | |||
2018-01-12 | Merge pull request #15611 from bojidar-bg/x-bind-more-properties | Rémi Verschelde | |
Bind many more properties to scripts | |||
2018-01-12 | -Remove color operator clamping, which is unnecesary. Fixes #15184, fixes ↵ | Juan Linietsky | |
#14686. -Refresh progress bar less often, makes baking, exporting, etc. faster. | |||
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov | |
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||
2018-01-11 | Merge pull request #15579 from damarindra/add-receptor-tileset | Rémi Verschelde | |
fix updating tileset list when assign texture and set autotile true | |||
2018-01-11 | Fixes snap button getting out of sync (issue 15366) | poke1024 | |
2018-01-11 | fix updating tileset list when assign texture and set autotile true | damarindra | |
2018-01-10 | Merge pull request #15516 from StateOff/fixes_crash_on_drop_scene_file | Rémi Verschelde | |
Fixes #15470 "Crash on drag and drop scene file on empty scene" | |||
2018-01-09 | - Fixes #15470 "Crash on drag and drop scene file on empty scene" | Blazej Floch | |
- New: Allows for multiple files to be dragged over - Added error when multiple nodes are dropped in scene **without** scene root - Removed TTR: "This operation requires a single selected node.", "I see.." - Introduces TTR: "Can not instaniate multiple nodes without root." - Fixes "Can't add_child, already got a parent" error - Reduced multiple resource loading by casting - Make sure to not _show_resource_type_selector if only PackedScenes are being dropped | |||
2018-01-09 | External editor fixes | Ignacio Etcheverry | |
- Fix VS Code opening on the previous line to the desired one. - Fix running MonoDevelop without the line and column parameters. - Fix `ScriptEditor::_goto_script_line` not working with language overriden external editors. | |||
2018-01-08 | Don't delete edit menu too early when closing script tabs | Bernhard Liebl | |
2018-01-07 | Merge pull request #15433 from poke1024/fix13957 | George Marques | |
Fix crash due to stale refs to node selection lists | |||
2018-01-07 | Merge pull request #15357 from damarindra/autotile-behaviour | Rémi Verschelde | |
Fixing unconsistent behaviour on autotile editor | |||
2018-01-07 | Fix crash due to stale refs to node selection lists | Bernhard Liebl | |
2018-01-06 | Fix typo in new strings | Poommetee Ketson | |
2018-01-06 | i18n: Sync translation templates with current source | Rémi Verschelde | |
2018-01-05 | Fixing weird behaviour on autotile editor | damarindra | |
2018-01-05 | prevent autotile properties out of bounds | damarindra | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-04 | Merge pull request #15341 from volzhs/scene-index-error | Rémi Verschelde | |
Fix get_edited_scene_root error at starting editor | |||
2018-01-04 | Clean up \n from end of translation strings | Artem Varaksa | |
2018-01-05 | Fix get_edited_scene_root error at starting editor | volzhs | |
Fix #15300 | |||
2018-01-04 | Merge pull request #15311 from YeldhamDev/tileset_button_fix_2 | Rémi Verschelde | |
Fixed "Tile Set" button always showing bug introduced with #15309 | |||
2018-01-04 | Fixed "Tile Set" button always showing bug introduced with #15309. | Michael Alexsander Silva Dias | |
2018-01-03 | found via cppcheck: | firefly2442 | |
remove code that will never run make definition and declaration names for parameters match change floats that were being set to bool values remove pointer that is never used | |||
2018-01-04 | Merge pull request #15309 from YeldhamDev/tileset_button_fix | Rémi Verschelde | |
Fixed the "Tile Set" button being able to go out of bounds | |||
2018-01-04 | Merge pull request #15301 from YeldhamDev/curve_menu_fix | Rémi Verschelde | |
Small fixes for the Curve Editor's context menu | |||
2018-01-03 | Fixed the "Tile Set" button being able to go out of bounds. | Michael Alexsander Silva Dias | |
2018-01-04 | Merge pull request #15191 from Jerome67000/z_renaming | Rémi Verschelde | |
renames "z" Node2D property to "z_index" | |||
2018-01-03 | Small fixes for the Curve Editor's context menu. | Michael Alexsander Silva Dias | |
2018-01-03 | Merge pull request #15257 from sersoong/master-addshowscript | Rémi Verschelde | |
Add Show In File System to script editor tabs | |||
2018-01-03 | #15078 renamed "z" -> "z_index" property in Node2D | Jerome67000 | |
2018-01-03 | Merge pull request #15225 from volzhs/lock-group-invisible-node | Rémi Verschelde | |
Fix lock or group with invisible node | |||
2018-01-03 | Merge pull request #15185 from damarindra/master | Rémi Verschelde | |
Improve : ease of use TileSet Editor | |||
2018-01-03 | Merge pull request #15093 from poke1024/canvas-editor-select | Rémi Verschelde | |
More exact picking for canvas editor | |||
2018-01-02 | Improve : ease of use TileSet Editor | damarindra | |
2018-01-02 | Add Show In File System to script editor tabs | sersoong | |