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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-12-09
Fix some containers disabling wrong scrollbars
kobewi
2021-12-08
Merge pull request #51381 from Chaosus/shader_compile_enchancement
Yuri Roubinsky
2021-12-08
Make `compile` shader function to use struct instead long parameter list
Yuri Roubinsky
2021-12-08
Merge pull request #55694 from KoBeWi/scrollbar_modding_tools
Rémi Verschelde
2021-12-08
Rename GPUParticles attractor and collision nodes to have a 3D suffix
Hugo Locurcio
2021-12-07
ScrollContainer's scrollbar visibility is now enum
kobewi
2021-12-07
Add CanvasItem mode support to the MaterialEditor
Yuri Roubinsky
2021-12-06
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-12-06
Merge pull request #34005 from aaronfranke/minmax
Rémi Verschelde
2021-12-06
Merge pull request #55654 from KoBeWi/reset_softcode
Rémi Verschelde
2021-12-06
Add a constant StringName for RESET animation
kobewi
2021-12-06
Merge pull request #55651 from Calinou/remove-more-debug-prints
Rémi Verschelde
2021-12-05
Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-05
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
Hugo Locurcio
2021-12-03
Disable base type changing when no type is selected in the theme editor
Michael Alexsander
2021-12-03
Merge pull request #55576 from Chaosus/vs_new_int_ops
Yuri Roubinsky
2021-12-03
Merge pull request #55578 from madmiraal/fix-55561
Rémi Verschelde
2021-12-03
Add bitwise operators to `VisualShaderNodeIntOp`
Yuri Roubinsky
2021-12-03
Merge pull request #54687 from KoBeWi/where_mouse
Rémi Verschelde
2021-12-03
Allow any kind of Mesh to be added to an EditorNode3DGizmo
Marcel Admiraal
2021-12-02
Expose max_axis_index and max_axis_index for Vector2(i)
Aaron Franke
2021-12-02
Merge pull request #55522 from Calinou/3d-editor-drag-and-drop-auto-root-node
Rémi Verschelde
2021-12-02
Merge pull request #55548 from pycbouh/editor-scroll-dat-preview
Rémi Verschelde
2021-12-02
Allow scrolling theme preview when the control picker is active
Yuri Sizov
2021-12-02
Merge pull request #55392 from TokageItLab/fix-skeleton-3d-editor-exiting-oddly
Rémi Verschelde
2021-12-01
Automatically add root node when drag-and-dropping in 3D editor
Hugo Locurcio
2021-11-30
Improve Curve with const and real_t
Aaron Franke
2021-11-30
Mention that Ctrl+Alt with select tool will scale
kobewi
2021-11-30
Right-clicking with copied tiles cancels it
Fazil Babu
2021-11-29
Merge pull request #55052 from RPicster/master-particles-visibility-rect
Rémi Verschelde
2021-11-28
Visibility rect only shown when a GPUParticle2D is selected to reduce visual ...
Raffaele Picca
2021-11-28
Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditor
Wilson E. Alvarez
2021-11-28
Fixed odd behavior when Skeleton3DEditor is re-generated
Silc 'Tokage' Renew
2021-11-27
Fix offset in Viewport drag movement
Pablo Dobarro
2021-11-24
Show scene when showing built-in script file
kobewi
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
Move container warning to the toaster
kobewi
2021-11-23
Merge pull request #42447 from aaronfranke/gitignore-create
Rémi Verschelde
2021-11-22
Merge pull request #55151 from Chaosus/control_reset_size
Rémi Verschelde
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-21
Fix Theme Editor crash when clicking the element picker
Haoyu Qiu
2021-11-15
Tweak the built-ins color highlighting in the shader editor (take 2)
Hugo Locurcio
2021-11-15
Allow dehardcoding documentation branch and URL in docs links
Rémi Verschelde
2021-11-15
Merge pull request #54851 from Calinou/skeleton-2d-editor-swap-rest-pose-actions
Rémi Verschelde
2021-11-12
Allow creating .gitignore and .gitattributes when creating a new project
Aaron Franke
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-12
Make OpenSimplex and VisualScript modules not depend on the editor
Aaron Franke
2021-11-12
Implement texture padding in TileSetAtlasSources
Gilles Roudière
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