Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-09 | Merge pull request #70580 from timothyqiu/drop-extern | Rémi Verschelde | |
Fix error when dropping script into script editor | |||
2023-01-09 | Merge pull request #71045 from reduz/use-bitfield-in-core-types | Rémi Verschelde | |
Use BitField<> in core type masks | |||
2023-01-08 | Use BitField<> in core type masks | Juan Linietsky | |
* All core types masks are now correctly marked as bitfields. * The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks. * Most bitmask operations replaced by functions in BitField<> * Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is. * Documentation and API dump updated to reflect bitfields in core types. | |||
2023-01-07 | Tweak text color for disabled preprocessor branches in the shader editor | Hugo Locurcio | |
This makes text within disabled branches easier to distinguish from comments when using a non-default editor syntax theme. (The default editor syntax theme uses the same color as the text with 50% opacity for comments, which means it looks the exact same.) | |||
2023-01-07 | Merge pull request #70902 from Cretezy/2d-polygon-indices-visibility | Rémi Verschelde | |
Fix "2D Polygon indices are barely visible on bright background" (#38009) | |||
2023-01-06 | Fix "2D Polygon indices are barely visible on bright background" (#38009) | Charles Crete | |
Co-authored-by: Ethan <epruhl102@gmail.com> | |||
2023-01-06 | Merge pull request #70639 from Chaosus/vs_uint | Yuri Rubinsky | |
Closes https://github.com/godotengine/godot/issues/70634 | |||
2023-01-06 | Fix errors when creating/deleting `VisualShaderNodeExpression` in graph | Yuri Rubinsky | |
2023-01-06 | Add `uint` type support to visual shaders | Yuri Rubinsky | |
2023-01-06 | Merge pull request #70968 from kleonc/tile-atlas-view-update-zoom-and-panning | Rémi Verschelde | |
`TileAtlasView` Update zoom and panning before emitting signal | |||
2023-01-05 | TileAtlasView Update zoom and panning before emitting signal | kleonc | |
2023-01-05 | Simplify some editor plugin logic and remove dead code | Yuri Sizov | |
2023-01-05 | Merge pull request #70907 from xiongyaohua/fix_path3d_gizmo_not_show | Rémi Verschelde | |
Remove side effect of the `handles` method | |||
2023-01-05 | Merge pull request #65609 from dalexeev/animated-sprite | Rémi Verschelde | |
`AnimatedSprite{2D,3D}` improvements | |||
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2023-01-05 | `AnimatedSprite{2D,3D}` improvements | Danil Alexeev | |
* Add support for individual frame duration to `SpriteFrames`. * Various minor improvements. | |||
2023-01-04 | Remove side effect of the `handles` method | Yaohua Xiong | |
2023-01-03 | Fix "Double-click on the TileMap's pattern prints an error" (#70892) | Charles Crete | |
2023-01-03 | Merge pull request #70428 from MrPhnix/issue-70186 | Rémi Verschelde | |
CanvasItemEditor Fix snapping grid misalignment | |||
2023-01-03 | Merge pull request #70754 from rxlecky/fix-camera-override-button-2d | Rémi Verschelde | |
Fix camera override button not updating in 2D scenes | |||
2023-01-03 | Merge pull request #70732 from timothyqiu/tilemap-crash | Rémi Verschelde | |
Fix heap-use-after-free when using TileMap editor | |||
2023-01-03 | Merge pull request #69972 from adamscott/add-server-checks-before-free | Rémi Verschelde | |
Add safety-checks before some servers `free()` | |||
2023-01-03 | Merge pull request #70489 from ↵ | Rémi Verschelde | |
stmSi/fix-certain-editor-shortcuts-insert-characters-into-code Fix Editor Shortcut keys are inserting in Script Editor | |||
2022-12-30 | Fix camera override button not updating in 2D scenes | SeleckyErik | |
Reconnect accidentally disconnected signal play_pressed to update the button and enable camera override after launching a project in the editor. | |||
2022-12-30 | Fix heap-use-after-free when using TileMap editor | Haoyu Qiu | |
2022-12-29 | Add safety-checks before some servers `free()` | Adam Scott | |
2022-12-26 | Add missing CUSTOM inputs for the spatial/vertex mode of visual shader | Yuri Rubinsky | |
2022-12-26 | Fix error when dropping script into script editor | Haoyu Qiu | |
2022-12-24 | CanvasItemEditor Fix snapping grid misalignment | MrPhnix | |
Resolves: #70186 See: #65101 | |||
2022-12-24 | Fix Editor Shortcut keys are inserting in Script Editor | stmSi | |
2022-12-23 | Merge pull request #69797 from TokageItLab/time-edit-inspector-plugin | Rémi Verschelde | |
Animation: Add inspector plugin for key time edit & Change `track_find_key()` argument to find key with approximate | |||
2022-12-23 | Merge pull request #65312 from SaracenOne/auto_advance_behaviour | Rémi Verschelde | |
Make auto-advance flag a requirement for conditional/expression evaluation | |||
2022-12-23 | VCS: Fix split diff's overlapping fields | Twarit Waikar | |
Also adjusts the spacing nearby the diff contents. | |||
2022-12-22 | Add inspector plugin for key time edit & Change find key argument | Silc Renew | |
2022-12-21 | Merge pull request #70353 from twaritwaikar/remove-vsc-project-path | Rémi Verschelde | |
VCS: Remove `project_path` VCS property, let plugins decide | |||
2022-12-21 | Merge pull request #70350 from Chaosus/stringname_operator | Rémi Verschelde | |
Add missing != operator to `StringName` | |||
2022-12-21 | Merge pull request #70374 from twaritwaikar/add-confirm-dialog-discard-changes | Rémi Verschelde | |
VCS: Add a stern confirmation dialog before discarding all changes | |||
2022-12-21 | Merge pull request #67922 from MrBlockers/asr-addstream-fixes | Rémi Verschelde | |
Add optional stream argument to AudioStreamRandomizer.add_stream | |||
2022-12-21 | Merge pull request #70317 from HolonProduction/svg_assets | Rémi Verschelde | |
Add support for svg images in the asset lib. | |||
2022-12-21 | VCS: Remove method binds that are not being used in VersionControlEditorPlugin | Twarit Waikar | |
2022-12-20 | Add optional arguments to AudioStreamRandomizer | MrBlockers | |
Adds stream and weight parameters to add_stream. By default, weight is 1.0f. | |||
2022-12-21 | VCS: Add a stern confirmation dialog before discarding all changes | Twarit Waikar | |
2022-12-20 | VCS: Remove `project_path` VCS property, let plugins decide | Twarit Waikar | |
2022-12-20 | Add support for svg images in the asset lib. | HolonProduction | |
Pixel based image formats are identified by magic numbers. This is not possible with svg therefore svg parsing is tried and if it succeeded the result is used. WebP and bmp support is added as well. But I could not test it as I am not able to run a local instance of the asset lib and there is no asset using those formats. | |||
2022-12-20 | Add missing != operator to `StringName` | Yuri Rubinsky | |
2022-12-20 | Merge pull request #70170 from TokageItLab/fix-anim-keying-crash | Rémi Verschelde | |
Make keys deselected when keying property for animation to avoid crash | |||
2022-12-19 | Merge pull request #70100 from Chaosus/fix_missing_editor_plugin_gdclasses | Rémi Verschelde | |
Fix missing GDCLASS headers in the editor preview plugins | |||
2022-12-19 | Merge pull request #70238 from kleonc/tile-set-simplify-isometric-tile-polygon | Rémi Verschelde | |
`TileSet` Simplify isometric tile shape polygon to 4 vertices | |||
2022-12-19 | Merge pull request #70264 from KoBeWi/layedulate | Rémi Verschelde | |
Use layer's modulate for tile previews | |||
2022-12-19 | TileSet Simplify tile shape polygons | kleonc | |