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2018-08-25Texture Region: Cache auto-slice information into the texture. Fixes #11503Mariano Suligoy
2018-08-24Style: Fix previous commits from @reduzRémi Verschelde
2018-08-24Merge pull request #21110 from natrim/particles2d_editorRémi Verschelde
Particles2D: fix editing Visibility Rect from new inspector
2018-08-24Merge pull request #21272 from paulloz/tilemap-tools-enhancementsRémi Verschelde
tilemap_editor: change move and duplicate tools
2018-08-24Merge pull request #21356 from akien-mga/drop-shadergraphRémi Verschelde
Drop old ShaderGraph code, obsoleted by VisualShader
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-08-24some checks for node removed, may fix #20863Juan Linietsky
2018-08-24tilemap_editor: change move and duplicate toolsPaul Joannon
* Move now behaves like a Cut * Duplicate now behaves like a Copy * You can continue Pasting after Cut or Copy
2018-08-24Drop old ShaderGraph code, obsoleted by VisualShaderRémi Verschelde
2018-08-23-Fix blend tree rename, closes #20210Juan Linietsky
-Fixed activity lines in blend tree
2018-08-23Remove material errors after opening new project, fixes #21073JFonS
2018-08-22Add option to move Tile/GridMap editors to another sideMichael Alexsander Silva Dias
2018-08-22Rename instances of the word "theme" to "mesh_library" in GridMap and ↵Michael Alexsander Silva Dias
MeshLibrary editors
2018-08-22Display tile ID along with nameMariano Javier Suligoy
Fixes #20895.
2018-08-22Merge pull request #21274 from YeldhamDev/meshlib_editor_fixesRémi Verschelde
Fix MeshLibrary editor
2018-08-22Add modulation of tiles from tileset in palette and editor drawLaurent Van Acker
2018-08-21Fix MeshLibrary editorMichael Alexsander Silva Dias
2018-08-21Style: Fix issues that went past CIRémi Verschelde
2018-08-20Fix occasional crash when downloading assets from the Asset LibraryHugo Locurcio
This is caused by GitHub not publishing a Content-Length header in all cases (it only does so if the file was requested recently), which in turn made `String.humanize_size()` try to humanize a size of -1 byte (as returned by HTTPRequest when no Content-Length is contained in the response). This crashed the editor due to a division by zero. This closes #21200.
2018-08-20Merge pull request #18822 from QbieShay/masterJuan Linietsky
Added spring arm node
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
-Reuse resources -Expose properties in AnimationTree
2018-08-19Merge pull request #21154 from Chaosus/grid_2d_colorRémi Verschelde
Added setting to change color of 2d editor grid
2018-08-19Added possibility to change color of 2d editor gridChaosus
2018-08-18added spring arm node.QbieShay
2018-08-17Fix the 3D grid flickering when the origin is enabledHugo Locurcio
2018-08-17Particles2D: fix editing Visibility Rect from inspectorNatrim
+ renamed generate_aabb to generate_visibility_rect to prevent future confusions
2018-08-17Fix bucket fill behaviour when selecting multiple tilesMarkar
2018-08-16Particles2D: set emitting if not set before generating Visibility RectNatrim
and removed not needed running zeroing in ParticlesEditor::_generate_aabb
2018-08-15Merge pull request #21023 from Paulb23/fix_reopening_text_fileRémi Verschelde
Fix re-opening of TextFiles when its already being edited.
2018-08-15Merge pull request #21022 from Paulb23/create_text_filesRémi Verschelde
Ability to create TextFiles.
2018-08-15Added method to create TextFilesPaulb23
2018-08-15Merge pull request #21007 from guilhermefelipecgs/disable_camera_interpolationRémi Verschelde
Disable camera interpolation when switching scene tabs
2018-08-15Merge pull request #21010 from YeldhamDev/tile_editors_changesRémi Verschelde
Changes to the TileSet and TextureRegion editors
2018-08-15Merge pull request #20873 from ttencate/masterRémi Verschelde
Allow middle-click to close scripts
2018-08-14Fix re-opening of TextFiles when its already being editedPaulb23
2018-08-14Disable camera interpolation when switching scene tabsGuilherme Felipe
Fix #11764
2018-08-14Merge pull request #20977 from malbach/Particles3D_AABBRémi Verschelde
Particles3D: set emitting if not set before generating AABB
2018-08-14Changes to the TileSet and TextureRegion editorsMichael Alexsander Silva Dias
2018-08-14Allow middle-click to close scriptsThomas ten Cate
Fixes #20871
2018-08-14Merge pull request #20744 from Zylann/fix_viewport_lock_rotationRémi Verschelde
Initialize default lock rotation in constructor
2018-08-14Merge pull request #20760 from Calinou/improve-assetlib-download-uxRémi Verschelde
Improve the asset library download UX
2018-08-14Merge pull request #20835 from Calinou/use-standard-button-texts-2Rémi Verschelde
Tweak some editor button texts
2018-08-14Merge pull request #20848 from Calinou/improve-3d-manipulator-gizmoRémi Verschelde
Improve the 3D manipulator gizmo
2018-08-13Merge pull request #20953 from hpvb/fix-20322Rémi Verschelde
Don't try to update the visual shader graph if it doesn't exist yet
2018-08-13Particles3D: set emitting if not set before generating AABBmalbach
2018-08-13Merge pull request #20731 from YeldhamDev/scr_editor_context_fixRémi Verschelde
Fix wrong context menu when right-clicking script/doc files
2018-08-13Merge pull request #20155 from Tunous/line-edit-clearRémi Verschelde
Add clear button to search fields
2018-08-13Merge pull request #20587 from groud/fix_2deditor_scrollable_zoneRémi Verschelde
Fixes bugs on the 2D editor scrollable area
2018-08-12Don't try to update the visual shader graph if it doesn't exist yetHein-Pieter van Braam
When setting shader mode on a visual shader that was just created in the editor we try to _update_graph(). However, the graph does not yet exist in the visualshadereditor. This gets populated in VisualShaderEditor::edit() which hasn't been called yet. This PR simply changes the logic to not try to update the non-existent graph. This fixes #20322
2018-08-12Fix gizmos submenuJuan Linietsky