Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-04 | Script Editor: Use first non-whitespace comment delimiter. | Andreas Haas | |
As suggested by @neikeq in https://github.com/godotengine/godot/pull/13489#issuecomment-348690816 | |||
2017-12-04 | Merge pull request #13961 from groud/rulers_by_default | Juan Linietsky | |
Make rulers on by default | |||
2017-12-04 | Make rulers on by default | Gilles Roudiere | |
2017-12-02 | TileMap Fixes | Mariano Suligoy | |
2017-12-02 | Fix alignment for button preview_camera | Guilherme Felipe | |
2017-12-01 | Script Editor: Make comment delimiter language dependent. | Andreas Haas | |
2017-11-27 | Fix displacement for centered tilemaps | Matthias Hoelzl | |
- Fixes tile and collision placement for tilemaps with `tile_origin` set to `TILE_ORIGIN_CENTER`. - Also fixes a bug in the offset computation for collision shapes with `flip_v` flag set to true if `tile_origin` is `TILE_ORIGIN_BOTTOM_LEFT`. | |||
2017-11-27 | add "add point" and "select point" handles to polygon 2d editor | Bernhard Liebl | |
2017-11-26 | Focus on sprite animation list after adding a new one to allow renaming with f2 | bncastle | |
After adding a new sprite animation, focus on the sprite animation list to allow renaming the animation with f2 instead of having to click on the sprite name again. | |||
2017-11-26 | Ask users to explore official projects when none is loaded. | Juan Linietsky | |
2017-11-26 | Merge pull request #12572 from RandomShaper/onion-skinning | Juan Linietsky | |
Onion skinning | |||
2017-11-25 | Tweak the default editor camera settings | Hugo Locurcio | |
- The default FOV is now 70 - The default Z-near plane is now at 0.05 meters | |||
2017-11-25 | Implement onion skinning for the animation editor | Pedro J. Estébanez | |
2017-11-25 | Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵ | Juan Linietsky | |
wrong function, leading to unnecesary copy on writes and reduced performance. | |||
2017-11-25 | Improve/fix SpatialEditor state saving/restoring | Pedro J. Estébanez | |
2017-11-24 | Universalize draw-over API for EditorPlugins | Pedro J. Estébanez | |
- Now it is usable from both `CanvasItem` and `Spatial` editors. - `EditorPlugin` API changes: - `forward_draw_over_canvas()` becomes `forward_draw_over_viewport()`. - `update_canvas()` becomes `update_overlays()`, which now triggers the update of every overlay on top of any 2D or 3D viewports present. Also now it returns the number of such viewports, which is useful whenever you need to know the number of draw-over calls you'll get. - New: `[set/is]_force_draw_over_forwarding_enabled()` to force overlaying regardless it handles the current object type, in a similar fashion as `[set/is]_input_event_forwarding_always_enabled`. This kind of overlay is also on top of those for regular handled node types. - New: `forward_force_draw_over_canvas()`, which is the callback that gets called for plugins that enable forced overlaying. | |||
2017-11-22 | Merge pull request #12301 from MarianoGnu/master | Rémi Verschelde | |
Implement auto-tiling | |||
2017-11-21 | Merge pull request #12284 from bojidar-bg/allow-subproperty-set | Rémi Verschelde | |
Allow for getting/setting "dotted" properties of objects | |||
2017-11-21 | Allow for getting/setting indexed properties of objects using get/set_indexed | Bojidar Marinov | |
Performance is around the same as using pure set() through GDScript. | |||
2017-11-21 | Native pan and zoom for macOS | Bernhard Liebl | |
2017-11-20 | Add simple spacebar panning setting for 2D editor | Ricardo Maes | |
2017-11-20 | Visual fixes | Daniel J. Ramirez | |
Added some icons (Including the onion one) Fixed text editor ellipsis style and editor tabs | |||
2017-11-20 | Merge pull request #12359 from kubecz3k/spatial-lock | Rémi Verschelde | |
ability to lock spatial nodes transform in editor | |||
2017-11-20 | Implement auto-tiling | Mariano Suligoy | |
2017-11-20 | Merge pull request #13008 from Chaosus/assetstorefixes | Rémi Verschelde | |
Few fixes for asset store browser | |||
2017-11-20 | Add close other tabs to Script Editor | sersoong | |
2017-11-20 | Few fixes for asset store browser | Chaosus | |
2017-11-20 | Merge pull request #12988 from akien-mga/xdg-home-paths | Rémi Verschelde | |
Add support for XDG Base Directory spec | |||
2017-11-20 | Merge pull request #12936 from n-pigeon/planar_scale_gizmo | Rémi Verschelde | |
Implemented planar scaling with two modes. | |||
2017-11-20 | Merge pull request #12950 from ianb96/code_folding | Rémi Verschelde | |
Code Folding | |||
2017-11-19 | Merge pull request #13030 from Krakean/master | Rémi Verschelde | |
Add "View FPS" in 3D->Perspective's popup. | |||
2017-11-20 | Add "View FPS" in 3D->Perspective's popup. | Dmitry Koteroff | |
"Fixes" to make it acceptable by clang-format. "Fixes" to make it acceptable by clang-format. | |||
2017-11-19 | Use new XDG folders to dehardcode paths | Rémi Verschelde | |
2017-11-20 | Merge pull request #12955 from groud/editor_canvas_item_api_rework | Poommetee Ketson | |
Editor canvas item api rework | |||
2017-11-19 | Rework the canvas_item API for further improves to the canvas item editor | Gilles Roudiere | |
2017-11-19 | fix set_current_tab: Indexp_current=-1 out of size | Omar Al Halabi | |
2017-11-18 | scrolling fixes | Ian | |
2017-11-17 | TextEdit code folding | Ian | |
2017-11-17 | EditorSettings: Rename settings_path to settings_dir | Rémi Verschelde | |
Also to prepare for upcoming refactoring for XDG support. | |||
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn | |
Fixes #12973. | |||
2017-11-16 | Merge pull request #12488 from djrm/pr_gridmap_fixes | Rémi Verschelde | |
Several improvements to GridMap. | |||
2017-11-14 | Implemented planar scaling with two modes. | Przemysław Gołąb (n-pigeon) | |
Modes: - Scale uniformly on two axes - Hold SHIFT to scale non uniformly | |||
2017-11-14 | Finalized ability to convert from CanvasItem/Spatial/Particles materials to ↵ | Juan Linietsky | |
ShaderMaterial, closes #10242 | |||
2017-11-14 | Merge pull request #12842 from ianb96/shader_editor_fix | Rémi Verschelde | |
Shader Editor context menu and line operations and style fix | |||
2017-11-13 | remove debug msg | Ian | |
2017-11-13 | Merge pull request #12909 from n-pigeon/tra_gizmo_fix_2 | Rémi Verschelde | |
Fix uninitialized bool. Breaks translation in release_debug target. | |||
2017-11-13 | Fix uninitialized bool. Breaks translation in release_debug target. | Przemysław Gołąb (n-pigeon) | |
2017-11-13 | Merge pull request #12854 from poke1024/fix-poly2d-editor-handle | Rémi Verschelde | |
Fix minor drawing order glitch in polygon 2D editor | |||
2017-11-13 | Merge pull request #12869 from ianb96/script_list_move | Rémi Verschelde | |
Script List Reorder | |||
2017-11-13 | Fix drawing order of polygon 2d editor handles | Bernhard Liebl | |