Age | Commit message (Collapse) | Author |
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-Fixed tree reselect, makes reselecting an audio bux FX work
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Based on e513ecb7a14560d7238408a16a3b855863fd6df9.
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Show Anchor even when Control-Node is hidden
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Updated function argument names
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spatial selection if subscene geometry is far from origin
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fixed loading old theme styleboxes.
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Control node enhancements
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Add a push_opposite_anchor argument pushing the opposite anchor if
needed
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Due to how spatial selection works, after clicking on
MeshInstance that had no owner editor was crashing.
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Hide tilemap menu when no tilemap is selected
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Fixed undo when converting indent with no changes, issue 9841
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Improved add texture as node dialog
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toolbar space, fixes #6461
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Makes all Godot API's Methods lower_case
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fixed loading old theme styleboxes
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SpatialEditor: fix "Top", overflow preview button
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SpatialEditor: uniform min/max of fov,znear,zfar
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Theme border settings change + updating styles
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