Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-15 | Merge pull request #27944 from YeldhamDev/tile_name_position_fix | Michael Alexsander Silva Dias | |
Fix position of tile names in TileSet editor when zooming in/out | |||
2019-04-15 | Merge pull request #28005 from Chaosus/vs_delete | Yuri Roubinsky | |
Restored possibilty to delete multiple nodes in visual shaders via Delete key | |||
2019-04-15 | Implement autokeying in Animation editor. | Juan Linietsky | |
2019-04-14 | Add support for FPS snap in Animation Editor. | Juan Linietsky | |
2019-04-14 | Added possibilty to delete multiple nodes in visual shaders via Delete key | Chaosus | |
2019-04-13 | Ability to create sprite frames in AnimatedSprite from sprite sheet. | Juan Linietsky | |
2019-04-13 | Added conditional nodes to visual shaders | Chaosus | |
2019-04-11 | Fix position of tile names in TileSet editor when zooming in/out | Michael Alexsander Silva Dias | |
Fixes #27713. | |||
2019-04-10 | Bundled VHACD library for convex decomposition. | Juan Linietsky | |
Modified both MeshInstance tools as well as importer to use it instead of QuickHull. | |||
2019-04-10 | Merge pull request #27170 from ↵ | Rémi Verschelde | |
timoschwarzer/allow-whitespaces-in-warning-ignore-comments Allow whitespaces in warning-ignore comments | |||
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | |
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes). | |||
2019-04-09 | Fix TTR string for class reference tooltip | Rémi Verschelde | |
Fixes #27852. | |||
2019-04-09 | Merge pull request #27553 from ShyRed/sprite2polygon | Rémi Verschelde | |
Add Sprite to CollisionPolygon2D and LightOccluder2D converter | |||
2019-04-08 | Merge pull request #27770 from KoBeWi/moving_pan_v2 | Rémi Verschelde | |
Allow panning while moving a node | |||
2019-04-08 | Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags | Rémi Verschelde | |
Added ignore flag / wildcard bit to tileset autotile | |||
2019-04-07 | [AnimationNodeBlendTreeEditor] Usability improvements | Guilherme Felipe | |
- Add possibility to exclude multiple (selected) nodes. - Add context menu (Right click) to add nodes. | |||
2019-04-08 | + Added ignore flags to autotile bitmask | Magnus Specht | |
+ Added ignore functionality to tileset editor + Updated tileset editor autotile tooltip + Autotile ignore bits are processed and rendered correctl | |||
2019-04-07 | Allow panning while moving a node | Tomasz Chabora | |
2019-04-07 | Small hotfix to visual shader entries.. | Chaosus | |
2019-04-07 | Merge pull request #26164 from Chaosus/vshader_improvements | Rémi Verschelde | |
Major update for visual shader system | |||
2019-04-07 | Merge pull request #25311 from qarmin/third_point | Rémi Verschelde | |
Add third point to change size RectangleShape2D in two axis | |||
2019-04-07 | Major improvements for visual shader system | Chaosus | |
2019-04-06 | Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix | Rémi Verschelde | |
Fix crash when using the Tileset Editor when the given shape has no points | |||
2019-04-06 | Merge pull request #27699 from LATRio/fix_region_editor_margin | Rémi Verschelde | |
Fix TextureRegion margin bug | |||
2019-04-06 | Merge pull request #26609 from nekomatata/shadow_offset | Timo | |
Support for shadow offset in box style | |||
2019-04-06 | Merge pull request #26650 from YeldhamDev/filesys_tooltips | Rémi Verschelde | |
Small tooltip changes to filesystem-related UI componentes in editor | |||
2019-04-06 | Add converters / generators to Sprite | ShyRed | |
Adds the following menu options to the Sprite editor: "Convert to Mesh2D", "Convert to Polygon2D", "Create CollisionPolygon2D Sibling" and "Create LightOccluder2D Sibling" | |||
2019-04-05 | Fix crash when using the Tileset Editor when the given shape has no points | Michael Alexsander Silva Dias | |
2019-04-05 | Merge pull request #26903 from guzzard/polygon-point-hover | Rémi Verschelde | |
Display vertex number when hovering point in collision polygon | |||
2019-04-05 | Merge pull request #26927 from qarmin/fix_perspective_button_hide | Rémi Verschelde | |
Fix perspective button hide when it actually should be disabled | |||
2019-04-05 | Merge pull request #27330 from qarmin/fix_bones_not_showing_after_create | Rémi Verschelde | |
Show bones after creating | |||
2019-04-05 | Merge pull request #27677 from akien-mga/Wimplicit-fallthrough | Rémi Verschelde | |
Fix -Wimplicit-fallthrough warnings from GCC 8 | |||
2019-04-05 | Fix TextureRegion margin bug introduced in #27122 | LATRio | |
2019-04-05 | Merge pull request #27254 from piyushdagar/fix-animation | Rémi Verschelde | |
Fixes Adding animation to AnimatedSprite doesn't update inspector immmediately #26381 | |||
2019-04-05 | Ability to make CanvasLayers have pseudo 3D depth. | Juan Linietsky | |
2019-04-05 | Fix -Wimplicit-fallthrough warnings from GCC 8 | Rémi Verschelde | |
Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional. Can be replaced by `[[fallthrough]]` if/when we switch to C++17. The warning is now enabled by default for GCC on `extra` warnings level (part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet, but we could enable it manually once we switch to C++11. There's no equivalent feature in MSVC for now. Fixes #26135. | |||
2019-04-05 | Merge pull request #27365 from Byteron/tile_map_negative_offset | Mariano Javier Suligoy | |
TileMap, negative Y and X Offset | |||
2019-04-05 | added negative X and negative Y offset to TileMap | Aaron Winter | |
clang-format added negative X and negative Y offset to TileMap | |||
2019-04-04 | Merge pull request #27500 from samdze/master | Mariano Javier Suligoy | |
Allow TileMap to override set_cell behaviour while using TileMap editor | |||
2019-04-04 | Merge pull request #27201 from siddharth952/issue1 | Mariano Javier Suligoy | |
Fixed Tileset Editor bug related to polygon size | |||
2019-04-04 | Merge pull request #27122 from LATRio/fix_texture_region_zoom | Mariano Javier Suligoy | |
Fix zooming in TextureRegion | |||
2019-04-04 | Merge pull request #27567 from Calinou/selection-boxes-use-accent-color | Rémi Verschelde | |
Use the editor theme's accent color for 2D/3D selections and rotations | |||
2019-04-03 | Merge pull request #27238 from ShyRed/cpu2dmask | Rémi Verschelde | |
Add Emission Mask to CPUParticle2D | |||
2019-04-01 | Allow TileMap to override set_cell behaviour while using TileMap editor | Samuele Zolfanelli | |
2019-04-01 | Merge pull request #26701 from qarmin/do_not_lost_focus | Rémi Verschelde | |
Do not lose focus when moving through scene tree | |||
2019-04-01 | Merge pull request #27117 from Faless/editor/asset_lib_image_error | Rémi Verschelde | |
Enabled logging of failed image download. | |||
2019-03-31 | Use the editor theme's accent color for 2D/3D selections and rotations | Hugo Locurcio | |
2019-03-27 | Update tile_set_editor_plugin.cpp | Siddharth | |
2019-03-27 | Revert "Updated tile_set_editor_plugin.cpp And area.cpp# This is a ↵ | Siddharth | |
combination of 2 commits." This reverts commit 2d995372d8e4e47086fbf0b8a71224cd7b763f81. | |||
2019-03-27 | Merge pull request #27383 from SpechtMagnus/master | Rémi Verschelde | |
TileMap: Fixed unfinished max_lines draw handling for freeze/crash avoidance. |