Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-03 | Fixes the pre drag rect not drawn correctly | Gilles Roudiere | |
2017-10-02 | Added correct initialization for script editor theme. | Daniel J. Ramirez | |
Some style fixes for VS interface. | |||
2017-10-03 | Merge pull request #11770 from Noshyaar/pr-๓ | Andreas Haas | |
CurveEditor: fix can't edit right tangent | |||
2017-10-03 | Merge pull request #11478 from n-pigeon/scale_gizmo | Andreas Haas | |
Scale editing Gizmo for Spatial Editor | |||
2017-10-02 | Merge pull request #11659 from AndreaCatania/prephysics | Andreas Haas | |
Renamed fixed_process to physics_process | |||
2017-10-03 | CurveEditor: fix can't edit right tangent | Poommetee Ketson | |
2017-10-02 | Merge pull request #11743 from groud/zoom_button_fix | Poommetee Ketson | |
Fix zoom button not zooming on the screen center | |||
2017-10-01 | Fix bones draw on viewport | Gabriel | |
2017-10-01 | Fix zoom button not zooming on the screen center | Gilles Roudiere | |
2017-09-30 | Merge pull request #11720 from ↵ | Poommetee Ketson | |
ISylvox/EnhanceExperience-onUsing-DragNDropAssetTo2DViewport Rename Patch9Rect into NinePatchRect on "Drag & Drop Asset to 2D Viewport" Feature | |||
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania | |
2017-09-30 | Fixes node2D not lockable/groupable | Gilles Roudiere | |
2017-09-30 | Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into ↵ | Indah Sylvia | |
NinePatchRect on "drag & drop asset to 2D viewport" feature. | |||
2017-09-28 | fix not beeing able to open empty scripts | Scayze | |
2017-09-26 | Scale editing Gizmo for Spatial Editor | PrzemysÅaw GoÅÄ b (n-pigeon) | |
Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks. Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code. Happy scaling! :) | |||
2017-09-26 | Merge pull request #11597 from djrm/pr_interface_colors | Rémi Verschelde | |
Removed most of the custom colors from the interface. | |||
2017-09-25 | Removed transparency from spatial editor grid. | Daniel J. Ramirez | |
2017-09-25 | Removed most of the custom colors from the interface. | Daniel J. Ramirez | |
2017-09-26 | Merge pull request #11424 from groud/control_node_presets | Rémi Verschelde | |
Implements set_margins_preset(...) | |||
2017-09-25 | Merge pull request #11542 from marcelofg55/bucket_limit | Rémi Verschelde | |
Bucket fill will now incrementally process the queue on preview mode | |||
2017-09-25 | 2DEditor: fix duplicated 'id_pressed' connection | Poommetee Ketson | |
2017-09-24 | Bucket fill will now incrementally process the queue on preview mode | Marcelo Fernandez | |
2017-09-23 | Fix possible infinite loop with bucket fill tool | Marcelo Fernandez | |
2017-09-23 | -Fixed redraw always on 3D viewprot bug | Juan Linietsky | |
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them. | |||
2017-09-22 | Ability to convert from SpatialMaterial to ShaderMaterial | Juan Linietsky | |
2017-09-22 | Remove set_area_as_parent_rect and replace it by ↵ | Gilles Roudiere | |
set_anchors_and_margins_preset(PRESET_WIDE) | |||
2017-09-22 | Merge pull request #11477 from djrm/pr_visuals | Rémi Verschelde | |
Improved a lot of icons, and some style fixes | |||
2017-09-22 | Fixes the rulers text drawn outside the viewport_base | Gilles Roudiere | |
2017-09-21 | Improved a lot of icons, and some style fixes | Daniel J. Ramirez | |
2017-09-21 | Fix godot spraying errors about a null check | Gilles Roudiere | |
2017-09-21 | Merge pull request #11453 from djrm/pr_visuals | Rémi Verschelde | |
Visual tweaks. | |||
2017-09-21 | Merge pull request #11222 from toger5/spatial_scrolling | Rémi Verschelde | |
Spatial scrolling update + better default inertia values | |||
2017-09-21 | Merge pull request #11187 from SaracenOne/subscene_box_selection | Rémi Verschelde | |
Box selection for MeshInstances and subscene nodes. | |||
2017-09-20 | Visual tweaks. | Daniel J. Ramirez | |
Updated icons Updated some color | |||
2017-09-20 | Add missing NULL checks on CanvasItemEditor | Marcelo Fernandez | |
2017-09-20 | Box selection for MeshInstances and subscene nodes. | SaracenOne | |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-19 | Merge pull request #11327 from SaracenOne/drag_meshes | Rémi Verschelde | |
Drag and drop for meshes directly. | |||
2017-09-19 | Merge pull request #11396 from djrm/pr_fix_metrics | Rémi Verschelde | |
Fixed a lot of HiDPI metrics. | |||
2017-09-19 | settings 'editors/3d' organized, sorted, new_defaults | toger5 | |
2017-09-19 | update inertia/freelook settings values + renamed free_orbit... to | toger5 | |
oribit... | |||
2017-09-19 | added precision scrolling to spatial editor zoom | toger5 | |
2017-09-19 | zoom inertia uses its own setting (not the same then translation) | toger5 | |
2017-09-18 | Drag and drop for meshes directly and fix drop restriction for non-Texture ↵ | SaracenOne | |
objects in canvas editor. | |||
2017-09-18 | Add some options and reorganize the 2D editor menus. Makes available forced ↵ | Gilles Roudiere | |
snapping. | |||
2017-09-18 | Fixed a lot of HiDPI metrics. | Daniel J. Ramirez | |
2017-09-17 | Implement smart snapping. Fixes a bug with anchors single-axis move (when ↵ | Gilles Roudiere | |
they were rotated). | |||
2017-09-17 | Avoid grid step to go below zero | Gilles Roudiere | |
2017-09-17 | Use shift to move anchors on a single axis | Gilles Roudiere | |
2017-09-17 | Implement shortcuts to multiply/divide the grid step | Gilles Roudiere | |