summaryrefslogtreecommitdiff
path: root/editor/plugins
AgeCommit message (Collapse)Author
2017-10-03Fixes the pre drag rect not drawn correctlyGilles Roudiere
2017-10-02Added correct initialization for script editor theme.Daniel J. Ramirez
Some style fixes for VS interface.
2017-10-03Merge pull request #11770 from Noshyaar/pr-๓Andreas Haas
CurveEditor: fix can't edit right tangent
2017-10-03Merge pull request #11478 from n-pigeon/scale_gizmoAndreas Haas
Scale editing Gizmo for Spatial Editor
2017-10-02Merge pull request #11659 from AndreaCatania/prephysicsAndreas Haas
Renamed fixed_process to physics_process
2017-10-03CurveEditor: fix can't edit right tangentPoommetee Ketson
2017-10-02Merge pull request #11743 from groud/zoom_button_fixPoommetee Ketson
Fix zoom button not zooming on the screen center
2017-10-01Fix bones draw on viewportGabriel
2017-10-01Fix zoom button not zooming on the screen centerGilles Roudiere
2017-09-30Merge pull request #11720 from ↵Poommetee Ketson
ISylvox/EnhanceExperience-onUsing-DragNDropAssetTo2DViewport Rename Patch9Rect into NinePatchRect on "Drag & Drop Asset to 2D Viewport" Feature
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-30Fixes node2D not lockable/groupableGilles Roudiere
2017-09-30Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into ↵Indah Sylvia
NinePatchRect on "drag & drop asset to 2D viewport" feature.
2017-09-28fix not beeing able to open empty scriptsScayze
2017-09-26Scale editing Gizmo for Spatial EditorPrzemysław Gołąb (n-pigeon)
Added support for axis locked scaling with handles, supports both world and local space. Local space recommended for most editing tasks. Also fixed some small bugs, polished Gizmo looks and cleaned up some dead code. Happy scaling! :)
2017-09-26Merge pull request #11597 from djrm/pr_interface_colorsRémi Verschelde
Removed most of the custom colors from the interface.
2017-09-25Removed transparency from spatial editor grid.Daniel J. Ramirez
2017-09-25Removed most of the custom colors from the interface.Daniel J. Ramirez
2017-09-26Merge pull request #11424 from groud/control_node_presetsRémi Verschelde
Implements set_margins_preset(...)
2017-09-25Merge pull request #11542 from marcelofg55/bucket_limitRémi Verschelde
Bucket fill will now incrementally process the queue on preview mode
2017-09-252DEditor: fix duplicated 'id_pressed' connectionPoommetee Ketson
2017-09-24Bucket fill will now incrementally process the queue on preview modeMarcelo Fernandez
2017-09-23Fix possible infinite loop with bucket fill toolMarcelo Fernandez
2017-09-23-Fixed redraw always on 3D viewprot bugJuan Linietsky
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-22Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky
2017-09-22Remove set_area_as_parent_rect and replace it by ↵Gilles Roudiere
set_anchors_and_margins_preset(PRESET_WIDE)
2017-09-22Merge pull request #11477 from djrm/pr_visualsRémi Verschelde
Improved a lot of icons, and some style fixes
2017-09-22Fixes the rulers text drawn outside the viewport_baseGilles Roudiere
2017-09-21Improved a lot of icons, and some style fixesDaniel J. Ramirez
2017-09-21Fix godot spraying errors about a null checkGilles Roudiere
2017-09-21Merge pull request #11453 from djrm/pr_visualsRémi Verschelde
Visual tweaks.
2017-09-21Merge pull request #11222 from toger5/spatial_scrollingRémi Verschelde
Spatial scrolling update + better default inertia values
2017-09-21Merge pull request #11187 from SaracenOne/subscene_box_selectionRémi Verschelde
Box selection for MeshInstances and subscene nodes.
2017-09-20Visual tweaks.Daniel J. Ramirez
Updated icons Updated some color
2017-09-20Add missing NULL checks on CanvasItemEditorMarcelo Fernandez
2017-09-20Box selection for MeshInstances and subscene nodes.SaracenOne
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-19Merge pull request #11327 from SaracenOne/drag_meshesRémi Verschelde
Drag and drop for meshes directly.
2017-09-19Merge pull request #11396 from djrm/pr_fix_metricsRémi Verschelde
Fixed a lot of HiDPI metrics.
2017-09-19settings 'editors/3d' organized, sorted, new_defaultstoger5
2017-09-19update inertia/freelook settings values + renamed free_orbit... totoger5
oribit...
2017-09-19added precision scrolling to spatial editor zoomtoger5
2017-09-19zoom inertia uses its own setting (not the same then translation)toger5
2017-09-18Drag and drop for meshes directly and fix drop restriction for non-Texture ↵SaracenOne
objects in canvas editor.
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced ↵Gilles Roudiere
snapping.
2017-09-18Fixed a lot of HiDPI metrics.Daniel J. Ramirez
2017-09-17Implement smart snapping. Fixes a bug with anchors single-axis move (when ↵Gilles Roudiere
they were rotated).
2017-09-17Avoid grid step to go below zeroGilles Roudiere
2017-09-17Use shift to move anchors on a single axisGilles Roudiere
2017-09-17Implement shortcuts to multiply/divide the grid stepGilles Roudiere