Age | Commit message (Collapse) | Author |
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Drag and drop for meshes directly.
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Fixed a lot of HiDPI metrics.
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objects in canvas editor.
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snapping.
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they were rotated).
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neglibile performance loss)
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swapped up down shortcut for freelook (to fit unreal)
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Fixed segfault on loading text editor theme
[ci skip]
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The following keyboard shortcuts are now available:
-Bucket fill (G)
-Paint Tile (P)
-Transpose Tile (T)
Fixes #10918
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Renamed function arguments to keep them consistent between declaration and implementation
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Adds display of old bounding box as suggested by Zephilinox in issue …
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Added adaptive text editor theme
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Compile fix for clang error on spatial_editor_plugin.cpp
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interpolation.
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implementation
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Improved editor docs
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More consistent script color temperatures.
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Sprite selection rectangle updates again (fixes #10936)
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Improved style
Fixed editor help issues
Added editor help index
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sprite selection rectangle was not updating in real time when dragging or rotating sprites; undoing translation/rotation changes did not update sprite rectangles either.
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Better looking spatial editor grid
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In-editor navmesh generation.
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Smarter toggle comment block. fixes #10720
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Modify inertia implementation for freelook and orbit
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Fit script editor grid with others
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removed hardcoded color and added theme update for animation editor
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Fix unused variable warnings
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Remove assignment and declarations in if statements
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