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2019-07-31Implement copy/paste in visual shadersChaosus
2019-07-30Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1Rémi Verschelde
Changes default canvas_item_editor coarse zoom level from 1.5 to sqrt(2)
2019-07-29Changes default coarse 2d zoom level from 1.5 to sqrt(2).nobuyuki_nyuu
2019-07-29Merge pull request #30895 from clayjohn/gles2-shader-funcsRémi Verschelde
Added round function to gles2
2019-07-29added round function to gles2clayjohn
2019-07-28Make it so that 2D viewport does not pan while editing tilemapsBojidar Marinov
Fixes #30875
2019-07-25Snap transform gizmo values in the 3D editorAaron Franke
Snap to step size, and then also be careful to only display that many digits (to avoid numbers like 1.234001)
2019-07-25Fix memory leaks with SyntaxHighlightersPaulb23
2019-07-24Merge pull request #23334 from malbach/align_sel_viewRémi Verschelde
Add 'Move to view' and make 'Align to view' only align
2019-07-23Merge pull request #30772 from mbrlabs/view-distanceRémi Verschelde
Increased max view distance in spatial editor plugin
2019-07-23Add 'Align Rotation with View' to spatial editormalbach
2019-07-23Merge pull request #30716 from qarmin/fixed_static_analiser_codeRémi Verschelde
Fix some code found by Coverity Scan and PVS Studio
2019-07-23Increased max view distance in spatial editor pluginMarcus Brummer
Increased from 10000 to 1000000. I also removed two related magic numbers. Closes #30766.
2019-07-23Fix some code found by Coverity Scan and PVS Studioqarmin
2019-07-22Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewportRémi Verschelde
Improve touchpad support in 2d editor viewport
2019-07-22Revert "Expose "meta" to the Inspector"Rémi Verschelde
2019-07-20Improve touchpad support in 2d editor viewportBojidar Marinov
Implements ideas from #30615
2019-07-20Merge pull request #30576 from qarmin/lgtm_coverageRémi Verschelde
Changed some code reported by LGTM and Coverity
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-07-19Don't allow to pass to _is_node_locked function NULL pointerqarmin
2019-07-19i18n: Sync translation template with current sourceRémi Verschelde
Fix a few typos in new strings.
2019-07-19Merge pull request #22642 from YeldhamDev/inspector_metadataRémi Verschelde
Expose "meta" to the Inspector
2019-07-18Improve preview and screenshot display in the asset libraryHugo Locurcio
Images are now resized with Lanczos interpolation for higher quality. Video thumbnails now display a "pointing hand" cursor when hovered as they will open in an external browser.
2019-07-17Minor improvements to the AssetLibMichael Alexsander Silva Dias
2019-07-16Lower priority of anchor helper inputCameron Reikes
- Fixes #30132
2019-07-16Merge pull request #30602 from n-k-chilagani/first_timeRémi Verschelde
Fixed Make 3D viewport locked nodes unselectable as in 2D viewport
2019-07-16Fixed Make 3D viewport locked nodes unselectable as in 2D viewport #29903Nikhil Kumar
2019-07-16Merge pull request #30561 from Calinou/2d-guides-use-resize-cursorsRémi Verschelde
Use resize cursors when hovering or dragging guides in the 2D editor
2019-07-15Use resize cursors when hovering or dragging guides in the 2D editorHugo Locurcio
This also tweaks the casing in undo/redo action names for consistency. This closes #30550. Co-authored-by: Emmanuel Barroga <emmanuelbarroga@gmail.com>
2019-07-15Merge pull request #30581 from KoBeWi/tiled_shortsRémi Verschelde
Add tilemap editor rotation hotkeys
2019-07-15Merge pull request #30565 from bojidar-bg/27468-region-editor-in-the-wayRémi Verschelde
Fix TextureRegionEditorPlugin popping up even when explicitly hidden
2019-07-15Merge pull request #30532 from Chaosus/vs_triplanarRémi Verschelde
Added triplanar uniform texture node to visual shaders
2019-07-15Better boolean indication in visual shadersChaosus
2019-07-14Add tilemap editor rotation hotkeysTomasz Chabora
2019-07-13Fix TextureRegionEditorPlugin popping up even when explicitly hiddenBojidar Marinov
Fixes #27468
2019-07-12Highlight GLES3 functions in the visual shader member panelChaosus
2019-07-12Merge pull request #30466 from Chaosus/vs_boolean_funcsRémi Verschelde
Added "Is" and "Compare" functions to visual shaders
2019-07-12Added "Is" and "Compare" functions to visual shadersChaosus
2019-07-12Added triplanar uniform texture node to visual shadersChaosus
2019-07-11Merge pull request #30527 from bojidar-bg/29436-timescale-node-uneditableRémi Verschelde
Fix AnimationTree editor messing up parameters when nested
2019-07-11Fix AnimationTree editor messing up parameters when nestedBojidar Marinov
Fixes #29436
2019-07-11Improve line drawing in the 2D editorHugo Locurcio
- Use antialiasing (only visible when using the GLES3 renderer) - Scale line widths on hiDPI displays This also removes some debugging prints.
2019-07-10Merge pull request #30455 from qarmin/const_referenceRémi Verschelde
Pass by reference to const
2019-07-10Use reference to constant in functionsqarmin
2019-07-09Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`Hugo Locurcio
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`.
2019-07-08Use base `Color()` constructors instead of `Color::html()`Hugo Locurcio
This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated.
2019-07-08Merge pull request #30407 from qarmin/small_fixessRémi Verschelde
Fixes minor issues found by static analyzer
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
2019-07-06Fix code completion for shader editorgeequlim